Matthew S. Smith

Matthew S. Smith

@mattontech.bsky.social

Tech journalist and author of book on EverQuest https://mattontech.me

438 followers274 following755 posts

Matthew S. Smith reposted

Matthew S. Smith reposted

Replying to @benjedwards.com

All the code for Apple II Agent is up on GitHub if you want to run it yourself. You need an Uthernet II card in your Apple II at the moment: github.com/benj-edwards... Also, Claude assembled a "how it was made" technical document that is an interesting read: bxfoundry.com/apple2agent/

bxfoundry.comApple II Agent Project NotesHow Apple II Agent came together, January to October 2026: an Apple IIe that asks Claude for software, tests it in an emulator and runs it.

Matthew S. Smith reposted

Matthew S. Smith reposted

I’ve revived my Apple II Agent project from January: An Apple IIe with an Ethernet card and a custom client It links up to Claude through a proxy on my Mac and allows conversational Apple II software creation similar to Claude Code When it’s done, it loads the new program into memory

Matthew S. Smith reposted

Rune Energy is focusing on creating #dataCenters where there is already excess power that the grid can’t take, eliminating the drain data centers usually have on the power grid. Its modular data centers will connect to solar farms that produce more energy than can be used. buff.ly/Nb0dC0E

Matthew S. Smith reposted

Me, to Claude Code: “I have a friend coming over. Modify Pac-Man to support a horizontal display with two player co-op, where player 2 is Ms. Pac-Man. Make one button be a speed boost. My Mistercade cabinet is at 192.168.1.102” Claude, two hours later: “The game is loaded up and ready to play”

Matthew S. Smith reposted

U.S. #nuclear reactors are integrating #AI virtual assistants into their systems. It is helping with documentation, filing paperwork, and searching. There are no plans to have AI make decisions about operating a nuclear plant. buff.ly/55tR9nR

Matthew S. Smith reposted

Replying to @0xdaeda1a.bsky.social

When you’re paying healthcare and taxes, you charge more. When your work is seasonal, you charge more. Does that explain election consultants? I doubt it’s the whole thing, but I’m sure it’s part of it. A lot of Americans seem stuck in a 1950s understanding of labor costs, and not just Boomers.

Matthew S. Smith reposted

while you port and emulate games, I ported Jira to my PSP

Matthew S. Smith reposted

The security enhancements related to the PHP programming language and associated testing have been completed, and final checks are now underway. We expect new logins to resume today. Thank you for your continued patience and understanding.

I used to whine a bit about Claude's limits on the $20 plan. Not anymore. Using a ton of Opus 5.5 Extra to make little programs for an article I'm writing, things that take like 15-20 minutes for it to complete, and no problems at all doing this four or five times over the course of a work day.

Matthew S. Smith reposted

Replying to @opinionhaver.bsky.social

how do you write this?! how do you not realize you are the fucking problem here?! you are the one doing things worse! they are better at this than you!

Matthew S. Smith reposted

"we want high speed rail" underground car tunnels? "no, high-sp-" dumpster car? "HIG-" a flying car that's not really flying but farts its way to the ground?

Matthew S. Smith reposted

Replying to @jasonkoebler.bsky.social

It's a net positive that we can decompile games faster than ever! It's a huge win for preserving games in an era of always online DRM, scummy publishing deals, etc. The decomp community has always had random people with no skills trying to "help", I think it'll be fine

Matthew S. Smith reposted

#AI #agents have started finding unauthorized channels for communicating and collaborating. To keep them in check, companies need strong monitoring for out-of-scope behavior. buff.ly/2mG0mV5

the thing I don't get about being on Twitter is that even if you somehow justify that it's the happening place... it's owned by an undeniable bad actor. someone who acts in zero faith. you'd have to expect everything you do on the platform will be used against you if you cross a line with Musk

Matthew S. Smith reposted

My kids have always been disappointed that Super Mario Bros. for NES doesn't have two-player co-op like 21st century Mario games Today I got Claude Code with Opus 5.5 to make a 2P simultaneous mod. It uses the mapper for SMB3, and you can pick Mario, Luigi, Toad, or Peach. Works on a real NES

It's interesting to see the difference in apparent attitude towards AI in Japan vs. America. I was just shopping at Lawson's and spotted a cute robot head on a bean bun's packaging. The text with it says, according to Google Translate: "AI! Have you thought of it?"

Why is this on the bean bun packaging? I don't know. But I will go out on a limb and suggest that whoever put it on there was not too worried about AI soon killing / enslaving all of humanity.

Matthew S. Smith reposted

Anthropic, Google, and OpenAI have all announced their intentions to start watermarking #AI-generated text. But will this change the meaning or quality of the output writing? buff.ly/n7UPbZi

Something to think about

ponder@ponder.ooo

the AI tools we have today, and therefor the fat stacks of cash the AI companies rake in, only exist because of open ML research. but now they want to pull up the ladder behind them, fence off the frontier of the field; they disparage the very idea of full public access to the latest advancements

I don't know how reflective this is of Google's AI model servicing in general, but Google AI Studio kinda sucks. It doesn't look great and timeouts or service errors are pretty frequent. It wouldn't leave a good impression on me if I was a dev demoing Google's models, that's for sure.

Matthew S. Smith reposted

However they’re designed, age gates undermine civil liberties, reduce safety, and create barriers to internet entry, often at the expense of marginalized groups. We call on the EU Parliament to fix the flawed EU Kids Act proposal eff.org/deeplinks/2...

eff.orgEU Kids Act Won't Keep the Internet Accountable and TrustworthyThe EU Commission draft law to restrict young people’s access to the internet that it presented last week will come at a high cost: it will make internet access contingent on age, expand the use of

I think the complete lack of regulatory or law enforcement action after the various agentic AI hacking incidents is sending a very bad signal in multiple ways. 

#ai #regulation

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I think the AI industry needs to regulate itself, and yesterday. Not because of a doom loop, but because if the industry does not do this, eventually someone else will, and the terms which they enforce are likely to be a lot less comfortable than those the industry would come up for itself.

Oh and one other thing I'll add...it is really bad that the AI industry has set itself up in such a way where the only winning political situation for it is that Trump names himself King of America. Hardly anyone else on the left or right is vibing with the industry. It's very unpopular.

I think the complete lack of regulatory or law enforcement action after the various agentic AI hacking incidents is sending a very bad signal in multiple ways. 

#ai #regulation

It seems to be the stance of the U.S. government, at least, that if an agent does a thing no one is responsible. I am sure, of course, this will only apply to larger and richer corporations.

The AI industry does not I think understand the huge political risk this creates. These situations add the feeling that large companies—big tech is by its nature all very large companies—are acting above the law and corrupt.