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Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
SceneTree
@scentree.bsky.social
Promoting open source game development. Running GodotCon Boston. http://conference.godotengine.org/US/2026
116 followers15 following57 posts
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Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Async Godot: bsky.app/profile/scen...
Tired of waiting for your functions to finish? Got a sync'ing feeling that blocking calls are cause for concern? "There's gotta be a better way!" Introducing @thebenbot.bsky.social's Async Godot! Turn those frowns upside down with asynchronous calls for all ages! m.youtube.com/watch?v=kPK9...
Toolbelt from 30+ Game Jams: bsky.app/profile/scen...
Marek Belski knows game jams. During his tenure as a game jammer he's built up quite a bit of knowledge. Today, he's rolling out the Toolbelt from 30+ Game Jams in a quick Lightning Talk! m.youtube.com/watch?v=mnP6...
Want to know the driving principles behind Cory Darby's A Game About Feeding a Black Hole? In this talk, Cory tells us how he makes gameplay moments stick. m.youtube.com/watch?v=EoEf...
Tired of waiting for your functions to finish? Got a sync'ing feeling that blocking calls are cause for concern? "There's gotta be a better way!" Introducing @thebenbot.bsky.social's Async Godot! Turn those frowns upside down with asynchronous calls for all ages! m.youtube.com/watch?v=kPK9...
Marek Belski knows game jams. During his tenure as a game jammer he's built up quite a bit of knowledge. Today, he's rolling out the Toolbelt from 30+ Game Jams in a quick Lightning Talk! m.youtube.com/watch?v=mnP6...
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Editor Tools the Easy Way: bsky.app/profile/scen...
Video 2 today! (Of 2.) Are you tired of doing Editor Tools the HARD Way? Luckily for you, Julian Heuser has a great talk about Editor Tools the EASY Way. Isn't that convenient!? www.youtube.com/watch?v=tOTh...
Making Gameplay Moments Stick: bsky.app/profile/scen...
Want to know the driving principles behind Cory Darby's A Game About Feeding a Black Hole? In this talk, Cory tells us how he makes gameplay moments stick. m.youtube.com/watch?v=EoEf...
Videoday again! We have two new videos to whet your whistle. First up is @chad.binarysolo.com talking about things to keep in mind when you eventually want to release on console. That whole ounce of prevention adage. www.youtube.com/watch?v=kAJC... (yes. it me.)
Video 2 today! (Of 2.) Are you tired of doing Editor Tools the HARD Way? Luckily for you, Julian Heuser has a great talk about Editor Tools the EASY Way. Isn't that convenient!? www.youtube.com/watch?v=tOTh...
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Postmortem: A Game About Feeding a Black Hole: bsky.app/profile/scen...
Last but not least, have you played A Game About Feeding a Black Hole? If so, you'll love Cory Darby giving a postmortem on his game A Game About Feeding a Black Hole. If not... Spoiler alert: The game is about Feeding a Black Hole. www.youtube.com/watch?v=pydJ...
Considering Consoles: bsky.app/profile/scen...
Videoday again! We have two new videos to whet your whistle. First up is @chad.binarysolo.com talking about things to keep in mind when you eventually want to release on console. That whole ounce of prevention adage. www.youtube.com/watch?v=kAJC... (yes. it me.)
More videos for you all! Today we have our resident Godot graphical guru, @acerola.gg with a completely different tack. Instead of graphics, let's talk cinematography! Ace chats about why he believes some games have become victims of cinematography. www.youtube.com/watch?v=DG7d...
Okay, fine. If Ace isn't going to give us something about 3D, we'll find someone else. Introducing @szunami.bsky.social. He'll tell you all about how you can make a 3D action game with Blender. www.youtube.com/watch?v=0mG3...
Last but not least, have you played A Game About Feeding a Black Hole? If so, you'll love Cory Darby giving a postmortem on his game A Game About Feeding a Black Hole. If not... Spoiler alert: The game is about Feeding a Black Hole. www.youtube.com/watch?v=pydJ...
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Video Game Victims of Cinematography: bsky.app/profile/scen...
More videos for you all! Today we have our resident Godot graphical guru, @acerola.gg with a completely different tack. Instead of graphics, let's talk cinematography! Ace chats about why he believes some games have become victims of cinematography. www.youtube.com/watch?v=DG7d...
You can make a 3D action game with Blender: bsky.app/profile/scen...
Okay, fine. If Ace isn't going to give us something about 3D, we'll find someone else. Introducing @szunami.bsky.social. He'll tell you all about how you can make a 3D action game with Blender. www.youtube.com/watch?v=0mG3...
SceneTree reposted
GodotFest is coming back to Munich on November 3 & 4. Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine. The full announcement: godotengine.org/article/godo...
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Beyond Audio Playback: Building Interactive Audio Systems in Godot: bsky.app/profile/scen...
Tired of static audio? Let Werner Mendizabal take you Beyond Audio Playback to the land of Interactive Audio Systems. www.youtube.com/watch?v=tl65...
Community Postmortem: Dice Gun Commando Demo: bsky.app/profile/scen...
Last one for today! @joshanthony1990.bsky.social speaks about his experience creating the demo for his Dice Gun Commando demo. www.youtube.com/watch?v=St_E...
New videos are here! First up @clayjohn.bsky.social, @m4gr3d.bsky.social, and @name-not-unique.bsky.social of @w4games.com talk about optimizing for low-spec devices. They're kinda the experts on this! www.youtube.com/watch?v=d8HF...
Tired of static audio? Let Werner Mendizabal take you Beyond Audio Playback to the land of Interactive Audio Systems. www.youtube.com/watch?v=tl65...
Last one for today! @joshanthony1990.bsky.social speaks about his experience creating the demo for his Dice Gun Commando demo. www.youtube.com/watch?v=St_E...
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Extending Godot with Plugins: bsky.app/profile/scen...
In the same vein, Aleks Litynski talks about his experience with Godot Plugins. Aleks compares contributing to the engine both via pull request or by creating a plug-in that other folks can grab (maybe via the new Asset Store!?) www.youtube.com/watch?v=XV47...
Optimizing for Low-Spec Devices: bsky.app/profile/scen...
New videos are here! First up @clayjohn.bsky.social, @m4gr3d.bsky.social, and @name-not-unique.bsky.social of @w4games.com talk about optimizing for low-spec devices. They're kinda the experts on this! www.youtube.com/watch?v=d8HF...
New videos are here! First up @clayjohn.bsky.social, @m4gr3d.bsky.social, and @name-not-unique.bsky.social of @w4games.com talk about optimizing for low-spec devices. They're kinda the experts on this! www.youtube.com/watch?v=d8HF...
Check out their post on the subject here: www.w4games.com/blog/w4-game...
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Mindfulness: bsky.app/profile/scen...
And now for something completely different: A talk on mindfulness by Sonal Kalra of Connect Meditation. We like to mix it up during lightning talks and let folks cover something fun. www.youtube.com/watch?v=kE3d...
How to be a Good Godot Citizen: bsky.app/profile/scen...
Friday videos! Another @godot.foundation member, Hein-Pieter van Braam, gives us his take on how you too could get involved positively with Godot. www.youtube.com/watch?v=BA0n... Hardcore graphics programming isn't the only way to contribute!
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Linking all videos as a mega thread. Here's @miziziziz.deeproot.dev talking tips and tricks. bsky.app/profile/scen...
Video time! First up is @miziziziz.deeproot.dev with Tips and Tricks From 9 Years of Making Games in Godot. If you've played Endoparisitic or Wrought Flesh, you can imagine they're are since exciting tips and tantalizing tricks. www.youtube.com/watch?v=wS0X...
Backstitch: bsky.app/profile/scen...
Ever found yourself cursing git? Ran out of arms and legs for Perforce? Still on Subversion!? Justin Borque from @endlessaccess.org goes over a source control solution tailor made for Godot: Backstitch.dev www.youtube.com/watch?v=0sXf...
Friday videos! Another @godot.foundation member, Hein-Pieter van Braam, gives us his take on how you too could get involved positively with Godot. www.youtube.com/watch?v=BA0n... Hardcore graphics programming isn't the only way to contribute!
In the same vein, Aleks Litynski talks about his experience with Godot Plugins. Aleks compares contributing to the engine both via pull request or by creating a plug-in that other folks can grab (maybe via the new Asset Store!?) www.youtube.com/watch?v=XV47...
Finally, a lightning talk from Erin Uptegrove. Erin is a high school educator. When she's not teaching Godot at school she's helping @xogot.bsky.social with tutorials and other content online. In this talk, Erin explores the use of Godot on the classroom. www.youtube.com/watch?v=9jbX...
SceneTree reposted
Video time! First up is @miziziziz.deeproot.dev with Tips and Tricks From 9 Years of Making Games in Godot. If you've played Endoparisitic or Wrought Flesh, you can imagine they're are since exciting tips and tantalizing tricks. www.youtube.com/watch?v=wS0X...
Ever found yourself cursing git? Ran out of arms and legs for Perforce? Still on Subversion!? Justin Borque from @endlessaccess.org goes over a source control solution tailor made for Godot: Backstitch.dev www.youtube.com/watch?v=0sXf...
And now for something completely different: A talk on mindfulness by Sonal Kalra of Connect Meditation. We like to mix it up during lightning talks and let folks cover something fun. www.youtube.com/watch?v=kE3d...
SceneTree reposted
Replying to @scentree.bsky.social
Like Godot but wish you had it on the go? Fredia covered Android, but the folks at @xogot.bsky.social have something really cool and special on iPad, iPhone, and Mac. @migueldeicaza.bsky.social gives us the scoop on what they've done and what comes next. www.youtube.com/watch?v=jQym...
SceneTree reposted
Replying to @scentree.bsky.social
Today, it's time for another official update from @godotengine.org @godot.foundation, What's New in Android with @m4gr3d.bsky.social www.youtube.com/watch?v=VfSB...
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Like Godot but wish you had it on the go? Fredia covered Android, but the folks at @xogot.bsky.social have something really cool and special on iPad, iPhone, and Mac. @migueldeicaza.bsky.social gives us the scoop on what they've done and what comes next. www.youtube.com/watch?v=jQym...
To round out today, our very own Tom Schultz of Scene Tree brings us the first of our Lightning Talks. Learn about Embedding LUA for both in-game and editor scripting. www.youtube.com/watch?v=0Bi0...
Choo choo! GodotCon Boston video train is leaving the station. Our engine train is powered by @clayjohn.bsky.social with the Godot Rendering Team Update. www.youtube.com/watch?v=AX3l... Posting multiple videos a day for the next few weeks!
Also today, @stellardad.net of @kar.games with his talk "5 Reasons You Might Want to Compile Your Own Version of Godot". youtu.be/uFs7gtsMR2w?...
Today, it's time for another official update from @godotengine.org @godot.foundation, What's New in Android with @m4gr3d.bsky.social www.youtube.com/watch?v=VfSB...
Thank you to all our other sponsors who helped make this conference possible. @xogot.bsky.social, mikeklubnika.com, @endlessaccess.org, @sentry.io, and lookingforproject.com.
Huge shout out to @w4games.com for both their sponsorship and their talks this year. Stay tuned for videos. Their contributions both to the engine and the conference are a massive boon for the community.
This year was also our first trying out @meettomatch.bsky.social, and we have the makers of @photonengine.bsky.social, Exit Games to thank for that. They powered the conference networking and they're bringing their battle tested multiplayer solutions to Godot to power your game's networking as well.
Our first big thank you goes out to the @godot.foundation. We're all passionate about the Godot Engine or we wouldn't be here. Behind the scenes, there's a lot of work required on their end just to allow us to run it and we're super grateful for the trust placed in us to make this event phenomenal.
The most expensive parts of the conference could easily have been the venue. Thanks to @microsoft.com for hosting us at the NERD (New England Research and Development) Center this year. The space has been a life-saver. They remain committed to helping nonprofits and open source projects.