publicly shame anyone that looks up "the best build" DENY CHEESING: jakesteinberg.substack.com/p/deny-chees...
13 reposts100 likes
publicly shame anyone that looks up "the best build" DENY CHEESING: jakesteinberg.substack.com/p/deny-chees...
13 reposts100 likes
sometimes they're organic, like finding a spot where a boss can't hit me and i whittle them down without fear. that's a genuine in-game moment! or a friend tells me hey, Seymour always gets hit by Bio in FFX. dang! that's interesting! can't wait to use that next time i fight him. they're good! (2/2)
I like looking up best builds! I think it adds to a social play experience!! Learning how other people put the pieces together to build a different picture teaches me how to rotate the pieces in new ways! I think it helps showcase games that have deep buildcrafting vs games that are just complicated
don’t hold a strong opinion in either direction but I do think there is a difference between discovering what feels like a cheat and expressly looking for one. If a boss gets stuck in a doorway I do not feel robbed of anything…but if I am following instructions to make that happen I am not engaging.
I think you're missing two angles here. There's the community aspect - asking for help and providing help to others, which some games are built around. Then there's the modes-of-play aspect. Players are often more like actors than audience members. Is it meaningless to perform someone else's script?
Right, but I'm saying overcoming seemingly insurmountable obstacles is the gist of FS rpgs. Looking back at them as no longer insurmountable, rather than diminish the experience, invites the player to try less optimal and goofier ways to repeat it. How is that not "experiencing them" to the fullest.