Raquel de Miranda

Raquel de Miranda

@rdemiranda.bsky.social

Narrative Designer & Freelance | Solo Dev @fibrils-studio.bsky.social [TBA, SOMBRAS: negative frames 📸, The Merlies 🌱, Last Time I Saw You ⛩️, Banishers: Ghosts of New Eden 👻, Avatar: Frontiers of Pandora 🏹] Opinions are my own. she/they. FR/EN/PT(BR)

2.8K followers494 following1.4K posts

Raquel de Miranda reposted

Le gouvernement a enfin apporté une réponse à la jeunesse autre que la répression : des annonces très insuffisantes qui sont de simples promesses. Ne nous contentons pas de paroles et de miettes, amplifions la mobilisation le 31 octobre & le 5 novembre ! blogs.mediapart.fr/attac/blog/2...

Raquel de Miranda reposted

Licenciement chez Dont'Nod : « 6/6 animateurices, 3/3 character artists, 3/3 concept artists, 8/10 artistes environnement, 2/3 sound designer, 4/8 game designers, 3/5 level designers, 6/6 associate producers, 18/22 programmers... » www.stjv.fr/2026/10/a-do...

stjv.frÀ Don’t Nod, nos sauvegardes sont corrompues – STJVL'anticipation avec 18 mois de retard Le studio vient d’annoncer – d’abord à la presse financière, puis aux salarié·es, comme à son habitude – son placement en

Raquel de Miranda reposted

« Nous savions que les mots de la haine finiraient par tuer » Omar Sy, Camille Cottin, Théodora, Gazo, Gilles Lellouche , Lilian Thuram, Marie-José Perec, Leïla Bekhti … plus de 100 personnalités dénoncent l’attentat raciste de Trappes dans Politis www.politis.fr/articles/202...

politis.fr"Nous savions que les mots de la haine finiraient par tuer"Après le meurtre de Pengo Bossio Wangi, 26 ans, à Trappes, ce texte dénonce la banalisation des discours racistes et la responsabilité des médias et du monde politique dans la montée de la haine. Pour...

Raquel de Miranda reposted

I think it's beautiful when art effects people so deeply they'll go to these lengths to try to save a particular project, I just wish we had any kind of organized body for creative workers across industries that could funnel this energy into actually supporting the people who created the art

Hayes Madsen@solfleet.bsky.social

Does it need to be said that Mass Effect shouldn’t exist without the developers and team that was working on this game? Either they come back and make the game they were, or Mass Effect dies. kotaku.com/mass-effect-...

Raquel de Miranda reposted

Mass Effect was my ultimate white whale, my all-time dream project. For the last couple years I'd been in discussion w/ BioWare & EA to take on the project & as part of that I wrote close to 20 minutes of music to explore where the franchise can go next, may as well share it!

Raquel de Miranda reposted

Exactement ! Pour le Brésil, les "experts" disaient que jamais dans l'histoire de cette république le candidat perdant au premier tour n'avait réussi à renverser la tendance. Impossible !! Mais tout semble impossible tant qu'on ne l'a jamais fait.

Marie A. Menard@marieadmenard.bsky.social

Au café, des copains disaient que cela ne servait à rien de faire campagne car la gauche perdrait au second tour face à MLP. Un rappel salutaire qu’il ne faut jamais baisser les bras 🙏

Raquel de Miranda reposted

Raquel de Miranda reposted

Replying to @nuagedemots.eurosky.social

Belle découverte que Sombras: negative frames, du bon jeu d'horreur comme on l'aime avec une histoire intrigante et de super beaux graphismes. L'utilisation du folklore japonais est très cool, et y'a des moments qui font vraiment froids dans le dos. J'ai hâte d'en voir plus !

store.steampowered.comSOMBRAS: negative frames on Steam‘SOMBRAS: negative frames’ is a first person narrative game with a focus on photography and light horror elements. Follow Shiomi, a Japanese-Spanish photography student, as she is spirited away in a d...

Raquel de Miranda reposted

meu último comentário com meu último neurônio disponivel: a grandeza dessa vitória é que O POVO trouxe essa vitória pro Lula e pro PT, não o contrário. Que a gente nunca se esqueça das lições aprendidas aqui, amém. AGORA VAMO SE PERMITIR GURIZADA VAMOS PARAR DE PENSAR SÓ POR DOZE HORAS E COMEMORAR

Unfortunately didn't record it on time, but when I was voting this morning in Paris hundreds of brazilians started the chant for Lula under the rain while waiting to vote and it was super moving, and I'm thinking of this a lot right now 🥺

Raquel de Miranda reposted

Friends from abroad: EXPLODE THIS (we've been using "explode" as a meme when we want something to be shared with as many people as possible)

This post is unavailable.

Raquel de Miranda reposted

🚨🚨🚨🚨🚨🚨🚨🚨🚨 Lula pede que o TSE faça a extensão do horário de votação diante dos atrasos no transporte público em diversas cidades do Brasil, incluindo as capitais Salvador e São Paulo: “A democracia tem que sair vencedora nesse processo eleitoral"

Raquel de Miranda reposted

Une semaine de propagande pour nous diviser, des dizaines de préfectures qui interdisent les manifs au mépris de la constitution, des changements de parcours pour désorganiser, une intimidation massive, la menace de l'armée... Ils ont tout essayé. Résultat : tout le monde est toujours là.

Nicolas Berrod@nicolasberrod.bsky.social

🔴 410 000 manifestants en France selon le ministère de l'Intérieur, "près de 800 000" selon la CGT. C'est un peu moins que samedi dernier (respectivement 550 000 et 800 000). Plus de forces de l'ordre, et beaucoup moins de débordements à cette heure. #24Octobre

Raquel de Miranda reposted

NEW OPPORTUNITY: Short fiction writer? Love the world of Heaven's Vault? ... then come play in the waters. We're looking to commission 20 short stories set in the Nebula for a new anthology. Paid, obvs. Full details and a link to the form on the blog: www.inklestudios.com/2026/10/24/t...

Raquel de Miranda reposted

In other, less dramatic news, I'll be at Paris Games Week (for the very first time!) for precisely 5 minutes this Sunday (more like 2h give or take) 🎮 If you're around and we're mutuals and you'd like us to meet for 1 out of those 5 minutes, this could potentially be arranged 👀

Humans, batarians and korgans are allied now??? This is so good and solves a huge worldbuilding issue I always had with the series it's just so clever and so compelling 😭😭😭

Raquel de Miranda reposted

Let me share some positive news for a change: Despite all the gloomy headlines today, my understanding is that there are multiple paths actively being explored that would save Arkane Lyon. Anything can happen during negotiations, but at this point I'd be surprised if the studio is shut down.

Raquel de Miranda reposted

Had a little bit of time on my break today to play the demo for SOMBRAS: negative frames, and honestly i think it might be my favourite demo I've played all Next Fest. Absolutely gorgeous stuff, so much so I'm gonna post another post but have a link to it!

store.steampowered.comSOMBRAS: negative frames on Steam‘SOMBRAS: negative frames’ is a first person narrative game with a focus on photography and light horror elements. Follow Shiomi, a Japanese-Spanish photography student, as she is spirited away in a d...

Raquel de Miranda reposted

Je peux confirmer que ça bosse toujours très dur sur Blade et que tout est mis en œuvre pour avoir le truc le plus proche de la sortie si un nouveau financeur se présentait. Les rumeurs de prod stoppée qui tournaient y a quelques semaines : no no José

Raquel de Miranda reposted

BlueSky a décidé de bannir certains liens de sa plateforme. Ca devrait alerter : même si vous êtes contre le porno et que vous croyez à la respectabilité, c'est *toujours* par là que ça commence avant de s'attaquer au reste : sites LGBT, sites de gauche, tenus par des personnes racisées, etc...

This post is unavailable.

Raquel de Miranda reposted

Replying to @thomasthecat.bsky.social

I have very personal experience working on a team that has gone through all the corpo speak stages "forming, storming, norming, and performing." It can take Y E A R S to get to that final stage. When you do, it's awesome. People are 2, 3, 4x as effective as when they start. But it just. takes. time.

Raquel de Miranda reposted

The business model for £100 million AAA games is also “hope a streamer makes it go viral”

meghna jayanth@meghna.bsky.social

the business model for indie games truly is “hope a streamer makes it go viral” it’s genuinely nonsense

Raquel de Miranda reposted

i was sad yesterday now i'm pissed because this fucking rules. EA, choke.

Kotaku@kotaku.com

One day after EA shut down BioWare, a trailer has begun circulating for what some claim was supposed to be Mass Effect 5, a game called Mass Effect: Universe starring Liara T'Soni and a new protagonist. https://kotaku.com/mass-effect-5-universe-leaked-trailer-liara-bioware-2000748858

Raquel de Miranda reposted

📣Calling all women and femme writers📣 I am looking to commission around 10 heartfelt essays surrounding video game criticism. If this sounds like something you are down to do them read on and I urge you to apply. docs.google.com/document/d/1...

docs.google.comWomen-led book pitchHey women, femmes, and literary gems, First off, I'm George Young and I like video games. I like them so much I've turned writing about them into my career. While I love to write about them, I also l...

Yeah not gonna get too deep into it, but since people are sharing, I clung to Mass Effect all throughout my early twenties and it got me through the worst mental health crisis of my life. It helped me process a lot of very difficult things at a time where I felt utterly lost, inside and out.

View full thread

But yeah. People at Bioware have done so much for so many people, and I'm so sad and angry for them, but also, how incredible is that, that they managed to make such a profound impact on so many people's lives. 💜

Yeah not gonna get too deep into it, but since people are sharing, I clung to Mass Effect all throughout my early twenties and it got me through the worst mental health crisis of my life. It helped me process a lot of very difficult things at a time where I felt utterly lost, inside and out.

View full thread

And before Mass Effect, KOTOR was the game that made me say "yeah ok I want to do that" when I was. I don't know, maybe 9? Narrative design wasn't even a term that existed back then, but KOTOR's ambitions were so inspiring that it put me on a path I have barely strayed from ever since.

I unfortunately missed the boat on Dragon Age, kind of on purpose, because I was deathly afraid that I would love it too much and it would take over my life. 😬 That's managing hyperfixations for you!

Yeah not gonna get too deep into it, but since people are sharing, I clung to Mass Effect all throughout my early twenties and it got me through the worst mental health crisis of my life. It helped me process a lot of very difficult things at a time where I felt utterly lost, inside and out.

I can credit Mass Effect not only for keeping me alive, but also for giving me friends and a community, for helping me understand I was a-spec (thanks Mordin! 🐸👽), and for literally teaching me how to write in English (and becoming a better writer overall).