Ruby // log64

Ruby // log64

@log64.bsky.social

indie games dev + 3d animator + xiaolongbao connoisseur he██████████, Crescent Overload, Pilfer: Story of Light, Crow Story Contact: vpromdev@gmail.com redwish.nekoweb.org

1K followers156 following163 posts

Ruby // log64 reposted

have you ever wanted a sheep to live on your desktop? you have?? that's oddly specific #indiedev #gamedev #godot

a core reason why older games are highly regarded is bc a lot of those teams were never referencing games. they were referencing hiking in the woods, chatter on the radio, the sound of waves crashing, how an oil painting blends if you are a dev, I urge you to find inspiration in other mediums

It’s Fortnite! The game where you can pay to play as a SA victim, we censor blood but not guns and sex appeal, and we openly support replacing artists with AI! 🥰

Bloody Disgusting@bloody-disgusting.com

Nikki from OBSESSION joins FORTNITE tomorrow. You wished for this...

been listening to the OST for Sigma Harmonics on repeat. absolutely stellar, composed by Masashi Hamauzu (FFXIII). unfortunately, my japanese is too illiterate to play it... (perhaps this will fuel me to study more)

Ruby // log64 reposted

You're making your thing, no one cares about it more than you do (Naturally) You see some tweet of some prototype game that is like greybox with good animations, gets so much more attention than anything you've ever posted does I feel envy, i feel upset about it, its something i recognize I don-

Ruby // log64 reposted

ANGEL ESSENCE is out now!!! retro-inspired 3d platformer with an emphasis on exploration and fast movement! available on Steam for $4.99!

I have been following Roman Sands for years now and it is AWESOME and you should WISHLIST IT 🗣️

Serenity Forge@serenityforge.com

The resort never closed. You were simply early. Today, we’re excited to share that Roman Sands RE:Build and Paratopic: Overdub will launch on September 16th. Thank you for your patience and support, see you there! ❤️ serenityforge.com/games/roman-... serenityforge.com/games/parato...

Randomly realized today that I hear people refer to me as “log” more than my real name nowadays. So much that my inner monologue called myself “log” lol

it's a bad feeling when playtesters say "I wish I could do X", and you think, you're so right but that's gonna be a technological nightmare to implement

Ruby // log64 reposted

I know it's been a fair bit since I posted the Calico Wilder gameplay sneak peek, and it may still be a bit before we have a full trailer. But I can confirm, we've been making great progress since then, and I'm excited for when we're ready to show more. ^^ #CalicoWilder #indiegame #gamedev

Back in May, I shelved Crescent Overload. I was burnt out. But also, I’m tired of NOT releasing games. So, my current project will come out this year whether I like it or not. No delays, no excuses... and probably little advertising lol