Lucas M. Thomas

Lucas M. Thomas

@lucasmthomas.bsky.social

Video Game Journalist and Father of Five! Editor-in-Chief of Nintendo Force Magazine, Publisher of Hand-Drawn Game Guides: Mega Man & Mega Man: Bot in the Family, President of NF Publishing and Author of The Impact of Iwata. Former Editor-at-Large for IGN.

1.1K followers500 following870 posts

Lucas M. Thomas reposted

Here's an interview about my inspirations, creative process, and more. Thanks for the opportunity and kind words @legendscookbook.jobjobllc.com!

Legend’s Cookbook@legendscookbook.jobjobllc.com

We interviewed the very tall and handsome @heyphilsummers.bsky.social, come give it a read! And let us know if we can interview you next! www.patreon.com/jobjobllc/po...

Lucas M. Thomas reposted

The Tower of Zeldaga is a mashup of the Legend of Zelda and Tower of Druaga. Every room has a secret puzzle and the puzzles get more obtuse as you go on. It's free, runs in your browser (incl mobile), supports controllers, and I'd really love for you to try it out! legitimatebusiness.biz/tower/

Lucas M. Thomas reposted

I didn't enjoy NES Metroid until I stopped trying to follow guides and started drawing my own maps. I loved videogames as a kid because they gave me a peek into another world. They're not just a bunch of systems to overcome. Sometimes it's worth taking time to explore and chart your own course.

I got to contribute some words to this massive tome! If 8-bit gaming has a place in your heart, give this book a place on your shelf.

Retro Game Books 📚@retrogamebooks.com

🖤 Pre-orders for 𝘝𝘪𝘥𝘦𝘰 𝘎𝘢𝘮𝘦 𝘔𝘢𝘱𝘴: 𝘕𝘌𝘚 & 𝘍𝘢𝘮𝘪𝘤𝘰𝘮 - 𝘋𝘦𝘭𝘶𝘹𝘦 𝘌𝘥𝘪𝘵𝘪𝘰𝘯 start right now! 628 pages, full-color premium hardcover featuring 200+ NES games, articles, exclusive interviews, and 35 guest writers in a 6+ pound tome.

Twinkle Girl has been revealed, filling in one of these seven silhouettes! And the new Jet Stinger weapon must surely come from the one with the pointy head/helmet that's facing to the left. Is that Jet Man? What other revised predictions do you now have after Capcom's Gamescom reveals? #MegaManDO

Lucas M. Thomas reposted

When I submitted the design for Cactus Man for MegaMan Dual Override, this is roughly what I had in mind. I've based the mockup on the player filling the arena with sand in this playthrough. #pixelart #ドット絵 #megaman

Lucas M. Thomas reposted

Mega Man is overriding his limits in 2027 with Mega Man: Dual Override, but this time Proto Man joins the fight! Get equipped with new Custom Chips to modify your abilities, and unleash overwhelming power for a limited time with the new Override system! #MegaManDO 🔵🔴 bit.ly/MegaManDO

Another historic victory for Haters, I'm afraid.

Hyrule Interviews@hyruleinterviews.bsky.social

Shimizu on how F-Zero began as the answer to negative feedback for another title, 2017. Source: Nintendo Website #F-ZeroQuote, #FamicomGrandPrixF1RaceQuote #ShimizuQuote web.archive.org/web/20171001...

Lucas M. Thomas reposted

We're nearly at $50,000 after just six hours! Thank you all for such a strong showing so quickly! Jump in and join the party if you haven't already!

Nintendo Force Magazine@nfpublishing.bsky.social

www.kickstarter.com/projects/nfp... Going live at the top of the hour! Join us at 1:00 p.m. Eastern/10:00 a.m. Pacific and be one of the first to preorder your copy of our all-new book, Mega Man: Bot in the Family!

Lucas M. Thomas reposted

We're live! Go go go! Pledge now, for everlasting peace!

Nintendo Force Magazine@nfpublishing.bsky.social

www.kickstarter.com/projects/nfp... Going live at the top of the hour! Join us at 1:00 p.m. Eastern/10:00 a.m. Pacific and be one of the first to preorder your copy of our all-new book, Mega Man: Bot in the Family!

The Coin of Destiny in #bb28 should just be a guaranteed HOH takeover instead of a 50/50 flip. The odds of being voted into the BB Time Capsule multiplied by the 1-in-10 chance to specifically land on the Coin power in the spinning minigame in there are already enough of a longshot.

Lucas M. Thomas reposted

In Super Mario Bros.: The Lost Levels, green trampolines make Mario jump so high he goes offscreen for 6 seconds. By extracting his position values from the code, we can "zoom out" the stage and visualize his actual arc, which reveals just how absurdly high the jump is.

I've been wanting to play these for 30 years! And they've also added some Virtual Boy game soundtracks to Nintendo Music. My inner teenage self is ecstatic!

Nintendo of America [Twitter/X Mirror]@nintendoamericax.bsky.social

Two previously unreleased Virtual Boy games are coming to Virtual Boy – Nintendo Classics for #NintendoSwitchOnline + Expansion Pack members on Aug 4! ☑️ ZERO RACERS ☑️ D-HOPPER

Lucas M. Thomas reposted

Spending the evening with some #StarFox, #RhythmHeaven and #Splatoon thanks to @nfpublishing.bsky.social ❤️ Also, special callout to 𝐌𝐞𝐠𝐚 𝐌𝐚𝐧: 𝐁𝐨𝐭 𝐈𝐧 𝐓𝐡𝐞 𝐅𝐚𝐦𝐢𝐥𝐲, Matthew Taranto’s upcoming Kickstarter book. Our community has been getting really excited about that one.

Lucas M. Thomas reposted

This take on the original Mega Man stage select screen was a fun spread to put together, though in hindsight I wish I had given each robot master their own dedicated spread/section. There's always Mega Man 2 to fix that.