Fabian

Fabian

@trick17.bsky.social

Pixelart freelancer. I support other indiedevs here Commission info: trick17.pb.gallery TwitterX: x.com/Trick_Siebzehn Cara: cara.app/trick17 Support me: https://ko-fi.com/trick17

3.8K followers170 following129 posts

More screens from the zelda-like PS1 game Alundra (1997). I still enjoy the platforming and puzzles, even if my first criticism holds true: some retrying just takes too much time. The fighting is challanging but still fair to me, even playing on the more difficult US/EU release.

Fabian reposted

Revisiting the PS1 game "Alundra" (1997) after many years, wanting to finish it now. It's an obvious Zelda inspiration with peak 2D pixelart. I like it so far, even if some of the puzzles are frustrating and too time consuming in my opinion.

Revisiting the PS1 game "Alundra" (1997) after many years, wanting to finish it now. It's an obvious Zelda inspiration with peak 2D pixelart. I like it so far, even if some of the puzzles are frustrating and too time consuming in my opinion.

Fabian reposted

Something I always thought could improve in Zelda 2 is if more items had usage in both the overworld and sidescrolling, so I’ve made my abilities function in both. Each of these lets you pass different scenarios of overworld obstacles #indiegame #gamedev #indiedev #gaming #retrogaming

Fabian reposted

Just one of the optional dungeon entrances in our game! Would you dare to follow the flying insects inside? If you like the game's vibe, you can wishlist it on Steam 🔽 #JRPG #pixelart #indiegames #ドット絵

Fabian reposted

🦭🎣 Announcement! 🎣🦭 We’re partnering with @playismen.bsky.social to bring Sea Sniffers to the world! Today we’re revealing our brand-new trailer, launching our revamped Steam page, and sharing what we’ve been working on! #gamedev #pixelart #indiegames #construct3

Fabian reposted

Added slopes and ground variations to the previous test and also extended the map a bit. Next will be plants, trees and maybe some sprites. #pixelartㅤㅤ

Added slopes and ground variations to the previous test and also extended the map a bit. Next will be plants, trees and maybe some sprites. #pixelartㅤㅤ

Fabian reposted

Tilemap test with added transitions and shadows. Next will be slopes and more ground variations. #pixelartㅤㅤㅤ

Fabian reposted

Water...! Five frame loop. Migraine-inducing nightmare to draw, massive regrets halfway through. Next: rivers (and associated features), lakes?, and some impassable rocky coast/ocean tiles.

Fabian reposted

#Asemulator v1.0.0 releases on August 28th! 🎉 The Top-down and Side-scroller templates will be available on the same date. Get ready to preview, test and share your characters' animated sprites in context, directly in @aseprite.org! Reposts highly appreciated~

Fabian reposted

An in-game first look of Stillsun Ark. You'll be stranded on a planet where beauty endangers your survival. We're excited to start sharing what we've been working on, and we'd love to hear your feedback on it. Wishlist the game on steam below ⬇️ #JRPG #pixelart #indiedev

Fabian reposted

Today's work: Just added extra dashing frames for Matias sprites during battle. Helps the movements feel extra smooth! ⚙️🎮 #GameDev #TurnBasedCombat #RobotRhapsody #PixelArt #PC #RPG #JRPG #IndieGames

Fabian reposted

Every now and again someone buys the (free!) game "Friend of the Void" me and @eligos_games made which is so heartwarming and I always wonder what resonates with those on itch that decide to press the $2 button!

Fabian reposted

I'm looking for work! • 𝗠𝗮𝗶𝗻𝗹𝘆 looking for long-term contract; • Experience with Environment, Characters, Animation and UI; • Experience as Lead/Art Director; • Great at working with a team; Created all the art of Orange Season and Farming Camp. Portfolio below!👇