Adel Faure βšπŸ‰

Adel Faure βšπŸ‰

@adelfaure.bsky.social

ASCII artist and live coding performer trying to make video games He/him https://www.adelfaure.net/ Cookie Collective, Mistigris, Textmode Friends Support me on https://ko-fi.com/adelfaure No AI, no crypto, no fascism

1.3K followers1.1K following293 posts

Game's name will be "Retinal Ghost" and I think I found gameplay core feature. Retinal Ghost is some sort of turn based platformer. As long as player don't move, nothing move, (rogue-like). #gamedev #textmode #pixelart

Moves are fixed on the text mode grid so no real time skills are required, only good placement. Running, jumping, falling or waiting make time pass but moves are limited and player must grab items to restore its energy.

Adel Faure βšπŸ‰ reposted

drew this one mostly by hand, it needed a lot of digital cleanup to tile it but loved the process 🌻

Adel Faure βšπŸ‰ reposted

GLOBAL LETTER is available online! badquar.to/publications... I contributed a code poem to this collection along with many other brilliant artists! For each poem in the collection the source code and output must fit on a single page. Here's my contribution!

Adel Faure βšπŸ‰ reposted

T. rex has been found to have had a body temperature of likely around 36.3 degrees Celsius (97.3 degrees Fahrenheit). #pixelart #γƒ‰γƒƒγƒˆη΅΅ #1bit #SciArt #paleoart

It work a bit like a text mode bitmap/image; grids of data that you can draw into each other, add some effect to, generate or draw character by character. I mainly use them to render the global animated scene of Textor while adding still/moving/interactive elements into it. (2/2)

To make this picture, I used my own text mode environment/editor called Textor with the help of an image converter I also made. From left to right, the original picture, a modified one in Gimp for better conversion, the conversion result and the final picture polished by hand/keyboard.

Adel Faure βšπŸ‰ reposted

it works, the new renderer is bug free! to catch folks up on the experiment, this is a zero polygon renderer which uses a heightmap raycaster similar to comanche. it's a single pass with terrain + n bookended pairs of layered geometry, so you can do overlaps.

Adel Faure βšπŸ‰ reposted

Mistigram: you missed a hell of a show, but fortunately a wicked poster is a joy forever. This text art masterpiece in promotion of the #algorave at #GrrrndZero was drawn by @adelfaure.bsky.social and included in the MIST0624 artpack collection released two years ago this month.

After three years of development, I think I just finished Textor. It is a web-based text mode environment using a custom encoding of colored bitmap fonts to create art, games, and sound. I use it to do my artworks, gamedev and live coding performances. (1/2)