TheBaseMesh.com

TheBaseMesh.com

@thebasemesh.bsky.social

thebasemesh.com - Public library of of over 1000 free CC0 meshes Run by: Tim Steer - Freelance 3D Artist Support me: https://ko-fi.com/thebasemesh https://www.patreon.com/c/thebasemesh Personal work: https://basemeshtim.artstation.com

278 followers76 following77 posts

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Well, hi all👋 I'm Tim and I run thebasemesh.com It contains 1000+ free 3D assets ready to use for your projects. Oh, and they're CC0 licence! Every model adheres to real-world scale and comes with basic UVs, which'll save you a bunch of time. I really hope you find it useful :) Happy creating 🧡

thebasemesh.comThe Base Mesh | 100% Free CC0 Assets- 3D Models - TheBaseMesh - Every model adheres to real-world scale and comes with basic UVs, so you can get to making those all-important creative decisions faster.

TheBaseMesh.com reposted

IT’S HAPPENED! YOU can finally play Bad Magpie! so what are you waiting for, go and play the demo NOW 🗺️ explore a chaotic and colourful world 🌟 get a glimpse of the mysterious narrative 🔍 discover meteorites and hidden items 🐦 wreck havoc, be a menace play now on Steam & XBOX on PC!

TheBaseMesh.com reposted

Hi, I'm an Art Director & 3D Game Artist Available for hire 👐 I worked on award-winning stylized games Looking for the next project I can contribute to 👀 Please reach out! 💌 boury.charles@gmail.com RT appreciated ✨

TheBaseMesh.com reposted

Little bit of hard-surface practice this weekend. Also gave me an excuse to model a VHS cassette, something I've been wanting to do for for so long! 😊

TheBaseMesh.com reposted

First post intro: I'm a professional games artist with more years than I can count (I'm not good at math) under my belt. I have a YouTube channel dedicated to helping others learn about game art. I have primarily focused on shaders and VFX in Unity up until now. www.youtube.com/c/PolyToots

youtube.comPolyTootsWelcome to PolyToots! This is a tutorial channel for the creation of real time game art. From the perspective of a professional games artist who’s been pushing polys in the industry since mid 2008. L...

TheBaseMesh.com reposted

It’s now 6 months from when I was let go so any shares of that post is very much appreciated. ⬇️

Des Walsh@deswalsh.bsky.social

I have been in the industry 14 years now and have been part of 14 games and many of them and my personal work can be seen on my portfolio and I'm available for environment work in the UK, Here is some work for 4 of them titles. #gamedev #3dart www.artstation.com/pikminman

Been real excited for this one!

SpaghetMeNot@spaghetmenot.bsky.social

Stealth releasing normalMagic in early access 🤫 For those eager to have a play with it: spaghetmenot.gumroad.com/l/normalmagic Full release is planned for August, documentation and videos will be ready then 🗓️ #normalMagic #b3d #geometrynodes

It's been amazing to see Sam develop over the last couple of years. His latest piece especially is 👌

samf3d.bsky.social@samf3d.bsky.social

Kickstarting the new Bluesky account with a bit of portfolio. What do I do? I create 3D environments for games 😎👍 I'm on Artstation too! samfereday.artstation.com #3d #unreal-engine #blender #gamedev

TheBaseMesh.com reposted

I changed the way I work a couple of months ago to follow this advice, it made a big difference and my productivity went up by miles. (I don't know who made this image, if you do, let me know so they can be credited)

TheBaseMesh.com reposted

Hello! I'm a children's book illustrator who loves to draw fun characters and the worlds that they live in 🌟 You can see more of my work here: www.rachelsanson.co.uk I'm ready to jump in to some new projects, and shares help me out so much 💜 #art #illustration #kidlit #kidlitart #publishing

I love the vibrant world of Crescent County, and it's inspiring to see the Electric Saint team work their asses off to get their passion project made. Wishing you all the best with the campaign 💜

Anna Hollinrake 🌤️@annahollinrake.com

⚡ CRESCENT COUNTY IS DOING A KICKSTARTER!! ⚡ 💫 A painterly, witch-tech island to explore 🎁 Make deliveries by day, street race by night 😘 Drama! Motorbrooms! Kissing!!! ⌚ Launching in MAY 👇 SUPPORT INDIE GAMES! FOLLOW OUR KICKSTARTER!! 👇 www.kickstarter.com/projects/ann... #gamedev #indiedev

TheBaseMesh.com reposted

I’m now available for work so giving this collection of personal work a bump. Any and all shares are deeply appreciated right now and portfolio link in the bio. Cheers and hope you’re having a great day.

Des Walsh@deswalsh.bsky.social

Hi I'm Des and I do prop and environment art in the games industry and here is a collection of some of my personal projects.

Scanned this Cast of Belvedere Torso yesterday - despite a relatively quick scan with sunlight beaming through the window, I was impressed at how much detail was captured. Taken at Jackson Tile Museum in Telford Scanned using Scaniverse app for iOS #3d #photogrammetry

So cool, thanks for the tip 👍 Realised I haven't actually tried this in Blender before and can already think of quite a few useful applications!

That Guy Mike@thatguymike.bsky.social

Im sure many 3D artists know you can transfer normals from a sphere to get softer and smoother looking trees, but did you know the same process can be used for other visual tricks like stylized fur, clouds, or even blending low-poly objects together? Its a real versatile trick.

Rather than 'unlocking' normals as shown in the Maya vid, I had to do the inverse (maybe there is a way to do the same, but hey, it works!) Assigning the 'connecting' verts to a Vert group which is then plugged into the Data Transfer modifier.

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I'm not sure which of you need to hear this, but: If you push yourself to your limits and burn out for a company, you are trading years of your future productivity for minor gains in the present. Burning out will _fuck you up_, it's like brain fog or depression, and it takes years to recover

Was notified on my Discord that the 'Saw' ZIP file was linked to the incorrect model, this has now been rectified! If anyone comes across any issues whilst downloading an asset from the site, please let me know :)

TheBaseMesh.com reposted

✨I am still looking for work after my layoff ✨ - I am an environment artist in Sweden, but willing to take on adjacent roles if my skillset applies - I have 3 years of professional experience - I freelanced for one year as a 3D artist - I have been doing 3D for 8 years