Albert · Trails of Suebia

Albert · Trails of Suebia

@albedood.bsky.social

Solo dev making Trails of Suebia — classic RTS in a fresh coat. Chop wood, put up a town, take the field. Wishlist: https://store.steampowered.com/app/5263100/ Demo: https://devrowinteractive.itch.io/trails-of-suebia https://discord.gg/Eq6xBykrN9

1.5K followers1.4K following543 posts

Albert · Trails of Suebia reposted

Every unit and tower in HARDPAN is build with Blender and has been remodeled based on new sketches. Last week all eight were rebuilt, and the towers now sit into the roof and face the street. Which one would you build first? #indiedev #gamedev #unity #osm #indiegame

Albert · Trails of Suebia reposted

we just dropped microlandia 2.2.4 and this time we overhauled the entire public transport management. it’s now presented with a clean design with colored lines like you see on real transit transit diagrams! and there’s a lot more #citybuilder #indiegame #pcgaming #steam 🧵

Albert · Trails of Suebia reposted

I got the hurt animation in for Trasasaur! So instead of insta-killing it, you can now kinda bug it for all eternity. Penzin kept it's ability to just sit on Trasasaur's back and take a rest. Not sure how I'm gonna handle that once Trasasaur can deal damage though #gamedev #indiedev #wip #oc #godot

Albert · Trails of Suebia reposted

Small change to the layout, now the level is shown at the bottom and stats are listed with bullets. #indiedev #solodev #gamedev #godot #wip #projectvs

Albert · Trails of Suebia reposted

Nobody painted this light: every sprite casts a shadow and mist settles in the low ground, one week after the playtest. Music: Rising Hero by HoliznaCC0 (CC0) #IndieDev #RTS #Multiplayer #StrategyGame #PixelArt

Albert · Trails of Suebia reposted

One of the great things about a deterministic game is that you can have your playtesters send you replays when something "cool" happens #gamedev #indiedev #solodev #pixelart

Albert · Trails of Suebia reposted

Something lives in the dark: moths. They fly out grey to your silos and turn the color they drink. A laser of another color pops one and it drops what it drank. Or light a lamp: fed moths circle it. zaphox.itch.io/refractory #ScreenshotSaturday #gamedev #indiedev #indiegame #godot #gaming

Albert · Trails of Suebia reposted

Devlog: "EXPLORER". Purple Mountain's. I wanted a rough, stylish landscape in the style of Virus/Zarch on the Amiga. #gamedev #spacesim #indiedev #spacegame #thsExplorer

Albert · Trails of Suebia reposted

Some requested features added: volume setting and run difficulty visibility #roguelike #cards #megaman #gamedev #indiegame #godot

Albert · Trails of Suebia reposted

Progress on doom like game is going well. Here's some footage of the gameplay prototype so far #indiedev #gamedev #pixelart #godot #progress

Albert · Trails of Suebia reposted

Did some UI/UX Improvements from tonight on Logistik c: Before/After on Planned trains list (the background is still blurry/transparent but not in this specific example): #solodev #indiedev #indiegame #gamedev #train 🧵 (1/?)

Albert · Trails of Suebia reposted

I ignored performance a lot; but running the game on Android and browser reveals quite some bottlenecks. So I have to look into that. Not using an engine means this is up to me to take care of. Not that I am good at that, but at least I could improve a few things. #gamedev #indiedev #solodev #raylib

Albert · Trails of Suebia reposted

Farms are now easier to plan and manage ✨ We added a new grid overlay shader with a subtle pulse effect and Norse-inspired details, making it feel more organic while helping you line up farms, gardens, beehives and more. #gamedev #indiedev #citybuilder

Albert · Trails of Suebia reposted

just spent 2 hours trying to figure out why the save system was not picking up the inventory thankfully i managed to get it sorted in the end #Godot #IndieGameDev #WhyDoITortureMyselfLikeThis

Albert · Trails of Suebia reposted

I think I started making this sandbox only because I wanted to recreate where I used to go during the summer as a kid. I added parks and monuments to the little sandbox. #gamedev #indiedev

Albert · Trails of Suebia reposted

The gameplay is done, so now it's time to make it look like a game 💡 I added spot lights, volumetric fog, glowing spike pits, coloured door lights and emissive columns in Unreal Engine 5.8. Adventure Artist Devlog #6 👇 #UE5 #gamedev #indiedev

Albert · Trails of Suebia reposted

A difficult part of showing my progress is how hard it is to show it. "Euphoria _" is one button but secretly 12 attacks, I made my move data able to input another attack allowing for any attack to be a side effect instead of coding each effect. #gamedev #indie #rpg

Albert · Trails of Suebia reposted

5 years of game dev evolution in 22 seconds. Here's how Shroom and Gloom looked across 5 different eras, going from game jam to Early Access. #gamedev #indiedev #indiegames #videogames

Albert · Trails of Suebia reposted

Working on the dark ice for our game! Tested the door in-engine today with a shader I made. The top 2 pics are in #Blender, bottom right is in #Godot Don't mind the ominous duck for now 🦆 o=o #ShoesInTheFridge #SitF #GameDev #b3d #noGenAI

Albert · Trails of Suebia reposted

I fixed sooo many stupid bugs during last week, oh boy 😅 Now something more appealing: added flies cloud and replaced outlined highlights in favor of proper highlighting 🤓 How about... spiders next? 🤔 #gamedev #solodev #indiedev

Albert · Trails of Suebia reposted

Been a little bit too focused working on a falling blocks prototype, and before I knew it I ended up turning it into a full on project. What if you could clear blocks by linking a color all the way from one wall to another? #gamedev #indiedev #solodev #godot #pixelart

Albert · Trails of Suebia reposted

Game Journal #025 - Been working on a completely new upgrade tree. It’s more in-depth now, with more interesting choices instead of just being a bunch of stat upgrades. #indiegame #gamedev #indiedev #pixelart

Albert · Trails of Suebia reposted

I'm working on an Armory Crafter tutorial 🛠️ I will talk about ID Masks / Color ID Maps, used in Armory Crafter to isolate different parts of a model and apply materials and texture details to specific areas. #ArmoryCrafter #gameDev #indieDev #Godot #Unity #Unreal

Albert · Trails of Suebia reposted

Weekly Dev Log #14 Light blue or red? I can't decide. I like the light blue one because Eric the fish is easier to spot. But the red one fits more with the red dashboard at the bottom of the screen? #gamedev #indiedev

Albert · Trails of Suebia reposted

Now I have my Full on Running animation working (Speed run fun awaits!😈). Player walks then when tapping forward twice to hold he can run with extra speed and change in animation. The footsteps of the running may change. Its a place holder for now #Gamedev

Albert · Trails of Suebia reposted

Trying out a little digital TCG style card rendering for another project I've been working on. Having some fun with shaders, been really enjoying working with this! Next up gonna try to push the parallax more and see how it feels. #godot #godotengine #indiedev #gamedev

Albert · Trails of Suebia reposted

GAME 710 – Week 2 Dev Log This week, I continued planning my A1 Set Dressing project. I refined my reference board and decided to focus on a dark medieval ruin environment with fog, wet ground, and water. #GameDev #UnrealEngine #EnvironmentArt #LevelDesign