Pix3l reposted
Pix3l
Pix3l
@pix3lworkshop.bsky.social
Hobbyist game programmer, open source and GNU/Linux enthusiast, old school gamer. 🇮🇹 http://pix3lworkshop.altervista.org/ https://gitlab.com/users/Pix3l/projects 🚫 No AI, NFT, Cryptos (Pix3l avatar is CC licensed http://flic.kr/p/2kiPikT)
187 followers561 following162 posts
Pix3l reposted
This fighting game by Samuel is fully 3D, but a custom render pass makes every frame look hand-drawn. ✏️ Thoughts on the art style? More details: www.reddit.com/r/Unity3D/co... If you’re learning Unity shaders, this might help: jettelly.com/bundles/unit... #unity3d #gamedev #indiedev
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I always say it, how can you say that a result is correct if you're unable by yourself to achieve it independently? This Is AI in a nutshell...
It's like everyone who came on board to AI because "they can write code now!" thinks the primary argument the rest of us have is "no it can't" So I'll say it: yes AI can write code. I believe you. They can write code. It compiles. It even passes the tests that the AI also wrote. UNFORTUNATELY...
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Working on a simple demo game to test software palettes (8bit surfaces) and transitions effects. There are still some works to do on both, but enough satisfied with current results 🙃 codeberg.org/Pix3l/RetroG... #RetroGear #C #opensource #gamedev
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I fit a small wave sim into less than 1024 bytes for the PICO-1K jam! Have fun going splish splash! thelxinoe5.itch.io/1k-wave-sim #pico1k #picotron
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"There's no point in distributing physical media when the internet exists" No, there's isn't, but only when you can own and backup the game you pay for, wherever you want without, and without any DRM. That's a big difference! www.gamesindustry.biz/physical-med...
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Godot confirms it tolerates 'some AI assistance' but rejects 'vibe coded' tag
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Small reminder that I ended up making this a free asset pack! You can check it out here: tetraminose.itch.io/town-tender-...
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Bomb Jack strategy guide in Zzap! issue #6 (1986) www.zzap.it/numero/6/pag...
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Who doesn’t love a feel-good gaming story? We’re so happy to have a bundle with @gamkat.bsky.social & @nomorerobots.io, pick it up now for 17% (while launch discounts last). 🧩x🦊 #indiegames #gamedev #gaming #gamingnews
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I made a tool that makes retro anime sound effects. Meet AnimeVox! I made it for a game, but it's free to use. I'm using the forgotten (but popular in 80s japan) Schroeder reverb algo, and some wobble. If you find it useful consider supporting me on itch :) castpixel.itch.io/animevox
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I turn 63 on Feb 2nd. 🎂 As a birthday gift to myself, I opened the Steam store page for my new game "XeGrader plus". Please add it to your Wishlist as a birthday gift! I would be super happy if you share this post! It supports 24 languages! store.steampowered.com/app/4323520/... #Godot #PR
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I ported the classic flash game Bloxorz to the Game Boy Advance. You can play it now at nostabyte.itch.io/bloxorzgba Anyway, here's the trailer I threw together for it #gamedev
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Best Of 2025: "It Was Unlike Any Other Game I'd Played" - Meet The Donkey Kong Prodigy Who Became Nintendo's Original "Gamesmaster".
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Random: "Final Version" Of Cancelled Resident Evil Game Boy Color Port Has Popped Up Online.
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a little isometric #skeleton for #pixel_dailies! 2 hours, skeletal simberg palette by grunion, 15x31 sprite size! really satisfying to make! #ドット絵 #pixelart @pixeldailies.bsky.social
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A fixed timestep loop running into my javascript DHTML game engine. Something like it was 1999! pix3l.gitlab.io/retrogearjs/... #RetroGear #RetroGearJS #Javascript #opensource #gamedev
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