Volko

Volko

@volko.bsky.social

Historical boardgame designer. Ⓥegan. https://phalanx.co.uk/1943-race-to-rabaul-a-new-game-by-volko-ruhnke/ https://www.gmtgames.com/p-1162-drachen.aspx https://www.gmtgames.com/p-1102-coast-watchers.aspx https://www.fortcircle.com/the-hunt-for-blackbeard/

2.9K followers1.2K following1.6K posts

Volko reposted

Replying to @volko.bsky.social

Great stuff!! Thanks for sharing. In parallel, I had the same idea of using cubes to track objectives (in this scenario, yellow cubes for major cities that the empire already controls, and orange ones for pillaged/sacked cities). And then dice with cavalry SP, it pops and makes reading SZOC easier.

Volko reposted

Just inaugurated the Thirty Years War in my basement with friend and Cuius Regio developer Mike Sigler. The game is keep-me-up-at-night engrossing!

" ... While it's true that much of WWI saw strategic stalemate, at the tactical level, even seemingly frozen lines exhibited considerable dynamism. Indeed, it was in those micro-movements, and the efforts to expand them, that the components of WWII Blitzkrieg evolved. ... "

"I chose to model World War I tactical ground combat because through my reading of WWI history I came to understand that people had conflated the strategic and tactical pictures of WWI for widespread misunderstanding of warfare during that era. ... "

Volko reposted

Wiñay Kawsay doesn't merely use history as a setting, but as its core concern. As much a warning as a love letter to the process of writing history, this one blends sharp gameplay and sharper critique. My review: spacebiff.com/2026/10/13/w...

spacebiff.comGiven the Land If They Lived RighteouslyI’ve never been to Machu Picchu, but it was the site that demonstrated to me at an uncomfortably young age that history wasn’t just one thing but many, and that those many things were s…

Volko reposted

Replying to @volko.bsky.social

Play by play I see more 'n' more of the fine nuances of the game. At first you think it's all about the reports, but then you find other ways to gain VP's as well. You learn how to use your assets more effectively and to make use of geography. After everey play I already look forward to the next.

Volko reposted

We are thrilled to announce the finalists for the 2026 Summit Award, the fifth such award. They are Battlefields of the Napoleonic Wars, Chicago '68, Molly House, and Onoda, with The Bell of Treason and Winter Rabbit as honorable mentions. More details: sdhist.com/2026-summit-...

Volko reposted

Yar, two excellent games from @volko.bsky.social, matey. Shiver me coast watchers!

Armchair Dragoons@armchairdragoons.bsky.social

II by V -or- Hunt the Coast for Blackbeard Watchers The two games share some common design elements but are not games in the same series—think more like game cousins! Most importantly, both games demonstrate that a "wargame" can be something other than simply guns vs. armor wp.me/pae4WL-fw8