there’s really something about republicans triangulating on “fraud”as their big issue while donald trump robs us blind that really triggers me! sometimes i feel like they are trying to drive me insane!
This feels like a player culture swing that has out swung its original context. I remember back in the day the problem (which was common though I suspect perception outpaced reality) was players actively avoiding the plot. Now they were actively doing things, just not what the GM planned.
I have never understood that ever. Like, what do you mean you aren't interested in doing anything, especially pursuing the story, let alone pursuing your own character? It's happened so many times at so many tables; it quite frankly drives me mad
This was usually silly shenanigans rather than serious character plots, but they very often did create memorable stories. That heist adventure was never supposed to happen, the party just decided the quest giver NPC was a jerk and chose to rob him.
And GMs did complain that their prep had gone to waste. So for the sake of social contract, the pressure grew to play along with what was planned. As APs grew in popularity, you weren’t just respecting the GM’s effort, you were respecting their financial investment.
Alright, here’s how I remember it. In the immediate aftermath there really was a broadly held desire for unity in the face of tragedy. But within a day, that desire was actively being subverted by those in power and turned toward jingoistic nationalism.
Minnesotans love our third spaces, we love our special events, we love our little treats, we love Doing Our Civic Duty, and we love anything we can claim is *distinctly Minnesotan* whether it is or not, and the MN State Fair is like the center of allllllllllll those Venn Diagram circles at once.
A few weeks ago, I was telling a friend about the MN State Fair and was like, yeah it's hundreds of thousands of people coming through. And he was like "yeah my local one has that same amount over the time of the fair." And I had to correct him: "no, I mean A DAY."
If you exclude the blown saves, the bad starts, the games where they couldn't get a damn runner in from third, and all the losses, this has been a great Royals season.
Kevin Hassett on Fox News argues that if you exclude the sectors that lost hundreds of thousands of jobs, "you actually had a number that was about plus 100,000" 🙃
The article touches on it, but it’s rarely mentioned how much this trend was a response to how everything before was beige. So much beige.
Cheap, cookie cutter solutions that are misapplied to spaces without thought to the design or architecture are nothing new.
No fuck off we're not calling this "Millennial grey" this shit was dictated completely by boomer retiree house flippers we absolutely had NO say in this
The Uptown I knew is dead. Of course when I was there the story was that Uptown was dead. And now the Uptown that replaced the Uptown I knew is also dead.
My entire time in Minneapolis has been "Uptown is dead, oh the struggles I've seen, Uptown's never been worse." So the idea we should delay this until happy days are here again is a little like promising yourself you'll start eating right & exercising when life stops feeling so shitty all the time.
This is like if Dan Quayle became synonymous with misspelling potato only because he spent all his time as sitting VP talking about how he misspelled potato.
It’s weird because I would have said something like “corporate PowerPoint” instead of “college seminar” if the point is clearing out gobbledygook. In my experience the latter is more about conveying information and the former more about making you impressed by the speaker.
Obama: "What I'm more interested in for Democrats is, do you know how to just talk to regular people like we're not in a college seminar? Can you talk in plain English to folks? And not have a bunch of gobbledygook around it. Just talk like normal people talk. 'The rent is too high.'"
But there’s a part of me that wonders if this is more about the talk that happens in left/liberal spaces that can get tiresome if you spend a lot of time in left/liberal spaces, particularly formal ones. Yeah, the meeting is long enough and now you’re listening to a third land acknowledgement today
That doesn’t mean land acknowledgments are bad.
So much like NYT writers who don’t realize the world doesn’t go to the same parties they go to and aren’t annoyed by the same things that only get annoying if you go to a lot of those parties, I wonder if there isn’t a bit of that going on here.
trying to play peekaboo with my child but he's a European diplomat:
me: where'd daddy go?
baby: we must articulate a post-daddy vision of strategic autonomy
me: peekaboo!
baby: my historic relationship with my father is stable despite recent troubles
On the topic of Twin Cities subways, my truly unhinged dream is a SW-NE route that intersects a bunch of rapid routes. You could even make it lake themed. Harriet/Nokomis/Como/Phalen.
They are talking like traffic engineers haven't been trying - and failing - to fix traffic congestion for the last 70+ years
It's the wrong question to ask
And a good part of the reason we're in the mess that we're in
"No one should expect busy parents to shuttle families around on bikes or Metro Transit in the dead of winter."
As cities, we actually can expect people to make decisions that improve our collective and future well-being—and it's our job to make policies to incentivize that type of decision-making.
SD65 convention is winding down. It was definitely long but props to the team that ran it. The length was mostly due to a big agenda, straddling two CDs, two counties, and a big first timer presence. Glad it wasn’t derailed by a lot of the petty stuff I’ve seen at other conventions.
There are so many programs I use for work where it used to take 30 seconds to click through to the function I wanted that now take 35 seconds because I have to work around a giant prompt for an AI assistant that might save me 5 seconds.
It’s awesome to daily read the news and it’s like AI is going to dry out the planet and tell everyone to commit suicide. And like no one has actually found a good use for it yet. It does literally nothing useful other than making some tasks, slightly more convenient.
Attorneys for CVS and property owner Scp 2005 C21 045 LLC said demolition could complicate a sale and future redevelopment. “At the 11th hour, CVS claims that they have inklings of a plan for this property” Coleman responded. “There’s even now no documentation of the possible buyers of the building"
There are games where the OP’s arguments hold up, but I don’t think PF2 is one of them. Characters can pretty quickly build up a suite of options, we’ll call them Plans A through E. Plans A and B are probably “fancy Strike” and “normal Strike.” But it takes very little investment for Plans A to C
And at the end of the night we all compared notes. “How did you handle the mummy encounter? We got roughed up bad and now three of us are cursed.” “Oh that was a mummy? We were pretty sure it was undead but didn’t know what kind so the cleric turned it and the rogue grabbed the jewel.”
In the moment, the players only know that a challenge was easy, but can’t see if it was luck, an incorrectly built monster, a generally easy challenge, or their choices paying off. It’s typically up to others to give that context.
There are games where the OP’s arguments hold up, but I don’t think PF2 is one of them. Characters can pretty quickly build up a suite of options, we’ll call them Plans A through E. Plans A and B are probably “fancy Strike” and “normal Strike.” But it takes very little investment for Plans A to C
weren’t built for. (To an extent. Bad dice luck is also a thing). What’s often less clear is when the PCs face a challenge that is easy specifically because it plays to their strengths. The challenge where not only are they able to go with Plan A but their Plan A is better suited than another’s
A while back, I played in a LARP that ran multiple parties each event through pre-written adventures. Now these were homebrew games, not published adventures that are designed to a higher standard of making sure any kind of party can beat it. Level ranges were all over the map.
There are games where the OP’s arguments hold up, but I don’t think PF2 is one of them. Characters can pretty quickly build up a suite of options, we’ll call them Plans A through E. Plans A and B are probably “fancy Strike” and “normal Strike.” But it takes very little investment for Plans A to C
But you probably won’t have enough to cover everything. And that’s ok. It’s a matter of preference, but there’s a spectrum between games where a couple very general options can be smashed over and over to resolve 90% of challenges and one with very niche abilities that are simultaneously too
stingy to cover even a majority of them.
At some point you will hit that challenge that the character and/or party just wasn’t built for. And here’s where it moves from a strictly design philosophy question to a GM style and play culture topic. Because it’s clear when you hit that challenge you
There are games where the OP’s arguments hold up, but I don’t think PF2 is one of them. Characters can pretty quickly build up a suite of options, we’ll call them Plans A through E. Plans A and B are probably “fancy Strike” and “normal Strike.” But it takes very little investment for Plans A to C
to be worth using. Certainly better than “IDK, Calvinball something.” And there are educated guesses for the kinds of challenges you might face that can’t be solved by hitting with a sword and so you play the numbers and hope to pick choices that cover as many as possible.
We are bags of wet meat without armor, claw, nor fang. I do not gleek corrosive acid. The reason we’re the dominant species is our intellect and the systems we create with them.
Blue cities should tear up the roads in front of ICE facilities and then start decades of community engagement and input sessions to rebuild them. Let's harness our core competencies.