Jay Ingram

Jay Ingram

@jaykingingram.bsky.social

Have fun. Play fair. Be kind. Producer at EA.

882 followers122 following187 posts

Jay Ingram reposted

Here we go… looks like I got tagged in, shoot, not even the latest round at this point, ugh. I am not at EA anymore as of today. I'm gonna take time off to decompress and relax, so don't worry after me. There are plenty of other talented folks getting chewed up by this machine that need help more.

Jay Ingram reposted

Hey PC users! Dragon Age Veilguard is on sale on steam if you are interested! Remember that its native to steam, so it WILL NOT open another launcher when booted. Steam deck verified!

Jay Ingram reposted

I'm proud to have worked with John Epler for well over a decade. Collaborating with him on the narrative of Veilguard was one of the highlights of my career. All the narrative folks worked together as a team to make our story, and John helped create some of my favorite moments. ❤️

Jay Ingram reposted

After almost a decade of brainstorming and debating, designing and revising, getting knocked down and getting back up again, the hard work of the whole Veilguard team has paid off. I am so grateful to everyone who believed in us, and I hope the game is a warm light on a dark evening for you.

Jay Ingram reposted

Rare hellsite repost: Luke and Mary did not just write amazing characters and plots. They made everyone else's writing better with their feedback. Luke taught me to write in BioWare style. Mary gave compassionate critiques on tricky issues. Some of the best things I've written are because of them.

Today marks six years at EA and a bit over four working with BioWare. I couldn’t wish to be more fortunate than I am. From Star Wars to Mass Effect to Dragon Age and even some wonderful EA Originals, it’s been a hell of a ride.

Game dev quote post! Hey, #Gamedev. Wait, do hashtags even...? Nevermind. I'm Jay, the community manager for BioWare, though I've been around more than just the Milky Way galaxy.

Melissa Janowicz@deedlite.bsky.social

Game dev quote post! Hey #gamedev !! I'm Melissa, a Lead Combat AI Designer at Respawn. I've been in the games industry for a long time and have done all kinds of jobs - gameplay designer, art director, illustrator, UI/UX, a bit of prod work, etc. Nowadays I make bad guys for a Star Wars FPS game!

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