I'm having a lovely time coding our next game in Godot, so I did a little devlog about some of the coolest things I've discovered, and some of the systems I've built so far that I'm excited about. www.youtube.com/watch?v=Mj56... .
Post
youtube.comI'm having a lovely time coding our next game in GodotYouTube video by Tom Francis
The same night I made this, I discovered our stats architecture had emergently manifested a feature I hadn't implemented yet. If you sell a member who has items equipped, the sell price reflects the value of the items too. I never coded that!
0 reposts14 likes