Executive Koala

Executive Koala

@executivekoala.bsky.social

He/Him, play Chrono Cross, retired bird phrenologist, amateur translator, 52.7% of STEM Against Genocide https://koalatl.neocities.org/ https://www.youtube.com/@STEMAgainstGenocide https://www.backloggd.com/u/Executive_Koala/

187 followers664 following600 posts

At the risk of posting like one of *those guys* (though I definitely am kinda one of *those guys*) I long for the day that FromSoft will let Miyazaki do some real shit like AC4A or Demon's Souls but I don't think it'll ever come again unfortunately

Executive Koala reposted

Today’s my birthday! It’s been a hellish year but I’m hanging in there. I’d love if people checked out my podcasts for my birthday, or maybe shared some of their favorites with their own followers. I have bunches!

Emmeline@shirokumahi.me

A new VoIP Life for all $10+ patrons! I’m joined by @yerfriendmolly.undertow.cards to weigh in on the characters of FE: Fortune’s Weave as shown to us by @poyfuh.bsky.social and it turns into two and a half hours of yapping! Enjoy! www.patreon.com/posts/173386...

I will elaborate on the Chrono Cross connections (one obvious, one not as much) in the SAG episode when it comes out in like 5 months, please look forward to it lmao

Executive Koala@executivekoala.bsky.social

94. Zero Parades: For Dead Spies (2026, Video Game) A great game that is both mired and elevated by production controversies. It's kinda Chrono Cross-core, in *two* directions. The voice acting is phenomenal across the board. The narrator is a delight and I could listen to Mel probably forever

Executive Koala reposted

Abbot: I hate gay Halloween they have these peculiar costumes Costello (or maybe abbot I don’t remember): such as what ? Abbot: there’s a dame who dresses like fujoshi infographic with the tank top Costello: it’s the 1930s or 40s idk what those words mean

Executive Koala reposted

The more i see stuff like this from people heading projects the more i think that the ability to actually hit send on a work, warts and all, is a skill that is necessary lest the allure of "perfect" eat everything and everyone you love

John Michonski@john.gamesline.net

Reading this Famitsu interview Uchikoshi did and it seems that the reason the Crash Keys game was canceled was because *Uchikoshi* wanted to use AI, not the publisher. This snippet is driving me nuts. Makes all the posturing with Hundred Line read extremely shallow.

Executive Koala reposted

Executive Koala reposted

The man was an honest-to-god genius, a true vocal chameleon, an incredible talent, should have had decades ahead of him. An incredible tragedy.

ToonHive@toonhive.bsky.social

Eric Bauza has sadly passed away at the age of 46, his family confirms in new Instagram post.

Been turning Romeo is a Dead Man over in my head again recently. Suda might be a little old, a little washed, and a little too into Rick & Morty and UE5. But he also made J. Edgar Hoover the grand villain of spacetime so who can say if it's good or bad.

Executive Koala reposted

NBC News@nbcnews.com

A Florida man was found dead in his home during a welfare check in July 2022. Weeks later, one of the officers who discovered his body moved into the home and spent years impersonating him, according to investigators.

Executive Koala reposted

Replying to @ponett.dog

which is a sentiment i actively see people express on here all the time. all the posts about how they've already got enough new games for a lifetime and might stop buying more, or they're just going to emulate ps2 games forever. don't let the slop make you afraid to engage with new art at all, man

Executive Koala reposted

Ended up writing a lot more, oops.

Executive Koala@executivekoala.bsky.social

93. Castlevania: Belmont's Curse (2026, Video Game) An aggressively "Fine" game. Like a weird blend of Dead Cells, Circle of the Moon, and CV4 endgame. Castlevania's very own Metroid Dread (affectionate *and* derogatory) shoutout to making Portrait's story like 10x funnier lmao

Executive Koala reposted

FFXI looking this damn pretty at 25 years old is genuinely a remarkable testament to its absolutely solid art direction and genuine love that went into its creation

Executive Koala reposted

Replying to @gloombreaker.bsky.social

the devs seem to have learned from other castlevania games that medusa heads move in sine waves, but they seem to not have learned why

Executive Koala reposted

I've said it in other words but Angeline era is about the joy of walking into a costco and seeing this and moving on with your life, while checklistvanias feel a bit more like checking off all the food stalls to eat at in a disneyworld

🧚ANGELINE ERA!!👼🏼 Now Out!@angelineera.bsky.social

Thank you! We deliberately designed AE to contrast against the checklist-focused exploration of metroidvanias, in favor of something less guided, and more about players making meaning from "being in the middle of what is happening in the world even if confused" vs. "uncovering what happened"

Executive Koala reposted

最後の「永遠の円環」を演奏しているのはなんと光田さんだったんですよ〜!当時の光田さんの演奏にぜひ耳を傾けてくださいね。物語付きのCDはAmazonなどで発売中、音楽は各種ストリーミングサービスで配信中です!mau 『kiЯitɘ (キリテ)』購入&配信サイト一覧🔽 procyon-studio.co.jp/special/link...

Executive Koala reposted

fuckkk i accidentally launched an arg with my studio closure announcement and now everyone is decoding ciphers instead of helping me fuckkkkkkk

Executive Koala reposted

Just in time for the Halloween season, this week we have a Resident Evil interview from 1999 with director Shinji Mikami! He talks about his early Disney games, Sweet Home, Romero's zombie movies, and the kind of horror he wanted to explore in Resident Evil. shmuplations.com/residentevil/

shmuplations.comResident Evil – 1999 Developer Interview - shmuplations.comThis spooky Resident Evil interview with creator Shinji Mikami originally appeared in the January 1999 edition of gM magazine.

Executive Koala reposted

#PortfolioDay I'm Delta!! I'm a trans artist from Canada that likes character design and illustrations. I like cute girls, robots, and cute robot girls. You can follow my vgen.co/peachdelta or contact me for bigger projects at delta.elizaw@gmail.com :]