Rogue aromantic dating sim, trans parent, game designer, and NPC advocate. π
Vibing with me is an indicator of neurodivergence and/or queerness.
Game Conjurer @ https://lunarpunk.games
Game Artisan @ https://knifebunny.com
Here is a video version of the keynote I gave recently.
It's about the oppressive nature of our games' mechanics, and some propositions to move the conversation forward.
I reference cozy games of dominance, the oppression of metrics, and multi-victor design.
www.youtube.com/watch?v=CTKf...
π²βοΈ
The Color Jam campaign is in its final 24 hours today. Designed by @stickydoodler.bsky.social and Joe Kell, with art by Erin Laue, we're incredibly proud of the work put in to make this game something special. We hope you'll check it out!
www.kickstarter.com/projects/lun...
Color Jam has funded! We're so, so excited about making this coloring game a reality. Thanks to everyone for sharing, supporting, and helping this exist! And a major thanks to the incredible game designers Gene Koo and Joe Kell, as well as artist Erin Laue. You all made this something truly special.
At 3pm ET today, we're going to be live with @panda8ngel.bsky.social to play some Color Jam! Oh gosh, I still gotta pick which colors I'm going to use! π€π¨
Hope to see you there!
www.twitch.tv/panda8ngel/
The Color Jam Kickstarter is now live! ποΈ
We're very excited by the design work Gene Koo and Joe Kell put into this game, along with the beautiful art by Erin Laue, and are honored we get to share it with you.
We can't wait to see the incredible art you make through this cozy, puzzle-y game.
It's almost time to Color Jam! This cozy, puzzle-y coloring game by @stickydoodler.bsky.social and Joe Kell launches on September 22nd.
Trying to get your favorite colors in the right spots is harder than it looks! We can't wait to see your cool art. π¨
www.kickstarter.com/projects/lun...
Maybe someone can fix this in me.
Does anyone else have an aversion to taking pain killers because it feels like putting electric tape over the "CHECK ENGINE" light?
Like, I know it's not, but I wait until I'm in like agonizing pain before taking even prescribed pain killers.
Games can be games without a hierarchical result. We must broaden traditional definitions of tabletop games to give designers the agency and opportunity to express themselves in new, exciting, and challenging ways. We should be creating new ways to explore artistic mediums, not shutting them down.
Here it is, our final podcast episode! We recorded it live at Crystalβs in Vegas since Ambie and her family went there for vacation! We talk about Color Jam and Rosetta: Second Edition and reminisce about the podcast and our friendship.
@lunarpunk.games@dvcgames.bsky.socialyoutu.be/-PO5fsoKyiAo
Has anyone made a train game about capital using a wildly popular high speed rail project as a vehicle for transferring tax dollars to political ally contractors, ensuring the railway never finishes so they can milk it for eternity?
Or are you always incentivized to actually finish the trains?
π£ Iβm excited to announce!! π£
Iβm partnering with Unstable Games to start a sister studio to them namedβ¦
β¨ Ordinary Magic!! β¨
Iβm so excited to bring 3 BRAND NEW GAMES under this new studio to you this Fall!!! π
Houdini's Last Act is a magic trick of an indie game, an investigation of medium hucksters and wavering teammates. It isn't often that we get a small game this handsome or intriguing. My review: spacebiff.com/2026/07/28/h...
It's not enough to be against AI, you need to be pro art.
You need to be a champion of the art you love, you need to share that passion and joy, and do what you can to support the artists who make it, because it's not enough to hate AI, to hate what it's doing to art and media; you gotta love.
Today I discuss three paper games: one about origami, another with coins, and a third that's all about coloring by numbers. Read about them here: spacebiff.com/2026/07/24/o...
Make your next work of art in Color Jam, a cozy, print-and-puzzle coloring game launching on Kickstarter later this year. Grab your favorite crayons and play solo or with friends.
Follow along here for when the project goes live:
www.kickstarter.com/projects/lun...
The night is for creativity. ποΈ
Excited for our first book club on July 28th at 8pm EST!
We'll discuss C. Thi Nguyen's "Games: Agency as Art", an excellent text about how games convey agential experiences, and the risk of losing our values to scoring systems.
Hosted by @ericdittmore.bsky.social !
discord.gg/NrqwRTm4?eve...
I got a PnP review copy of Color Jam from @lunarpunk.games and tried it out today. Started solo but then one of my kids came and wanted to help me color, and by the end he was helping me choose the colors based on the numbers! We managed to get the picture almost how we wanted!
I was thinking about a fight I had with Big Sticky and realized: arguments aren't always something you want to "win," at least, not with loved ones.
That's the genius behind the game Conviction by @xoe.gay. It recognizes that quarrels can have more outcomes than just win/lose.
You should try it.
Narrative outcomes are one of our favorite ways to explore game end states. Win/Lose makes sense for some things, but the games we play are ultimately the stories we write, solo or together. It can be pretty cool and impactful to see how your story ends based on the choices you made through play.
Make your next work of art in Color Jam, a cozy, print-and-puzzle coloring game launching on Kickstarter later this year. Grab your favorite crayons and play solo or with friends.
Follow along here for when the project goes live:
www.kickstarter.com/projects/lun...
The night is for creativity. ποΈ
Happy pride like do any of you ever forget I'm a trans aroace pile of autism? Because I feel like I'm already pretty damn loud and proud about it all year round.
I feel like this should be the month where the cishets deliver to us offerings to signal they have not yet folded to fascism.
"I denied your ad request on BGG because I spend my free time curing demonic possession, and also I think you shouldn't publish your game which I think you made in ignorance of the real depravity of Satan and his works" is a fucking insane thing to write in an email
www.reddit.com/r/boardgames...
Me watching Brave Little Toaster as a kid: "I will watch this VHS on repeat til it breaks, I love it!!!"
Me as a young adult: "What nonsense. The toaster is emotionally responsible for a flower??"
Me post transition: "High art criticism of wasteful consumer culture. Animism for western audiences."
We are accepting submissions for this year's Midnight Market, an annual event where we host a curated library of small-print run games available for purchase for a limited time.
If you would like to submit your game, please click here: forms.gle/tJcB22LQe4aM...
The night is for indie games. π
ANNOUNCING: Swords Against Beginner's Box Replica Edition
Coming in June, this is a reproduction of a specific, incomplete, unplayable copy of this 1979 game found at an estate sale in 2016, including replicas of personal effects of the former owner.
WE'RE LIVE!! π₯πππΌ
Learn more about #LyricalLudology, check out the pledge levels, and let's get Season 2 in the road!
www.backerkit.com/c/projects/n...
I am thrilled to announce that The Seahorse & The Hummingbird has signed Sneaky Squirrels by Joe Kell!
A super-fun game by a great designer. I look forward to working with Joe to bring the game to life and to market.
Photos by @xoe.gay and Joe Kell.
#boardgames π²βοΈ
Been a while since I girlmoded so hard. I forgot I gave my usual eye liner to a freshly hatched egg and had to improvise.
And it was to go to an event mostly for dads lmao
We are really excited about publishing Color Jam, designed by @stickydoodler.bsky.social and Joe Kell. It's a cozy, print-and-puzzle coloring game for one or for you and some friends. It's perfect for lazy summer evenings or for when you want a whisper of strategy in your coloring. ποΈποΈ
Isn't it cool how there are always excuses for why the price of groceries and gas has to go up, but there's never an acceptable excuse for why the price of labor must go up?
Iβve been thinking a lot recently about how so much game design advice thatβs available is really just business/product advice. Itβs got a lot of survivorship bias and as a result, itβs homogenising and dissuading a lot of whatβs possible.
Soβ¦Iβm making a little vlog series about it!
Unpub is this weekend! We're exciting to play your games and share some of ours with you. Our publishing studio focuses on games where any number of players can win or lose OR games where there are no winers and losers, just various outcomes players reach. Here's what we're bringing:
A while back, I posted about my move to the Netherlands later this year. As part of that move, my family is also venturing into the world of tabletop game publishing through Hawk and Dove. I'd be honored if you would check us out and follow along on our journey!
Hello world! We are pleased to announce the founding of Hawk and Dove, a new historical game studio. We're just getting started on this journey, and we invite you all to follow along as we navigate the incredible world of board game publishing!
Check us out here: www.hawkanddovegames.com