~~~Rixor~~~

~~~Rixor~~~

@rixor14.bsky.social

25|♂️ Opinions are my own and do not affect my employer.

310 followers605 following3K posts

~~~Rixor~~~ reposted

I could spend the rest of my life analysing this feedback sign in the local Home Bargains. Did 'not happy' break from overuse? Was it taped over to ensure 100% positive feedback? Is the green 'b' in 'feedback' some kind of subliminal nudge? Is the duck tape indent because people still keep pressing?

Ico might have the most anti-my brain level design imaginable. Pretty much every single puzzle im expecting to have one solution has the opposite. I've audibly been like "WHY IS IT LIKE THAT" several times. I think i might hate this game based on that alone lol.

"You're not supposed to go through the door that the path of torches you just activated is clearly leading to, you're supposed to go backwards because the torches in the previous room are lit now so you can light a bomb and blow up a wall instead"

Can someone make a metroidvania that plays like the cavern of remembrance in KH2 already? That's like the only cool platforming in KH2 but it makes me want so much more of it.

~~~Rixor~~~ reposted

Go see Wildwood. Seriously, don’t wait—go see Wildwood. What a piece of art. The love for the manual craft, for story that doesn’t hold back, for filmmaking that is not here to answer to stockholders, it weaves all through it. Incredible stuff.

~~~Rixor~~~ reposted

to weigh in on the arcade game discourse earnestly: i’ve been slowly getting into them more and more lately, playing both shmups and beat em ups, having a great time with both and i think they’re extremely inviting and fun and rewarding even and arguably especially at lower skill levels

FUCKING THANK YOUUU It's most evident when you look at the difference in the design of western games with continues like Revolution X and House of the Dead. The 1CCer wasn't even in the designer's minds when the former was being made and you can tell.

Derek Yu@mossmouth.bsky.social

It's a lesson on how much these systems can shape player perception, not just of an individual game but of entire genres and eras of gaming. In the case of beat 'em ups, the continue system literally flattened them to the point where most people can only distinguish the themes.

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Meanwhile most Japanese arcade games I can think of that aren't 1CC-able are like, Sega Jurassic Park, which at least has the excuse of being a ride, and therefore having a higher maintenance cost.

FUCKING THANK YOUUU It's most evident when you look at the difference in the design of western games with continues like Revolution X and House of the Dead. The 1CCer wasn't even in the designer's minds when the former was being made and you can tell.

Derek Yu@mossmouth.bsky.social

It's a lesson on how much these systems can shape player perception, not just of an individual game but of entire genres and eras of gaming. In the case of beat 'em ups, the continue system literally flattened them to the point where most people can only distinguish the themes.

For as much deserved reverence as 90s games by Midway, Williams, Atari, etc get, there's kind of a reason why they aren't getting rereleases by Hamster, because they really weren't designed to get the same hardcore dedicated replayer audience.

Smash TV actively lied to people because the designers didn't think people would actually successfully replay it enough to get all the keys in the original release.

~~~Rixor~~~ reposted

Replying to @mossmouth.bsky.social

It's a lesson on how much these systems can shape player perception, not just of an individual game but of entire genres and eras of gaming. In the case of beat 'em ups, the continue system literally flattened them to the point where most people can only distinguish the themes.

~~~Rixor~~~ reposted

Painful review of the Capcom Beat 'Em Up Bundle on Steam that really highlights how destructive the continue system was to people's perception of arcade games. The beat 'em ups mentioned play wildly different from one another if you're actually trying to survive on 1 credit.

Man, for as under-appriciated as the art of arcade games are, slot machines are basically not talked about online at all. Like, to my knowledge, there's not even a slot machine wiki. Nobody knows who draws the art for them and there isn't even an easy way to find a full list of the ones by a company

Like, sure, it's easy to dismiss them as cheap thrill rides for sucking as much money out of people as possible, and they definitely are that, but I still think the art design that goes into them deserves to be appropriated. It's hard to even find screenshots or direct capture online.

IGT has some CD Roms of their slots from the 2000s and I've been having fun going through them. Granted, not having a real life bankroll to worry about probably helps lol

~~~Rixor~~~ reposted

Gameoverse is GREENLIT FOR FULL PRODUCTION! The 8-episode season begins in May 2027

~~~Rixor~~~ reposted

Whatever it is you create, I want you to take this review, memorize it, and look at it every time you feel bad about your craft. No matter what you make, no matter how niche, no matter how weird, you have the power to make someone's day, week or life a little brighter. Never forget that power.

Alexandra Orlando@alexgorlando.bsky.social

Not the top Steam review of Dressmaker making me cry this morning!

Bunlith discourse, Gameoverse discourse, cozy game discourse, etc, how do I say I truly do not give a single shit because AI exists now? You're living in the past, the bar has plummeted. Redirect your insults to something that isn't being made by hand, I don't care what it is.

I don't even really like bunlith but these are the people making the next wave of art that's actually worth engaging with. I'm not saying they're exempt from criticism but Jesus Christ zoom out a little and realize who the real enemies are.

~~~Rixor~~~ reposted

I let myself get roped into experimenting with AI coding agents, because I got told to "at least try it and then you can judge it". I figured it would help me understand what all the fuss is about as well. And what can I say... I've converted! ...from an AI hater to an AI super-hater. 🧵

MOLE MANIA GAMING IS SAVEEEED

Wario64@wario64.bsky.social

Game Boy - Nintendo Classics titles added to Switch Online: - Avenging Spirit - Mole Mania - Pinball: Revenge of the 'Gator www.youtube.com/watch?v=BaCw...

~~~Rixor~~~ reposted

we are squarely in the phase where big companies are encouraging people to ai generate as much bullshit as possible in order to completely saturate society with it and make it feel normal eventually there will be a few ai-generated things people will consider good. then it'll be more normal

Cale Michael@xjustified.bsky.social

This shit just writes itself at this point. Just the name "Epic AI MegaJam" is a joke that best describes what is going on with these companies.