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I fucking did it!!! I cleared Final Fight on just a single credit!!! #FinalFight #CPS1 #Normal #1CC youtu.be/DPo07FsBSOU
Mason
@finalmasonry.bsky.social
Home arcade rat. Beat ’em up disciple. 1 coin crusader.
82 followers57 following170 posts
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I fucking did it!!! I cleared Final Fight on just a single credit!!! #FinalFight #CPS1 #Normal #1CC youtu.be/DPo07FsBSOU
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One thing I’ve been thinking about regarding this video and a lot of Blader’s crit is how it is openly working through ideas and problems and intellectual gaps in real time. As someone who has a problem sharing crit out of perfectionism, it’s something to really admire and take inspiration from.
www.youtube.com/watch?v=UAz1...
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I cleared all routes of Mega Man: The Power Battle and Mega Man 2: The Power Fighters (arcade)! They're short boss rush games where you fight new versions of classic Mega Man bosses. They're a ton of fun, they're no harder than console Mega Man and they have co-op! www.youtube.com/watch?v=bMj0...
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Replying to @cassmakesgames.bsky.social
would have turned me into an arcade game fan if you went back in time to when i was 13 and gave me a copy. without you having to tell me which mode to play, or what a 1CC is, or that you promise that having to repeat the same stages every time you die isn't that bad etc
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i wanna get into final fight sometime because everyone who plays it for 1cc seems to be like holy shit this is one of the best games ever made
Painful review of the Capcom Beat 'Em Up Bundle on Steam that really highlights how destructive the continue system was to people's perception of arcade games. The beat 'em ups mentioned play wildly different from one another if you're actually trying to survive on 1 credit.
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Replying to @xxgr1llmast3rxx.bsky.social
It's for the benefit of sweats too, literally who the fuck wants to explain for the 50000th time what 1cc's are and why they're valid when giving a game rec, or god forbid talking about how scoring isn't a relic. Over a decade of this bs and the needle barely moved
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Replying to @almondapoc.bsky.social
How do you think ppl who view them as mindless button mashers change their mind? There's nothing hypothetical about this person, a huge chunk (most?) current bmup fans were that person until they either tried to 1cc or it was forced on them in Fight N Rage, SOR4, Final Vendetta, whatever
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Replying to @tttttsd.bsky.social
They aren't going somewhere they already left, and games esp arcade games with continues are unique compared to other mediums because they don't automatically impress themselves upon u like a song or film would - they require cultural understanding of the structure to work in the most relevant sense
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Please help if you can 🙏🏽 Juliet is a kind and passionate person. She helps connect trans folks in the gaming space and could use some help. Trans women have such a hard time, and this moment in time is especially tough for trans folks. Give if you can.
It's gotten worse. I no longer have food or shelter. Please help. #MutualAid #MutualAidBoost #MutualAidVoid #MutualAidRequest #MABoost #MAVoid #HelpSky #FundSky #HelpFolksLive2026 #KeepFolksAlive #HelpFolksEat #LGBTQMA #LGBTQMutualAid #FoodAid #UrgentNeed #Homelessness #PleaseHelp #Crowdfund
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ANOTHER SPOOKY 1CC FOR OCTOBER. CASTLEVANIA: BLOODLINES. EXPERT MODE. NO DEATH. youtu.be/Q6D_LVonCMU?...
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Replying to @finalmasonry.bsky.social
I think that’s because in a normie’s mind, you’re supposed to play through the entire game only once and with as minimal resistance as possible, and whatever exists “outside” of that easy single playthrough experience is sort of optional. Like campaign vs VR missions in MGS
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KEEPING IN THEME WITH THE TIME OF THE YEAR. GHOULS ‘N GHOSTS. NO DEATH. Didn’t think I’d get this one as fast as I did. youtu.be/ejm70igda2k?...
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Here's my commentated 1CC of Final Fight (arcade) with Haggar on the hardest difficulty! It's immediately become of my favourite games of all time, so give it a try! www.youtube.com/watch?v=VUwx...
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Replying to @cassmakesgames.bsky.social
whenever players use a trick like this (or like a boss loop etc) in an arcade game, i often see non-players assume that the trick must be the only way to defeat an otherwise unfair challenge. so i figured i'd show that this section's intended difficulty is still in line with everything else.
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i joined Edvard and Ludvig on episode 69 of their podcast, talking about designing, playing and programming arcade-style games! check it out! www.youtube.com/watch?v=6G1g...
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