Andy

Andy

@devbre.com

⚙️ Senior software engineer by day 🧠 Building stuff by night 🌱 Open source project in the making 🚀 Shipping soon

743 followers14 following391 posts

“fb” replies are the most lazy ways to ask someone to follow. I usually don’t even react on those.. I just ignore. If they can’t even formulate a short sentence asking for a follow, how can I expect any engagement from them?

Unpopular opinion: If AI is making code mistakes it is because of human error, the prompt wasn’t precise enough.

Any saas should customer centric. If your target customers don’t understand what you are selling, why would they buy it?

I keep seeing new products popping up with an LTD of like $10 or even less. I just don’t get it. how can you possibly run any business at that rate? Why customers should trust you with their data if your proposition is about being the cheapest alternative?

Mid level devs are in a very tough spot. If AI is replacing them, where senior devs are going to come from?

Small accounts need to fight to reach some visibility. How long did you post without reaching engagement?

My rule for choosing what to build next: if I can’t explain the user in 1 sentence, it’s a no.

Running local LLMs is not going to replace your Claude or Codex subscription.. for now. You are running local LLMs to get ready for a technological shift which is already happening. Local models are at level with previous generation frontier models.

Qwen4.8 27B model + Hermes or OpenClaw allows to build performing and correct code, reason with it , plan.. it is going to be slow, it will start looping because of smaller context, you are going to need capable hardware, but this is just part of the process.

I am really excited to the idea that in 5/10 years time we are all going to have a personal local AI!

Cooking something really cool! 🔥 First thing first, authenticating via oauth in BlueSky no app-passwords, no storing customers credentials!

Day 4/100 - Today's prompt was: 'Monsoon' Software: Aseprite Palette: EDG32 Resolution: 100x100 Ended up with a fanart for Metal Gear Solid today! 😅 #art #pixelart #edg32 #pixels #pixel #retro #pixel_art #pixelworld #8bit #8bitart #games #videogames #metalgearsolid

Day 3/100 - Today's prompt was: 'Pond' Software: Aseprite Palette: EDG32 Resolution: 64x64 Look at those frogs in the pond! 🐸 #art #pixelart #edg32 #pixels #pixel #retro #pixel_art #pixelworld #8bit #8bitart #games #videogames

Day 2/100 - Today's prompt was: 'Sunset' Software: Aseprite Palette: EDG32 Resolution: 64x64 Nice and calm sunset for today! 🌴 #art #pixelart #edg32 #pixels #pixel #retro #pixel_art #pixelworld #8bit #8bitart #games #videogames #sunset

Andy reposted

#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/

godotengine.orgGodot 4.7 Release: Lights, Camera, Action!Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.

Day 1/100 - Today's prompt was: 'Oak' Software: Aseprite Palette: EDG32 Resolution: 64x64 My pixelart journey is officially started! #art #pixelart #edg32 #pixels #pixel #retro #pixelated #pixel_art #pixelworld #8bit #8bitart #games #videogames #nature #trees

Experimenting with my procedurally generated alien planet. Is this terrain 'alien' enough? #godot #gamedev #rpg

Experimenting Wave Function Collapse for the procedural generation of a 2D tilemap in Godot! #gamedev #godot #rpg

First ever Astronaut character I made with Aseprite.. Any good feedback on how to improve it? #pixelart #gamedev

Sorry Windows.. it’s Fedora time. 🐧 Over the past 2 years I moved back and forth between Ubuntu and Windows. First time I tried Fedora.. I really want to say good bye to Windows for good! 🎉 #linux #fedora #windows

To be good at pixelart… do I need a drawing board or the mouse would be more than enough? #pixelart #gamedev

Godot UX is improving on every new release! Live to see how the editor is getting better and better. #godot

Emi@coppolaemilio.com

This change in the nested tabs of the new theme for Godot 4.6 is so good ✨ We are so lucky to have @passivestar.bsky.social contributing in this front! PR: github.com/godotengine/...

Andy reposted

Why every survival game I see has zombies? Let’s take a look at Ardem: - Started low-poly - Started with robots as enemies 3 years later: - Ditched low-poly for usual Dayz/Vein textures - Ditched robots for zombies Eventually they all look like Dayz. #gamedev #survivalgame #indiegame

Why every survival game I see has zombies? Let’s take a look at Ardem: - Started low-poly - Started with robots as enemies 3 years later: - Ditched low-poly for usual Dayz/Vein textures - Ditched robots for zombies Eventually they all look like Dayz. #gamedev #survivalgame #indiegame

I wish @bsky.app adds some kind of visible analytics to the posts. Like number of views counter. 🙏 It would really help to understand which content is getting more traction and which does not.

This toon effect in Verdant is incredible! #indiegame #indiedev

Tiny Roar Games@tinyroargames.bsky.social

We just premiered the announcement trailer for Verdant at the @wholesomegames.com Wholesome Snack showcase! 🥳🌱🎮 🦌 Single-player survival in the overgrown ruins of the 80s 🌿 Give and take life with your unique powers 🫀 Listen to your body, not a HUD #Verdant #indiedev #gamedev

I am so tired of all these “wrap ups” from every single app/service I use.. I mean even Cursor now has one?! 😑