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Ghoulish
@grawlich.art
Artist, Musician, Programmer Sometimes NSFW Be kind to your fellow creatives and FUCK AI. Co-founder of Panel Party UI/UX Designer Business Email: kevin@grawlich.art
127 followers152 following557 posts
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There was an issue with my unemployment payout this week :))) If y'all have it and are willing I will say it will help. I'm looking at fun ways to like, "give you your bang for your buck" but truthfully I am *going through it* and trying to stream/be funny/entertaining is real hard right now.
And as always, Ko-Fi is the "I have the ability to throw a bit his way" option, but don't feel like you have to. I know a lot of us are in bad places right now and there's a lot going on in the world. I have a lot on my brain so it might be a little quieter while I Figure that out™️
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Replying to @doodlemancy.com
for right now i'm just playing with making an iron company "wiki" with the stuff that's on my toyhouse. it's fun, i love having it for art fight and stuff, wanted to have something i could move if i ever needed to so i'm workin on my own more personalized version of it doodlemancy.neocities.org
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Neocities and hosted sites are not affected by PHP2Shell, we don't use PHP. However, if you have any non-Neocities sites running PHP, you need to patch them immediately. Read more here: www.wiz.io/blog/php2she... Cursory reading suggests this could be the worst exploit in web history.
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Genuinely, when I open my little, very janky game, I just sit there for hours and playtest. Not because I have to, but because I built a thing I enjoy playing and marvel at the idea that *I* made that. As a kid, this was something I imagined only studios/teams could do.
genuinely "making games" is the best game I ever played, I was hooked as soon as I made an image change to a different image on a button press my first game involved a stickman on a skateboard, he moved up and changed to a stickman doing an ollie when I held down the space button! it was magic!
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genuinely "making games" is the best game I ever played, I was hooked as soon as I made an image change to a different image on a button press my first game involved a stickman on a skateboard, he moved up and changed to a stickman doing an ollie when I held down the space button! it was magic!
sorry, code is fucking beautiful. its fucking magical i can type words in the thing and fucking TRIANGLES just appear ? oops i typed it wrong and the triangles did something i didn't EXPECT ?? now weird shit is happening ?? this is the best shit of all time. i was born to fight the computer
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If you're an #indiegamedev #indiegames participating in Next Fest, and you are NOT using genAi poppycock, feel free to put your steam page here if it makes it easier for folks to find your game. I will share and try to get eye balls for you.
Next Fest is back, with a new and improved UI for all your browsing needs! From now until October 26th, check out thousands (literally) of demos for games of all types - from frantic cooking typers to frozen railway games, there's something for everyone. store.steampowered.com/sale/nextfest
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Replying to @grawlich.art
I have more old code from the same project for a modern audio player with time-synced lyrics, inspired by Spotify's UI (before things went south with them). It relied on you first taking the lyrics into a FOSS app like UltraStar Creator, getting a timed .lrc and just pasting it in.
I did upload some works to the old blog just to show the layout I mean. It seems like it should be pretty easy to do, but as far as my experimentation went, it seems it cannot be done with pure CSS. This took some kinda complex JS and magic numbers to get working and I want to make a better version.
Last night, I did try and revive some unmaintained code I had sitting for an old masonry gallery, like dA had. It's kinda hard to wrap my brain around the logic now, but I'll figure it out. I had to migrate it to Svelte 5 syntax and I'm reworking the main function to be more reusable.
Last night, I did try and revive some unmaintained code I had sitting for an old masonry gallery, like dA had. It's kinda hard to wrap my brain around the logic now, but I'll figure it out. I had to migrate it to Svelte 5 syntax and I'm reworking the main function to be more reusable.
LRP: I took down the posts, as I want to do, but I had mentioned this as the primary driving force behind my nearly decades-log desire to rebuild a modern equivalent to the old dA UI. Finding things was SO easy, it was wonderful. I almost never had to use text search, the categorization was good!
Last night, I did try and revive some unmaintained code I had sitting for an old masonry gallery, like dA had. It's kinda hard to wrap my brain around the logic now, but I'll figure it out. I had to migrate it to Svelte 5 syntax and I'm reworking the main function to be more reusable.
LRP: I took down the posts, as I want to do, but I had mentioned this as the primary driving force behind my nearly decades-log desire to rebuild a modern equivalent to the old dA UI. Finding things was SO easy, it was wonderful. I almost never had to use text search, the categorization was good!
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