Hendrik Brucker

Hendrik Brucker

@geometror.bsky.social

CS student @ KIT, Godot Engine contributor (mostly VisualShader), proudly a part of @godot-karlsruhe.de Interested in computer graphics and all kinds of art ๐ŸŽฎ๐ŸŽจ๐Ÿ–Œ๏ธ๐Ÿ“ท

105 followers136 following11 posts

Hendrik Brucker reposted

Preparations for #GodotCamp 2026 are slowly wrapping up... We have: - loads of talks, workshops and discussions - breakfast & lunch included - a playable PVKK demo (!!!) ๐Ÿซช - a professional Godette cosplay - one ticket remaining ;) I can't wait! โ˜บ๏ธ

Got to create the design for this year's edition. Pretty happy how it turned out :) #Godot #GC26

Saturday is the day: GodotCamp is back for round two! On May 16 + 17, we're meeting at the FZI House of Living Labs in Karlsruhe for a weekend full of Godot nerdery, sessions and networking. Thanks to our amazing sponsors to make this event possible! ๐Ÿ’™ #Godot #Barcamp #GC26

Do you like museums? ๐Ÿ‘€ Sneak peek for my upcoming demo scene, which will be fully open-sourced once it's finished :) Rendered in Godot 4.6. More pics and technical details will follow! #Blender #Godot

Hendrik Brucker reposted

Following last year's great success, our local Godot user group is hosting another GodotCamp ๐Ÿ’™ Last year's event featured over 60 sessions, including talks, workshops, discussions, and a 90-minute game jam ๐Ÿ˜… There's a few tickets left, check it out: gc26.godot-karlsruhe.de/en #Godot #gamedev

I built a traffic light in Godot, using Blender and Material Maker! Shader: Light bulb texture with parallax effect, simulated Fresnel lens, multiplied sine waves for lens texture (emission+normal), Lights: 3 Spots per lamp Env: SSR and volumetric fog #godot #VFX #TechArt

Hendrik Brucker reposted

This is super important for us, if you care at all about Godot please make sure to fill it out. Thanks! ๐Ÿ™

Godot Engine@godotengine.org

The 2025 Godot Community Poll is live! Help us understand our community better and shape the engine's future. Takes just 5-10 minutes: ๐Ÿ‘‰ godotengine.org/article/godo...

So happy how it turned out! This was the result of several months of work from @godot-karlsruhe.de. I'm proud to be a part of this :) We had everything, from a 90 minute game jam and juggling rubber ducks to lively discussions about Godot in education ๐Ÿ˜„ #GodotCamp #Barcamp #Godot

What an absolutely incredible #GodotCamp 2025! Thanks to you - the passionate, creative and inclusive Godot community โค๏ธ #Godot #Barcamp #GameDev

Hendrik Brucker reposted

The first day of the #GodotCamp 2025 was a huge success, people had so many interesting session ideas! Thanks to everyone who participated โค๏ธ Stay tuned for more reports of our event. #GodotEngine #Barcamp #GameDev

Hendrik Brucker reposted

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