The Dude

The Dude

@lanceboyle94.bsky.social

Some dude from Argentina that's too lazy to write up a description different enough from the one he uses elsewhere

322 followers242 following4.7K posts

Replying to @lanceboyle94.bsky.social

It also reminded me of one I posted here quite a while ago that involved the actress finding a little froggy and swimming alongside it in one scene, and it's amusingly coincidental cuz last month the actress on this one did one for the studio behind the one I just posted. bsky.app/profile/lanc...

The Dude@lanceboyle94.bsky.social

Since it's the new year, I figured I'd post a little something I quite enjoyed that I think y'all will too, something that some folks might recognize cuz I posted it on my very last Cohost (RIP) post months ago. Happy new year and enjoy :D (shoutouts to da frog)

The Dude reposted

‘Pop-Up Video’ premiered 30 years ago today. 🫧 The popular VH-1 program added trivia and snide quips to music videos via “info nuggets” that popped up on-screen.

The Dude reposted

I implore y'all to watch the American segment from this video.

I've published another VHS rip of Game Tech Video magazine, this one from May 1988. This series really does a great job of showcasing the breadth of what was out there on the market in the Famicom era, not just the big hits and key title earmarked for promotion by publishers: youtu.be/7uxikBZaYXQ

The Dude reposted

Day 3. A piece of artwork from Game 1988 Illustration Calendar by Yoshitoh Asari used for the February page. Usual upscale/clean/retouch process applied.

The Dude reposted

The inspiration for the Mascot Platformers cover was actually this Japanese artwork for Ballz. Here's one of the earlier versions of the cover where you can see the comparison clearly.

The Dude reposted

Replying to @sharkabytes.bsky.social

A couple of years before Carol Shaw started working at Atari, Joyce Weisbecker had already designed, programmed, and sold her first piece of video game software in 1976 for the RCA Studio II games console as an independent contractor, making her the first indie dev to boot.