Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
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Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
1.2K reposts5.6K likes
From a programming perspective, GDScript is so fun to use. Much nicer syntax compared to C# and you can literally drag objects from the scene into the code editor to get their reference. The way Godot's scripting section integrates with the rest of the engine makes me never want to go back to Unity.
but the awesome part of godot being godot is you can (with a bit of extra effort) remove parts of the engine you don't need, e.g. if your game is entirely 2d you can just not include the 3D part of the engine in your game! (docs.godotengine.org/en/stable/tu... for those curious)
I guess we will never know. But from when I have seen bots drop comments, then their accounts no longer exist 5 minutes later... I know when it walks, talks & smells like a duck.
Sure, it's such a minority that they don't fit into one Steam curator account... store.steampowered.com/curator/4132...
Next year I'd like to see a @defold.com option in the survey :)
@gamemakerstoolkit.com I also used Godot for my [attempt]. Unfortunately I procrastinated and had to learn the tools during the actual jam, so coupling that with that I didn't cancel my usual weekend plans I never stood a chance of finishing a prototype. I'll keep working on it and put it out […]