Karl Schmidt reposted
Karl Schmidt
Karl Schmidt
@karlschmidt.net
Strategic Technology Advisor. I help creatives bring their visions to life. Former cofounder of Gasket Games, former Relic Entertainment, DeNA, Mobify engineering leader karlschmidt.net debugbetter.com
168 followers224 following454 posts
Karl Schmidt reposted
Actually maybe we should gatekeep video game development youtu.be/aEPrK2ppFd8?...
Karl Schmidt reposted
If I were a tech company I wouldn't start my blog posts with "Programming is too hard for me, so I stopped doing it" store.epicgames.com/news/epic-ga... #ue5 #gamedev
When AI inevitably gets stuck, you can't afford to remain blocked. Learn the skills to keep going: debugbetter.com
Karl Schmidt reposted
Karl Schmidt reposted
DASHR - Dynamically Animated Skinned Heightfield Rendering Short video for now - I might do a longer one later? youtu.be/-Su9YrcazRk But there's ALL the details in the paper, and you can always Use The Source, Luke for the really deep info. github.com/tomforsyth10...
Karl Schmidt reposted
I recently wrote about my experience and learnings as a fCTO for the last 3 years: www.karlschmidt.net/About-Fracti... #fcto #fractionalcto #fractionalexecutive
"After COVID and with the rise of AI, the internet we once loved is gone, and with it my passion. " - SteamDB co-founder, upon acquisition www.rockpapershotgun.com/the-internet...
Following up on my post yesterday - announcing I will be off LinkedIn (and Bluesky) for all of August. I was off-platform this January, and I just wrote an article all about my experience. www.karlschmidt.net/No-Linkedin-.... It answers the why, how, and how it went.
I overhauled my "About me" page karlschmidt.net/about-me/! 🎉 I also updated my services. If you have feedback or know someone I could help, please email me. I'll be announcing why email tomorrow... 💡
@steventerheide.bsky.social I'm curious about the game industry in France (looking to move there in the next few years) and heard you might be someone to ask about it? Would love to hear your thoughts on the industry there. (would DM but can't :) )
Same, even requested it (successfully) from THQ back when I was at Relic
This is one of the first mandatory things I have done at every job for the past 15 years (including at Unity), write in that I have side projects / prior IP and I will be working on them while employed. It has never been an issue.
In case you missed it, I recently passed the 3-year mark for my consultancy business. I wrote about the experience so far and my future plans on my website. 📆 Check it out! www.karlschmidt.net/Business-Ann...
I recently passed the 3-year mark for my consultancy business. I wrote about the experience so far and my future plans on my website. 📆 Check it out! www.karlschmidt.net/Business-Ann...
TIL about the Kuwahara filter: en.wikipedia.org/wiki/Kuwahar...
It’s been 11 years since the passing of Nintendo President and Game Developer Satoru Iwata. He left a legendary legacy. I never got a chance to meet him. Please enjoy his GDC talk from 2005: “Heart of a Gamer”: www.youtube.com/watch?v=RMrj... #ThankYouIwata #IwataDay
Karl Schmidt reposted
The greatest lesson I’ve learned over the too many years I’ve been doing this is to compartmentalise the shame I feel over promoting stuff. There are two Mikes: the Mike that thinks posting promo more than twice a day is cringe, and the Mike who wants to keep making games for a living, so fuck it
It worked for sure. I thought of wishlisting twice when you announced, but they you got all pushy and I actually took the time. I’m sad this is an effective play 😂
Karl Schmidt reposted
Karl Schmidt reposted
Regarding PlayStation and no more physical disks: 9 years ago: "XBOX One S All-Digital Edition Console does not play physical discs." www.xbox.com/en-US/consol... It's like Xbox mass layoffs are cover fire for Sony to make this move?
Agreed. UE6 is clearly aimed at Fortnite becoming more like Roblox. This is not a path for developers/studios who want a game engine to make games with. It's a path for making games on Fortnite only.
With the statements made by Unreal about their diehard focus on verse scripting, metaverse, AI, and removing blueprints, I fear they may be having a Unity Runtime Fee moment: Causing so much uncertainty to their userbase, that the userbase reconsiders hitching their ride in the long term.
These look REALLY GOOD
fun fact: they found the original digital master tapes of all the Reboot episodes that we previously only had in VHS quality, refurbished the extremely rare and expensive tape machines required to play the masters, and are currently uploading them to youtube for free in 1080p! youtu.be/inKdUICLmXY
Sad that I can't legally buy + play this nor The Path of Neo anymore. I had the PS2 version of the latter but my aging PS2 laser was too weak, wouldn't boot the game. I tried reaching out to WB to do a remaster several times, never heard back
i really love how inscrutable the fucking Enter the Matrix launcher is...what is any of this shit. "allow gamma". "force object lod". force it to what. on? off? min? max? what is meant by w-buffer. what the fuck is Classical FPS
Karl Schmidt reposted