Post

Hey #GameDev, what are everybody's thoughts on ads in the game dev feed? I'm looking for ways to support my work, so lemme explain about what this would look like. 🧵

The platform we use now — @graze.social — offers monetization via ads. Ads in this case are just regular skeets that folks pay to have injected into the feed. I can decline ads, I can control how often they show up, I can revoke an ad if things get weird... basically, I have a lot of control.

One of my concerns is that there's no indicator that something is an ad. You may be able to recognize it because it shows up more regularly than other skeets or seems out of place, but you're technically seeing ads that don't look like ads, and that feels weird.

I considered doing this with @ozone.birb.house since it already has wide adoption across my community, but I decided it was probs a waste because it has to be opt-in. I like the idea of making ads more obvious, I just don’t like that the visibility has to be discovered to be useful.

Yeah the opt-in can be a hurdle. I'm hoping that people who want to know will activate the labeler and campaign partners looking for transparency and compliance will do the same. I'm open to ideas, so please do feel free to chat. Gonna connect with Graze as well.

Totally! I’m already subscribed, and I’ll think on what it would look like to promote the labeler on my feeds as well. 😉

0 reposts1 like

No replies yet.