Fern

Fern

@fernmakesgames.com

Game developer, live streamer, and hobbyist musician. (She/Her) YouTube: https://youtube.com/@FreshWaterFern Twitch: twitch.tv/freshwaterfern Website: fernmakesgames.com

671 followers315 following618 posts

Someone called making art "grunt work" on my stream a few days ago. I've spent days considering how you get to that point as a human and I am so sad for them. I think they are bitter because their art was never good enough to impress people, and so they are projecting that onto others? But idk

Fern reposted

The best thing I contributed to Deltarune Ch5 might honestly just be the 1px head bounce from kris/susie/seth when aqua jumps on them.

Fern reposted

I guess technically I should take the play-test down at some point. Already went 10x further than I thoughtπŸ˜† Could still use more feedback thoughπŸ€” Been changing a few things around based on it so far #pixelart #indiegames #indiedev #GameMaker #zeldalike

Fern reposted

Made a rudimentary hint system. Triggers need to be worked on. Honestly, with how things are set up, I could totally have dialog that exists within level spaces themselves, so custom hinting is doable. Might want to sketch that out sometime soon?

I've written 2 chapters of the 15ish chapter video I'm working on for my next YouTube video. Is a single two-hour long video better than 2 separate one-hour long videos? Or should I split it into even more parts? I'm considering making it even into four separate episodes. Like a short season lol

Fern reposted

Fundamentally I think videogames are a medium that (most of the time) gets worse the more the texture is obfuscated. It is not a medium where it's beneficial to hide the artist's hand; The details of the craft are more compelling than the artifice.

Fern reposted

Haven't had a lot of new material to show lately 'cause most of my work has been going into a long-overdue reworking of my code-base and general workflow. It's important work that'll pay off in the long run, but definitely feeling antsy about not being further along in a new project.