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Hey #GameDev, what are everybody's thoughts on ads in the game dev feed? I'm looking for ways to support my work, so lemme explain about what this would look like. 🧵

The platform we use now — @graze.social — offers monetization via ads. Ads in this case are just regular skeets that folks pay to have injected into the feed. I can decline ads, I can control how often they show up, I can revoke an ad if things get weird... basically, I have a lot of control.

One of my concerns is that there's no indicator that something is an ad. You may be able to recognize it because it shows up more regularly than other skeets or seems out of place, but you're technically seeing ads that don't look like ads, and that feels weird.

United States law certainly appears to require it. Platform support for the disclosures would certainly make it easier. Perhaps BlueSky could add a "sponsored" label and augment the labeling system with a way to give the reason for a label. www.ftc.gov/business-gui...

ftc.govDisclosures 101 for Social Media InfluencersDo you work with brands to recommend or endorse products? If so, you need to comply with the law when making these recommendations. One key is to make a good disclosure of your relationship to the bra...

I assume ads are going to happen eventually in bsky due to the explosive growth, so maybe they'll implement something like that. Might not be a bad idea to request it, actually. I hear the devs have been really responsive, so maybe!

Yup, Aendra made a couple of PRs to add support for this to Bluesky and ATproto. If you're on Github, it wouldn't hurt to react add a reaction to show your support! Just make sure not to flood the conversation with unnecessary +1 comments. 😉

github.comfeat: adds sponsored post UI by aendra-rininsland · Pull Request #7518 · bluesky-social/social-appI haven't been able to test this at all because I can't get Yarn to install and also because it's reliant on bluesky-social/atproto#3419. If someone could review this with that in mind ...

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