odder

odder

@otterbee.bsky.social

SEATTLE - i am making video games and playing video games and making mods for video games.

117 followers337 following343 posts

odder reposted

adding support for mixed type array. but if someone report a bug and their project look like this I'll remove this feature immediately. #pixelcomposer

wow, Recipe Discovery is almost at 200 downloads :) I've been updating it pretty much daily, check it out! #minecraft #neoforge #mcmod #minecraftmod

SPEAKING OF... Recipe Discovery just hit 100 downloads!! to celebrate I put out update 1.3 which makes it compatible with just vanilla! also I put the source online. check er out!

thank FUCK

Modrinth@modrinth.com

We're introducing new rules about AI content on Modrinth, and new mandatory disclosures to help creators be transparent with their users. We've also updated our TOS to prohibit using the Modrinth API for training AI models.

odder reposted

Fields of Mistria is launching fully into 1.0 tomorrow!!! I'm so proud of the team for not only making a game happen (impossible task) but also making it one of the best games ever (great news for me AND you!!)

the way the plus / minus texture perfectly fades into neighbors in our new game is oddly satisfying. #godot #gamedev #indiedev

odder reposted

Replying to @chaokocartoons.bsky.social

tutorials really shouldn't tell folks new to programming to use coroutines, they're extremely useful but you need to understand whats happening. also you inspired me to make this

odder reposted

Replying to @wutata.bsky.social

gdshader only lets you write shader code on top of engine's own surface shader. godot injects your gdshader code into that full (3k lines of glsl) actual surface shader where everything interesting happens (brdf,ssao,ssr,gi,decals,fog,etc). this PR lets you customize the full shader