Yannik

Yannik

@vaporvee.com

vegan leftist linux snowflake and german software developer

1.2K followers107 following250 posts

Yannik reposted

PSA: LibreOffice is a free and opensource alternative to "Microsoft 365 Copilot App", formerly known as "Microsoft Office" www.libreoffice.org

libreoffice.orgHome | LibreOffice - Free and private office suite - Based on OpenOffice - Compatible with MicrosoftFree office suite – the evolution of OpenOffice. Compatible with Microsoft .doc, .docx, .xls, .xlsx, .ppt, .pptx. Updated regularly, community powered.
vx-underground (automated mirror)@vxundergroundre.bsky.social

Microsoft is so fucking stupid. Microsoft renamed Microsoft Office to Microsoft 365 Copilot App I'm not joking

i just downloaded a random steam game that a friend has played and it had my discord plugin in its files. i knew it had some downloads but actual games i play use it!? #gamedev #godot

I’ve created a plugin for Godot that lets you integrate your game with Discord, so players can display it in their Discord client! Feel free to try it out. Supports Linux, macOS and Windows. Now on my own Git git.vaporvee.com/vaporvee/dis... #godot #godotengine #gamedev #discord #linuxgaming

git.vaporvee.comdiscord-rpc-godotDiscord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)

i also made it easy to contribute. while you cant make own repositories on that server you can login via github for example and just fork or star it. have fun! #gamedev #foss

also I'm finishing my blog today which should crosspost to bluesky and integrate that posts comment section onto the blog. wish me luck lol

I think i will make a tiny mobile game to get the dopamine of a finished game again and still learn something new without getting scared by a big project. #gamedev

its interesting that the only argument from fascists are cursing at you and blocking you. but what have i thought they love the uneducated

i mean the splitting society is when you are not even trying to talk to people around you. but what can we do when they are like a cult but hey thats what they have always been like...

I'm currently working on a new Discord Social SDK Godot plugin, utilizing Discords big new SDK. It will be more node focussed which makes a lot of stuff easier and possible. All the many new changes i will make bindings for are here: discord.com/blog/announc... #godot #gamedev

discord.comAnnouncing Discord’s Social SDK, Helping Power Your Game’s Social ExperiencesToday, we’re announcing our new Social SDK that empowers game developers of all sizes to implement Discord-powered features directly in their games, helping players easily talk, connect and enhance th...

I finally made a #Godot tool script for default settings. For both Editor settings and Project settings. You can even make them actual default, make them visible without the advanced toggle and decide the order of the settings. Customize your settings, especially in a team! #gamedev

Also very good to have consistent settings over your projects and dont have to change them in every new project. Godot is so customizable so everyone should write their custom plugin.

I finally made a #Godot tool script for default settings. For both Editor settings and Project settings. You can even make them actual default, make them visible without the advanced toggle and decide the order of the settings. Customize your settings, especially in a team! #gamedev

Oh and i added new settings depending if its in debug or release mode. Just set the setting as if its already there to add it by code

Using that all the time after using print("HERE") a lot. ...now I'm using print_debug("HERE") #gamedev #godot

Ategon@ategon.dev

Daily Godot Tip #21: The print_debug function, in addition to printing out what you entered to print, also logs the current stack frame you printed from. This is useful to see where specific prints are happening #godot #gamedev #godottips

Yannik reposted

Yannik reposted

Version control software is not thát hard ya’ll. Just takes a bit of reading and the occasional bit of internet searching, or someone taking you through it once. I’ve taught team members to use GIT over a dozen times now. It’s more than doable.

From a good friend of mine. Leave some support there :)

Nika@sillynika.bsky.social

Kinda got into GameMaker the last few days and I created some sprites that I'm really proud of. I am stressed with Uni right now but if I have time I will for sure work on it more! #GameMaker #gamedev #pixelart