Boggo

Boggo

@boggo.bsky.social

Principal Programmer @ Media Molecule he/him Part-time indie https://boggo.neocities.org/ Creation tools on Dreams (PS4) Making https://voxelchant.cc/

419 followers501 following463 posts

Boggo reposted

something incredible about techies not being able to comprehend a website that isn't a startup

Went to a puredata workshop after like 12 years of not using it and I’m so happy to see it hasn’t changed a single bit in a perfect example of if it ain’t broke don’t fix it.

Boggo reposted

my company did not lose $80bln so invest in free game assets?

Honestly I went from "Unreal is my favourite engine, blueprints so cool, switching from Unity to Unreal" to "you couldn't pay me to use it" so fast.

Boggo reposted

Why is the blue pill the one where you spend months prototyping? They didn't even get the colors right. Red pill is supposed to be the color of revelation but with hardships and blue pill is supposed to be the easy one where you keep hallucinating.

Cale Michael@xjustified.bsky.social

This shit just writes itself at this point. Just the name "Epic AI MegaJam" is a joke that best describes what is going on with these companies.

It's honestly shocking how easy it is to get a game going in godot with just a few asset store things, and the integration is so solid.

I feel like I used to shy away from using asset store stuff in favour of always hand rolling everything, but nowadays I almost feel like it's kind of quaintly cool.

Boggo reposted

I literally don't have words for the news of EA closing Bioware. Unconscionable, incompetent, soulless decision-making. May everyone involved in these decision suffer Renegade interrupts for the rest of their lives.

Boggo reposted

Hello! I'm looking to speak to: 1. Devs involved in the decompilation scene who can speak to how the community has been affected by AI. 2. Devs who have or suspect they have had their game copied by AI vibe coders. If either of those is you, contact me at rick@ricklane.co.uk. Shares appreciated!

Boggo reposted

Following three years of development, FluidNinja LIVE-2 released - free to download at the community server #FluidNinja #UE5 #realtimeVFX #VFX #gamedev

Boggo reposted

oh damn i do appear to be making a code-centric daw. still enjoying making it, slow/incremental as that process is. i do find that the more i visualize stuff, the more i like it. really makes me wonder why we didn't historically integate live data viz into more *code* editors.

chipping away at this tune I started like 2 months ago but I never have enough attention span than to add like one more bar of sillyness

Boggo reposted

bluenoise points -> radial bulge distort -> voronoi cells -> render to bitmap -> blur -> marching squares -> openscad -> 3dprinted enclosure (todo) -> ? -> profit!

Boggo reposted

Hey All! I'm looking for a new role as an Art Director or Senior Env roles. 12+ Years Experience, AAA & Indie. This is my personal work & would love to work on stylized or Narrative focused work (Link Below) 🧵1/3

Boggo reposted

ive said it before, i'll say it again: make your game/app/thing/toy boot up into *exactly* the state it was in when you last quit, by default. feel free to layer fun features like snapshots/replays on top of this, but start there. you can thank me later.

Why is it that when AI users talk about their latest project it's never "I made this thing, and here's where you can try it", it's always "Look what latest Claude can do, I did GTAVI in three.js also it's not released anywhere".

If it's just a tool, then why does no one seem to treat it like using a tool? It's rare someone showcases their project by focusing on the fact they used a particular tooling if the thing they're advertising is actually the project.

Boggo reposted

The Mystery of Arrowhead Sands is now released! It's a small first person puzzle game that serves as an early prologue to a bigger game I started planning in the early days of Dreams. It features gameplay mechanics that I haven't used much before in my work. #MadeInDreams #DreamsPS4 #DreamsPS5

Boggo reposted

📣 Winter Whiskers will be in Next Fest October 19-26! That means a small Demo update is coming this week! Mostly just ✨ 𝑂𝑣𝑒𝑟𝑎𝑙𝑙 𝑝𝑜𝑙𝑖𝑠ℎ ✨ ☃️Talk with townsfolk 🔥Make sure they are toasty 🪑Sit and enjoy the snow! 🎮 Controller support! #indiegame #gamedev #cozygame

Got a ticket to AdventureX. Haven't been in a few years but it used to be one of my favourite conferences. Should be cool!

Boggo reposted

Ran into two aliens from The Outer Wilds on the subway. Took me a minute to realize what they were. If you’re one of these people and you’re on this website I think you’re cool as hell

Boggo reposted

The Excavation of Hob's Barrow is a staggering all-time high 65% off on Steam! 💀⛏️🩸 It's the perfect time to check out our folk horror adventure set on the moors of Northern England. The answers lie in the soil...