Chase

Chase

@chasehunter.dev

Previously: retroshark Yo, I’m Chase. I type text. Sometimes I include numbers. I push pixels. Sometimes it results in art. I make games and software.

359 followers325 following143 posts

If you missed it yesterday, GBJAM returns this September!

Chase@chasehunter.dev

I just launched GBJAM 14 on @itch.io! A game jam about making games inspired by the gameboy! The jam will run from September 11th 2026 to September 21st 2026. Sign up now! itch.io/jam/gbjam-14 #GBJAM #gamejam #gamedev

Chase reposted

Get hyped!

Chase@chasehunter.dev

I just launched GBJAM 14 on @itch.io! A game jam about making games inspired by the gameboy! The jam will run from September 11th 2026 to September 21st 2026. Sign up now! itch.io/jam/gbjam-14 #GBJAM #gamejam #gamedev

Thanks for testing the tool, @migmoog.bsky.social

Mig@migmoog.bsky.social

My friend @chasehunter.dev has been developing a new textmode art software called Text Machine. It has awesome features like being able to export timelapses of your drawings! This piece itself is late for the #modular pixel daily. Meaty! #textmode #pixelart #textmodeart

Playing a bit of catch up on my #31MayFlowers drawing challenge. I was supposed to draw a lilly on Thursday, but here it is two days late #textmode

Take a look at all the awesome entries! See if you can find mine. Thank you @polyducks.bsky.social for another great NokiaArtJam!

Polyducks@polyducks.co.uk

I made a page for the 2026 NokiaArtJam over on 1bbb.neocities.org. It has an interactive Nokia 3410 that shows all the submissions! 1bbb.neocities.org/collabs/noki... Will post where I got to with last year's entries when I'm less overwhelmed with work, but at least 2026 is sorted!

Daisies seemed like they would be a good candidate to make another tiling pattern for day 05 of #31MayFlowers #textmode

Chase reposted

Replying to @chasehunter.dev

May 03 is for orchids. I tried leaning into the repetition that orchids tend to have along their stem #textmode #31MayFlowers

Chase reposted

Replying to @chasehunter.dev

May 02 I wanted to pay a bit of homage to my recent trip the The Netherlands for #GodotCon. Here is a field of tulips #textmode #31MayFlowers

Chase reposted

Replying to @chasehunter.dev

I'm playing a bit of catch up since it is already May 03. For the 1st I due some roses... #textmode #31MayFlowers

I wanted an excuse to practice textmode, so I came up with the #31MayFlowers challenge to draw 31 unique flowers over the course of the month

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May 02 I wanted to pay a bit of homage to my recent trip the The Netherlands for #GodotCon. Here is a field of tulips #textmode #31MayFlowers

May 03 is for orchids. I tried leaning into the repetition that orchids tend to have along their stem #textmode #31MayFlowers

I wanted an excuse to practice textmode, so I came up with the #31MayFlowers challenge to draw 31 unique flowers over the course of the month

I'm playing a bit of catch up since it is already May 03. For the 1st I due some roses... #textmode #31MayFlowers

Well I certainly have been offline for awhile...been working on a textmode editor lately. It has the ability to export time lapses as a GIFs #textmode

Chase reposted

Thank you all for helping us reach 2K followers! BlueSky has become our primary social media account, and will remain so for the foreseeable. We hope to promote pixel art and game artists more as we enter a new era for our community, and doing so here feels like the best fit ❤️

Chase reposted

Godot 4.4 beta 1 is finally here! This release had tons of editor quality of life features as well as performance improvements, we know you are going to love it. Oh, and I almost forgot to mention, we added embedded game debugging inside the editor! #godotengine godotengine.org/article/dev-...

godotengine.orgDev snapshot: Godot 4.4 beta 1Godot 4.4 is on its way! Please lend a hand by testing this beta release and reporting your findings.

Chase reposted

I’ve been pulling my hair out trying to remember a developer and their project being developed between 2010-2016ish on tumblr. The game was a pseudo-3D pixel art game about a blueish/purpleish wizard sprite that would jump and float between cubes. Anyone have any idea what I’m talking about?