Annie Barrett

Annie Barrett

@gingerdruid.bsky.social

🎮 Game Programmer with credits on Fallout76 and Starfield ✊️Fighting for worker's rights in the game industry 🎨 Painter in my spare time 🐕 Occupied by far too many pups at all other moments

22 followers45 following8 posts

Annie Barrett reposted

The designers, artists, writers, producers, and workers behind Dungeons & Dragons, Magic: The Gathering, Duel Masters, D&D Beyond, and countless other games are uniting in solidarity to form a union with CWA!

United Wizards of the Coast - CWA@uwotc-official.bsky.social

This morning, the D&D team and Magic's Studio X informed our leadership of our intent to unionize. We love the games we make and the work we do, and unionizing is how we protect that work. unitedwizardsofthecoast.com/news/dnd-stu...

Annie Barrett reposted

Today marks the public launch of the Ubisoft Workers of Montreal (UWM) campaign, with a first action: a petition to preserve hybrid work. Every Ubisoft Montreal employee is invited to sign the petition and every supporter encouraged to reach out to their network to encourage them to sign!

Annie Barrett reposted

Today, 268 dedicated video game workers lost their livelihoods as XBOX continues to put profits ahead of the workers who are the heart and soul of the platform's games. CWA does not expect today's layoffs to impact union-represented workers.

Annie Barrett reposted

Eye popping. Court just unsealed Summary Judgment motions in New York Times v OpenAI / Microsoft. Easy to see why the AI companies had so many redactions (pink). Their own people wrote the lede for NYT, the "largest theft of labor in human history"... "more and more substitutive..." /1

Annie Barrett reposted

Guaranteed remote and hybrid protections. Salary increases. Recall rights to open positions 14 months after a layoff anywhere in Blizzard. Massive congratulations to the units at Blizzard for securing these rights (and more) in their historic contract! A win for one is a win for all ✊

CWA@cwaunion.bsky.social

Breaking! CWA members at Blizzard Entertainment have voted to ratify historic first union contracts, securing an unprecedented victory for the video game industry. cwa-union.org/news/release...

Annie Barrett reposted

The 40 hour work week. Compensation for overtime. The right to organize and strike. These were not inherent rights given to all in the US and Canada. They were fought for by the courageous workers who came before us. On Labor Day, we remember how far we've come, as well as our fight left ahead.

I had a chance to speak with our local news org about the layoffs affecting the Austin area. Part of the city's culture is gaming, and it's important we protect it.

Annie Barrett reposted

So, in the SAG-AFTRA video game strike of 2016--not the most recent one--SAG-AFTRA attempted to codify residuals to voice actors for games. The game companies--predictably--fought back against that. What was interesting, though, was the behind-the-scenes talk of *why* they fought back. <cont'd>

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With each layoff, real people are affected and real lives are turned upside down with uncertainty. As long as this continues, developers will never feel safe, and I'm proud to lend my voice to this cause and speak about the true impact these decisions cause.

OneBGS - Bethesda Game Studios Union@bethesdaunion.bsky.social

Our union in the news today! From The Guardian, read interviews from our members on the impact of XBOX's mass lay-offs. With 1,600 more to come, we must act now to protect the future of the games industry. Read more: tinyurl.com/2p9m32f5

Annie Barrett reposted

When we fight, we win! ✊

Karen Attiah@karenattiah.bsky.social

Getting my job back at the Washington Post would not have been possible if it wasn’t for me belonging to a union. @postguild.bsky.social and @wbng.org are the unions I belong to. I was able to challenge my wrongful termination because of the collective bargaining agreement / union contract!

Annie Barrett reposted

Replying to @emiliog.bsky.social

we marched in the heat, we marched in the rain. we'll march in wind, we'll march in ice. we'll always be ready to remind Xbox and Microsoft leadership that we make the games and the money, while all they seem to make is mistakes. they can't reinvent a business they don't understand. #SaveOurDevs

Annie Barrett reposted

Tempetatures over 100 F? Not enough to stop Austin devs from showing up today! #SaveOurDevs

emilio g@emiliog.bsky.social

we marched in the heat, we marched in the rain. we'll march in wind, we'll march in ice. we'll always be ready to remind Xbox and Microsoft leadership that we make the games and the money, while all they seem to make is mistakes. they can't reinvent a business they don't understand. #SaveOurDevs

Annie Barrett reposted

Today, game workers and allies are taking action at Save Our Devs actions across the US and Canada to call out layoffs and corporate greed in the industry and to demand fair first contracts across Microsoft’s gaming studios.

Annie Barrett reposted

We've seen some questions pop up around layoffs: "well, if they were laid off, didn't that mean they weren't doing a good job? Maybe they deserved it." And on its face, that sounds logical and legitimate. Because the opposite would just be pure cruelty, right? ...Right? ...So here's the thing.

Annie Barrett reposted

Welcome to the game industry, Scabby the labor dispute rat. We didn't want it to come to this, but here we all are. We love you and we're happy to have you on our side. May you shame many more greedy conglomerates with us.🐀

Aftermath@aftermath.site

Xbox CEO Asha Sharma gushes about Elder Scrolls VI, does not seem to notice giant rat on Bethesda office lawn aftermath.site/xbox-asha-shar...

Annie Barrett reposted

workers also planted flags outside the office, one for each laid-off dev. the union sent me a video of all of them, and the number is truly striking. imagine just... ignoring that

Aftermath@aftermath.site

Xbox CEO Asha Sharma gushes about Elder Scrolls VI, does not seem to notice giant rat on Bethesda office lawn aftermath.site/xbox-asha-shar...

Annie Barrett reposted

SCABBY THE RAT HAS SPAWNED INTO THE LEVEL

Chris Kerr@kerrblimey.bsky.social

NEW: CWA union members have inflated a giant rat and deployed a wall of red flags representing laid off Xbox workers outside the Bethesda office in Rockville. The protest was timed to coincide with a visit from Xbox CEO Asha Sharma, who is apparently at the studio today.

Annie Barrett reposted

NEW: CWA union members have inflated a giant rat and deployed a wall of red flags representing laid off Xbox workers outside the Bethesda office in Rockville. The protest was timed to coincide with a visit from Xbox CEO Asha Sharma, who is apparently at the studio today.

Annie Barrett reposted

Special shoutout to the players who have been supporting and spreading the word about the itch bundle to support the Game Workers Hardship Fund! Your solidarity means the world to us, and player-dev solidarity is a critical component for driving positive change in the artform we love. We love you! 💪

Annie Barrett reposted

Some photographs from the 'Save Our Devs' rallies in Rockville, Montreal, Dallas, Austin, and Redmond—held yesterday in protest of the latest mass layoffs at Xbox. I'm told by a union organiser that over 150 employees turned out in Rockville alone.

Annie Barrett reposted

Game workers and allies are taking action at #SaveOurDevs rallies! Earlier this month, Microsoft reported that they would be laying off thousands of workers across the company – impacting hundreds of union jobs. An injury to one video game worker is an injury to all.

Annie Barrett reposted

I was proud to attend the ZeniMax protest this afternoon, at their headquarters in Rockville. I stand with the workers who were layed off, calling on Microsoft to do the right thing: reverse the layoffs and support your game developers. #SaveOurDevs #OneBGS #ZeniMaxWorkersUnited #RockvilleMD

Annie Barrett reposted

What's this?! Another amazing "Save Our Devs" mod from one of our fans?! 🥹 Thank you so much @greenfoxel.bsky.social! It's been a crazy week but seeing things like this helps push us forward.

greenFoxel@greenfoxel.bsky.social

Veterans of the game industries were laid off. Tomorrow is a day of action for the working union to support them. I believe WE (players & modders) can help. "I'm doing my part !" Nexus mod : www.nexusmods.com/fallout4/mod... (compatible with Eli's mod) Please follow @bethesdaunion.bsky.social

Annie Barrett reposted

First Skyrim, now Fallout 4, @elianora.bsky.social continues to support us with her fantastic creations. Thank you yet again! This week's rallies are going to be historic and we couldn't do it without fans like these! 💛💙

Almost done with the Fallout 4 mod in support of @bethesdaunion.bsky.social and @videogameworkers.bsky.social <3 Expect release tomorrow morning! :) VOD: www.youtube.com/watch?v=nKRG...

Annie Barrett reposted

I'm hardly an impartial observer (and am even name-checked in the article), but this article does a good job summing up the utter senselessness of the recent carnage at ZeniMax Online. Again, my heart goes out to everyone impacted, it is just so cruel and unnecessary www.pcgamer.com/games/mmo/th...

pcgamer.comThe Elder Scrolls Online's developer deserved better than to get sucker-punched by Microsoft twice in two years$2 billion over 10 years can't save you from Xbox.

Annie Barrett reposted

Got tagged into a thread about how the community can support laid off devs, so I thought I'd put together a quick infographic. I made this company agnostic, since, well, games industry has been doing this a lot :( More Elder Scrolls specific notes in thread below.

Annie Barrett reposted

Wage theft comes in many forms, and once you start seeing it, it’s everywhere. Layoff after ship? Wage theft. Not getting a bonus that’s in your contract? Wage theft. Doing Lead level work but still only a Senior? Wage theft. Misclassified contractor? Wage theft.

I saw a post where someone made the connection that a company laying you off right after your product comes out is pretty much stealing your wages from you and, yeah. They’re double dipping, getting all the profit and not having to pay for the team that generated it.

Annie Barrett reposted

What you’re describing actually exists: it’s called a co-op, and it could very well be the future of the industry! Want to learn how to make one or get involved in setting the standards for the games industry of the future? Join the UVW Co-Op Committee!

Soulbot@soul-bot.bsky.social

Feel like we need an even better system where everyone who is involved in the actual making of the game gets a share of all profits and maybe also a seat at the table to decide what happens at the company. It's been in the hands of the disconnected few for far too long.

Annie Barrett reposted

Among the layoffs was character artist Christiane Meister — a 27-year veteran of Bethesda and (as far as I can tell) one of the longest tenured women in games, period. She worked on Argonians + Khajiit in TES3, horses in TES4 and TES5, Fallout creatures, and more. (cont'd)