rogue ⚧

rogue ⚧

@roguespassa.ge

20-something transfem indie game dev she/her https://elerosv.pet https://linktr.ee/elerosv

1.4K followers722 following61 posts

i havent really seen many people talking about Thick as Thieves. a new immersive sim with Warren Spector at the helm? im excited to see more about it im a bit worried about multiplayer but im not writing it off until i see more. itll be interesting to see how they designed it. #thegameawards

obviously i wouldve preferred a singleplayer game, but i also have some excellent indie games to play like #Gloomwood im kinda tired of seeing everything become a hero shooter tho. you can do loadout customization without heroes (like thief tdp did) but hero shooters are whats marketable right now

i love when inspiration strikes and i get super motivated to work on things. i just hope this time around it lasts longer than like, a week right now working on a #Godot plugin to basically have Hammer Editor built in engine for level design #indiegamedev

rogue ⚧ reposted

👥 Bluesky users, we've got one more update for you today: You can now use your itchio subdomain as your Bluesky username. Learn more about it here: itch.io/t/4291217/us... NOTE: to prevent any funny business, this feature is only available for accounts that have spent at least 10 bucks on itchio

rogue ⚧ reposted

We need to sit with the fact that this country has embraced fascism

If Trump wins, as looks likely, it means the economy doesn't matter. Candidate quality doesn't matter. Campaigns don't matter. GOTV doesn't matter A huge fundraising base doesn't matter. None of it holds a candle to a hate filled rich white guy backed by oligarchs and an in-the-tank media.

new instructions for getting the Game Dev labels from @ozone.birb.house #indiegamedev

Trezy@trezy.codes

⭐ GAMES INDUSTRY LABELER INSTRUCTIONS v2 ⭐ The automated labeler is working! Let's walk through the new process of getting a label! 🧵 #GameDev

rogue ⚧ reposted

⭐ GAMES INDUSTRY LABELER INSTRUCTIONS v2 ⭐ The automated labeler is working! Let's walk through the new process of getting a label! 🧵 #GameDev

ok ive been trying out some different capital Ns for the logo of #Nemotia. the rest of the word will be in Rotunda style (see pic 1 for full word). Which capital N do y'all think would work well (or none of these) #indiegamedev #calligraphy

rogue ⚧ reposted

I love limits. Restrictions, rules, constraints- all they do is create a more complex and compelling puzzle for me to solve with a more unique solution. #gamedesign #indiegamedev

All Hallow’s Ben@kosmologyb.bsky.social

One of the things I love seeing about indie dev is when they turn limitations into a stylistic choice I used to see this kind of work in handheld games due to technical limitations and now it’s pivoted to indie stuff due to budget I often think limitations are when developers truly shine

rogue ⚧ reposted

UPDATE: I made a lot of progress on the automated labeler today! It basically works, I’m just trying to figure out how to migrate all the labels from Ozone to the new system. Once I figure that out it’ll be time to launch! I’m hoping to have it done sometime tomorrow. 🙇🏻‍♂️

Trezy@trezy.codes

Okay y’all, I officially cannot keep up with the influx of labeling requests. This is my plan: 1) Pause ALL labeling for now 2) Spend some time tomorrow finishing the automated labeler 3) Catch up on labeling requests as everybody shifts to the new thing

Cliché but Outer Wilds is a fantastic game that I wish I could play again for the first time. I still haven't beaten Echoes of the Eye, so I still have a bit more of that first time experience left.

Citizen Sleeper is one of the best games I've ever played. It hits a lot of things that resonate with me, such as finding a home and community, struggles of living, etc. The first time I played this, I played it for 15 hours straight and cried at the end.

rogue ⚧ reposted

A bunch of atheists becoming Christians because they’re freaked out by trans people is the kind of thing I wish I was studying from 200 years in the future rather than experiencing directly.

If you like CRPGs, check out Cyclopean! I didn't know about it when I started making Nemotia, but it's now a inspiration and I'm definitely gonna be playing it when it releases! #indiegames #indiedev #gamedev

MKSchmidt@mkschmidt30.bsky.social

Just updated the Cyclopean Steam page with the latest screenshots... store.steampowered.com/app/2958790/...

Quote repost with your tools :3 -Godot -Clip Studio Paint -paint.NET -Blender -Ableton Live -Inkscape -Google Docs -Pen & Paper -DaVinci Resolve #indiedev #godotengine #gamedev

Stefano di Pace@stedipace.bsky.social

Quote repost with your tools 🔧 - Unity - Godot - Aseprite - Photopea - Garageband - Blender - Canva - Figma - Notion - Trello - Google Docs/Sheets/Slides/Drive - Notepad & Pen/Pencil

rogue ⚧ reposted

Genuinely excited to see the massive shift to Bluesky. Feels like a real seismic moment. I know it's JUST social media but old Twitter was so instrumental for indiedevs to connect with other devs, share techniques, reach potential players and get publishing deals. Let's get that back.

i ordered a calligraphy pen the other day. i'm gonna practice for a bit but then i'm going to use it to design Nemotia's logo it's going to be Rotunda/Blackletter inspired. i'm going to write it on paper, scan it, then do a digital painting which will become the logo. i'll post here to get feedback

I've been working on the dungeon generation for Nemotia. Implementing Delaunay Triangulation in Godot was a bit of a headscratcher. Also had to relearn Kruskal's algorithm. Generation is getting there but it still needs a lot of work. #IndieDev #GameDev #GodotEngine #Nemotia