AI and Games

AI and Games

@aiandgames.com

Hype-free analysis and deep-dives into AI for game development. Read the newsletter: http://www.aiandgames.com Watch on YouTube: http://www.youtube.com/@AIandGames Attend @conference.aiandgames.com: http://www.aiandgamesconference.com

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This episode of AI 101 is brought to you in association with AMD Ryzen AI PRO laptops. Find out more about about the new line of AMD Ryzen AI PRO processors and test-drive one of their new line of laptops at the link below: ryzen.pro/en/laptop/?u...

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AI and Games reposted

Apparently being riddled with some sort of horrid flu is exactly the right brain wavelength for me to just sit down and smash out the final boss of Dark Souls III. Okay, I deserve a cup of tea now...

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It's time to announcing the first wave of talks for AI and Games Conference 2026, including presentations from Embark Studios, Splash Damage, Arm, Warhorse Studios, Wargaming, and the first insight into Fenris Creations collaboration with Google DeepMind. www.aiandgames.com/p/fenris-cre...

aiandgames.comFenris Creations, Embark, Warhorse, and Wargaming Headline the AI and Games Conference 2026 | 23/09/26Sponsored by CometForge

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On @aiandgames.com I wrote about the 'AI Gaming Festival': a Steam event that will help in “educating and showcasing how AI is used in games”. Except it's a marketing stunt by a GenAI startup, including an online conference with speakers from other AI startups. www.aiandgames.com/p/the-steam-...

aiandgames.comThe Steam Fest That Proves Why Everyone Hates on AI in Games | 16/09/26The push for Gen AI in games masquerading as a sales event

AI and Games reposted

The first ever AI Summit at Gamescom Dev hosted by @conference.aiandgames.com was a huge success. Really appreciate the trust placed in us to run two tracks on AI that will appeal to the audience. Good content and people is paramount! Next stop: AI and Games Conference in November!

AI and Games reposted

AI and Games reposted

This is a very exciting work that will be presented at the IEEE Conference on Games 2026 :) If you love #PCG and fun new ideas on how to build understandable generators, check it out :) #aiandgames #gamedev #proceduralcontentgeneration #cog2026

Julian Togelius@togelius.bsky.social

We got new cool stuff for ya. Especially if you're into PCG for games. Or genetic programming. Or agentic yada-yada, whatever it's called this month. What it is is an evolutionary loop that creates programs with LLMs, and abstracts reusable primitives. matt-quant-heads-io.github.io/procedural-c...

It's podcast Friday! Andy Kelly - @ultrabrilliant.xyz - talks to us about his updated Alien: Isolation book: Perfect Organism - The Assembly Cut. We talk about what's in this new edition, how @lostincult.co.uk made it happen, and of course... the sequel. www.aiandgames.com/p/i-ended-up...

aiandgames.com"I Ended Up Getting Nothing": Why Andy Kelly's Back with 'Perfect Organism: The Assembly Cut'With Lost In Cult re-releasing 'Perfect Organism' we talk about the updated book, and the trailer for Alien: Isolation 2

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I got to guest on Tommy's new podcast! It was really great to chat about the book in such detail, he asked really interesting questions and we got into a lot of the good stuff behind why I wrote it and why I care about it. And also how we're both stupid. Order Next Level here: linktr.ee/next_level

AI and Games@aiandgames.com

The second episode of the podcast is out now! Our first guest on the podcast is @mtrc.bsky.social, procedural generation researcher and author of the new book 'Next Level: Making Games That Make Themselves'. YouTube: youtu.be/KJNoLluJCss #GameAI #PCG #GameAIPodcast #Podcast #GameDev

We chat for the better part of an hour about the process of making the book, a big love-in on Caves of Cud and Dwarf Fortress, and why calling out how Gen AI fails at PCG was a bit of a gamble when your book isn't going to come out for another 18 months.

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We're pleased to announce our collaboration to co-curate two new AI tracks at this year's @gamescomdev.bsky.social 2026 - Europe's largest game developer conference. Find out how to join in and support the event in this week's edition of @aiandgames.com. www.aiandgames.com/p/new-ai-tra...

aiandgames.comNew AI Tracks @ Gamescom Dev 2026 in Association with the AI and Games Conference | 19/06/26Join us for two days of AI talks at Gamescom Dev this August!

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Back in April I wrote an issue of @aiandgames.com about the Take Two AI team that was let go and how every gaming news outlet misrepresented the facts. www.aiandgames.com/p/the-take-t... Fortunately @gibiz.bsky.social decided to dig a little deeper to get the real story from @luked.bsky.social.

aiandgames.comThe Take-Two AI Story That Nobody Got Right | 08/04/26Plus our update for premium subscribers on new and upcoming content!
GamesIndustry.biz@gibiz.bsky.social

"My worry is that generative AI is poisoning the well" – Take-Two's former head of AI shares his concerns on the current hype cycle. https://bit.ly/3Q8F2SP

Tommy posts this week's newsletter so we don't have to. More on the UK government's attempts to address the issues of AI in the creative industries.

Tommy Thompson@tommy.aiandgames.com

For this week's @aiandgames.com newsletter, I read the UK government's first report on a proposed 'AI Adoption Plan' for the creative industries, and y’know what, it’s not bad. www.aiandgames.com/p/the-uks-go...

Here you a go, a nice meaty newsletter catching up on the news. Including: - Capcom setting the record straight on their AI philosophy. - HoYoverse's $14.6 billion AI investment. Plus reviews of indie games Outhold, Rainbow Legends, and Lunar Abyss! www.aiandgames.com/p/capcom-lay...

aiandgames.comCapcom Lays Out Their AI PhilosophyCapcom's corrects the AI narrative. ASUS announces new RAM. Ubisoft's new AI investment. Plus I review some indie titles I am playing while on the road!

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Just cause I'm on vacation doesn't mean @aiandgames.com is taking a break! We revisit the Generative Design in #Minecraft Competition - an event where contestants design PCG systems for Minecraft villages - to see how things have changed since we last look ed at the project in 2019.

AI and Games@aiandgames.com

With the 9th edition of the event live now, @tommy.aiandgames.com catches up with the @gendesignmc.bsky.social - an annual event to design PCG systems for creating settlements in Minecraft! Expect fun musings, chill vistas, and some cool looking Minecraft villages. youtu.be/QbxO2ZyynSg