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Matthias Schmidt
Matthias Schmidt
@flownepp.bsky.social
Contract Material Artist | 18+ years in the games industry | Ex-Level Designer and 3D Artist | Award winning modder | Leipzig, Germany www.artstation.com/steppenwolf www.fab.com/sellers/STW_Shop
2.1K followers2.6K following412 posts
Matthias Schmidt reposted
My erosion filter is out! Video, blog post, and shader source. It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks. Explainer video: www.youtube.com/watch?v=r4V2... Companion blog post: blog.runevision.com/2026/03/fast... #ProcGen #vfx #GameDev
Matthias Schmidt reposted
This is the first game that i have discovered via bsky exclusively. Really enjoying it so far. Reminds me of the sections in Death Stranding when you climb some mountains.
Time to climb! Cairn is available now. Mount Kami awaits, unconquered. This is what you trained for: fight for every meter of the climb and rise to the challenge.
Matthias Schmidt reposted
Retro Textures 1 is out now! 🎉 Completely free to download and use in any of your projects. Includes 115 textures like walls, floors, windows, doors and much more! kenney.nl/assets/retro... (no tracking, no ads, no sign-up, etc.)
Matthias Schmidt reposted
Matthias Schmidt reposted
"Vous n’êtes sûrement pas passés à côté de cette simulation d’escalade aussi réaliste que punitive." "I'm sure you've heard of this climbing simulation thats as realistic as it is challenging." Thanks @psinsidefr.bsky.social ! Hard core climbing, coming up!
Matthias Schmidt reposted
Matthias Schmidt reposted
Matthias Schmidt reposted
Hey #portfolioday Good timing! After 15 years at @ubisofthalifax.bsky.social I today opened myself up to new (mostly remote) work opportunities. www.artstation.com/caponeart
Matthias Schmidt reposted
Matthias Schmidt reposted
Matthias Schmidt reposted
Matthias Schmidt reposted
Matthias Schmidt reposted
Matthias Schmidt reposted
Matthias Schmidt reposted
Matthias Schmidt reposted
Matthias Schmidt reposted
Matthias Schmidt reposted
This software is very fascinating. I think it would be cool for learning or as a tool to have somethings for shaders/materials that sits inbetween scripting and visual scripting. www.youtube.com/watch?v=GWXC...
Matthias Schmidt reposted
The vibrant magnificence of #Earth: 22 breathtaking images from the 2025 #Landscape #Photographer of the Year awards. #landscapephotography #photography Be sure to take a look at all the amazing #photos by following this link: www.popsci.com/environment/...
Welcome (back) to everyone who will give bsky a(nother) go! Remember to curate your timeline for the things you really care about to make it nice and cozy here. Subscribe to lists, feeds and block lists. Use mute words for things that mess with your timeline (unlike Twitter they actually work here).
Matthias Schmidt reposted
Matthias Schmidt reposted
1/n 2 NEW epic images of Phobos over Mars just released by @esa.int Mars Express This view is especially striking, with Phobos between the Tharsis volcanoes and Noctis Labyrinthus–Valles Marineris Full resolution 300MP(!) & info on: flic.kr/p/2rMW4so Credit: ESA/DLR/FUBerlin/AndreaLuck CC BY 🧪🔭
Matthias Schmidt reposted
Matthias Schmidt reposted
My professional artists peers! We got a survey request! Researchers at the University of Carnegie Mellon is doing a research to see how generative Al has (or has not) impacted your work and/or sentiments in the industry. Folks in creative fields only, please consider filling this out 👇
Yesterday was my 47th birthday. 2025 was maybe the worst year of my life. Struggled to find good work, had a very bad experience. The gig for Adobe saved the year professionally but coincided with my nephew nearly dying in a horror crash. He was in a coma and lost a leg. Not sure what 26 will bring.
Matthias Schmidt reposted
Finally took the time to start my serie about art fundementals applied to Material creation. This part 1 is about Art Direction, let me know what you think of it. Cheers ! #Texturing #Art #theartoftexturing
Matthias Schmidt reposted
A while ago, I asked people on bluesky to tell me the name of the movie Koyaanisqatsi without looking up the spelling. I made a musical algorithm based on the answers. I figure I owe you a demo of what it sounds like! It's for my game Rhytm Doggo: store.steampowered.com/app/4090240/...
Looking for the name of a movie. IMPORTANT: You must NOT look its spelling up It's a 1982 non-narrative documentary-like film that mixes slow-motion with time lapses, first scenes of nature, then scenes of cityscapes and people Your answers will drive an algorithm in my adaptive music software