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@mtd.coaxion.games
He/Him | Modder of Source. I like cats. 🐱 Head of @coaxion.games, Project Lead of DMC:Refragged. Level Designer for @sinefortress.com
233 followers712 following350 posts
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Happy 20th Anniversary to a very influential game to me, #darkmessiah. My love and support to Arkane, WolfEye, and the many talented devs who catalyzed a child's path into game dev Our work is in their honor, and with that, the CE page is now up for wishlist! More tomorrow 😉 #indiedev #gamedev
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Here's some screenshots of the TF2 map we've been working on! Made by me, @aarmastah.xyz, @bestestbread.bsky.social. mayamogus, ignace, @switchgeer.bsky.social and @rapozadynamica.bsky.social! Workshop page is not out yet, it will come out in the next few months (hopefully) as we finish up the map
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Replying to @dannyodwyer.bsky.social
every game has a human story behind it. the architecture of a childhood home. the crazy new ideas that came into view in adolescence. the relationships they held close, or suffered through. uncovering these personal truths just makes me love games even more. Viktor was an artist. he gave us himself.
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Replying to @goodass.dog
for all the complaining about characters and ultimates, the secret of quake champions is it's just an evolution of the holdables in q3 and the runes in team arena. QC started off as a prototype in quake live where we just redistributed those pickups to characters, and gave them physics changes.
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happy to see QC get its big farewell update too. quake champions was always my favorite quake gameplay wise. i'm also proud to say i came up with the name (and pushed against calling it quake world haha) and the design of athena's hook was my one big brained game designer moment!
Quake Champions has received what will most likely be its final update. All champions unlocked, all battle passes and microtransactions removed, quality of life updates & more. Rest easy, Quake Champions. Despite everything you were still pretty cool in my eyes store.steampowered.com/news/app/611...
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