brenogf.bsky.social

brenogf.bsky.social

@brenogf.bsky.social

67 followers79 following175 posts

brenogf.bsky.social reposted

Sometimes I wish I played Apex Legends. The Gundam skins were amazing, and these will be awesome too. Sadly it's just not a game for me. I've never really had that much fun with it.

brenogf.bsky.social reposted

God, it looks like a LOT of Accessibility specialists were hit by today's layoffs at Xbox, inclusing some of their most senior accessibility folks. This feels like a REALLY bad sign for accessibility at Xbox going forward. A huge amount of skilled talent being thrown out as part of this "shake up".

brenogf.bsky.social reposted

My best advice for any game devs recently laid off is to keep in touch with your closest coworker friends, do a group call at least once a week, share job postings in the chat, hype each other up, and just generally look out for each other.

brenogf.bsky.social reposted

Some people arguing that if a game is under 2 hours, then it should be free. By that logic, should every movie studio who makes a movie under 2 hours long release it for free everywhere?

brenogf.bsky.social reposted

Worked a lot on bug fixes and troubleshooting the interaction code today. But finished up just in time to make a new idle animation for the bat to cycle through #lowpoly #horror #gamedev #retro #PSX #PS1 #indie #indiehorror

brenogf.bsky.social reposted

It's actually crazy how far this game has come. There is still a lot to be done on the art and technical side of things but almost there! #gamedev #indiedev #indiegame #ps1 #gaming

brenogf.bsky.social reposted

Xbox is addressing the issues caused by their pursuit of infinite growth by pursuing more infinite growth. 1 billion daily players on Xbox is not possible. I'm not even sure if that many people game daily across PC, console, mobile etc in its entirety today.

brenogf.bsky.social reposted

*AESPRITE MOCKUP* Game Dev Update. Revision 3.0 of the UI. Still a work in progress however this art direction is more inline with what I originally envisioned. #gamedev #indiedev #pixelart #pixelartist #indiegame #darkfantasy #rpg #dungeoncrawler #aesprite

brenogf.bsky.social reposted

I am taking architecture from Quinta De Regaleira #portugal pictures I took and turning it into pixel art, with my own touch. #gamedev #IndieGame #IndieDev #PixelArt #Aseprite

brenogf.bsky.social reposted

"The game should be free if it's shorter than 2 hours" No, devs deserve to earn money for their work still. If a short time means free, then the movie industry is screwed. "There's no point in releasing a game if it's under 2 hours" There's plenty of reasons, and they can still be fun to play.

brenogf.bsky.social reposted

llm css is suddenly everywhere and i wish i couldnt recognize it

brenogf.bsky.social reposted

Zoo level workflow update! Smoothed out the drag & drop system with a few UX improvements: • Anchor points to chain props (like pipes). • Highlight/darkening system for draggable objects. • Separated translation/rotation gizmos for clarity. #gamedev #indiedev #leveleditor #gameengine

brenogf.bsky.social reposted

Hello! Hi there! I'm a Linux Graphics Developer currently working on NVK and Asahi You may know me for having worked on some plumber guy console emulator in C# I'm very curious about anything in general and have various side projects ✨ Other than that, I love tea🍵 Thank you for reading 💫

brenogf.bsky.social reposted

Not to pry on the recent (very sad) news, but as a reminder:

brenogf.bsky.social reposted

Digital sovereignty for the win 🇪🇺🎉 German states Bavaria, Mecklenburg-Western Pomerania and Schleswig-Holstein lead the way for German digital sovereignty as they ditch Microsoft and switch to open source alternatives 🥳 Only together we can fight Big Tech ✊