Avin Zarlez

Avin Zarlez

@zarlez.com

Mother, Advocate, Staff Technical Marketing Engineer at Arm Pronouns: She/They https://www.avinzarlez.com/

78 followers67 following195 posts

Avin Zarlez reposted

Stoked to join Michael Gamble + @zarlez.com from Arm, and Paul Gaboury (Maxon) for a live webinar where we chat about the Windows on Arm ecosystem and porting apps to run natively on WoA. Drop by to watch and have your questions answered. developer.arm.com/laptops-and-... @armdeveloper.bsky.social

developer.arm.comBuild Native Apps for Windows on Arm Webinar | Arm DeveloperJoin Arm, Microsoft, and Maxon to learn how to build and port native Windows on Arm apps using developer tools, practical guidance, and insights from ZBrush.

If you haven’t listened to the whole album in a long time, I’d recommend. “Invisible kid, got a place of his own, where he’ll never be known, inward he’s grown. Invisible kid, never see what he did, got stuck where he hid, fallen through the grid”

The quote I'll pick: "If I hadn't been born a woman, I would have been a drag queen." -Dolly Parton I'd highly recommend @lindsayellis.bsky.social's excellent video on Dolly Parton, which was posted on YouTube today: youtu.be/uJuKN0chAZk?...

youtu.beYes, Dolly was Actually That GreatYouTube video by Lindsay Ellis
Garrett M. Graff@vermontgmg.bsky.social

One way you know Dolly Parton lived life the right way: I don’t think anyone’s going to get fired for accurately quoting Dolly Parton today.

Avin Zarlez reposted

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Dependabot updates now wait three days before making pull requests. This is a good fix that balances quickly getting patches out there, but also making sure if an update breaks something or was compromised has some time to pull it back before wide adoption. github.blog/changelog/20...

github.blogDependabot version updates introduce default package cooldown - GitHub ChangelogDependabot now waits until a new release has been available on its registry for at least three days before opening a version update pull request. This cooldown is now the…

Avin Zarlez reposted

finally finished this and i can easily say i was on the edge of my seat for the entire 5 hours. noone is better than baume at imbuing his meticulously researched nonfiction with narrative and emotional pathos and this is far and away his magnum opus

I feel like this policy is a really good balance. Stop no human involved agents making PRs and forcing maintainers to act as promoters in reviews. Force a human to take accountability for every PR, and nourish that relationship. But also allow agentic code when it is tailored, useful, & disclosed.

Godot Engine@godotengine.org

For years we have been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont...

I am "only" 2 hours into this masterpiece of a YouTube essay, and I already can highly recommend it. Think of this as a documentary mini series, learn some queer history. It's worth your time youtu.be/m4F2ozwvybw?...

youtu.beInside the Marriage WarsYouTube video by Matt Baume
Matt Baume 🏳️‍🌈@mattbaume.bsky.social

Need something to listen to while you tackle a big project? Allow me to keep you company with five hours of twists and turns in my latest video: www.youtube.com/watch?v=m4F2...

I am really interested in learning more about the new Lore version control system made by Epic Games. I like a lot that it is fully open sourced and backed by a major player. Anyone I know have a chance to play around with it? lore.org

lore.orgLearn about Lore: next-generation open source version controlMaintained by Epic Games, Lore is designed for unprecedented scalability of both data and teams. It’s optimized for projects that combine code with large binary assets.

Avin Zarlez reposted

Listen I don't want to see NSFW content on my feed and also I want people to be able to post, discuss, celebrate, and support NSFW content without their whole account being shadowbanned by puritanical tech bros trying to kick us back a century or two. These two positions are entirely compatible.

Avin Zarlez reposted

v1.0.0 of @icons, my icon library for #Godot developers, is now OUT! 🎉 🔣 400 icons designed to fit with the default editor icons ; 🎨 available in all 4 node colors (default, 2D, 3D, and control) ; ⚖️ free & open source! (MIT license) i hope they'll be useful to you! :) github.com/Voxybuns/at-...

github.comGitHub - Voxybuns/at-icons: Open source icons for custom Godot nodesOpen source icons for custom Godot nodes. Contribute to Voxybuns/at-icons development by creating an account on GitHub.