GlitchedLizard (GameDev)

GlitchedLizard (GameDev)

@glitchedlizard.neocities.org

Variety game dev. Really loves Mega Man Legends and Sonic Heroes. Other games are cool too I guess. Fuck AI.

963 followers205 following940 posts

Pinned

It's still got a long ways to go, but #RogueRobotRavager has procedural dungeon generation set up now. Very pleased with the results so far, but definitely need to tweak a lot and make more rooms and variations. #gamedev #indiedev #megamanlegends #indiegame

Think I might do another Halloween costume for Rogue this year.. I need to get weapons working with custom color palletes anyway, and having more than two to work with would be nice.

GlitchedLizard (GameDev)@glitchedlizard.neocities.org

HAPPY HALLOWEEN EVERYBODY! As a (somewhat late) celebration, here's Rogue's Halloween costume in Rogue Robot Ravager!

GlitchedLizard (GameDev) reposted

I already reposted this, but felt it deserved a quote repost. I know I’m going to be in this game, so maybe I’m a bit biased, but I’ve also assisted in some testing, and I can 100% assure any Mega Man Legends fan that RRR is going to be something special. I’ve been jonesing to test more for weeks.

GlitchedLizard (GameDev)@glitchedlizard.neocities.org

It's still got a long ways to go, but #RogueRobotRavager has procedural dungeon generation set up now. Very pleased with the results so far, but definitely need to tweak a lot and make more rooms and variations. #gamedev #indiedev #megamanlegends #indiegame

GlitchedLizard (GameDev) reposted

Replying to @thundertyranno.bsky.social

I know the vast majority of us want more Legends, but absolutely not like this. In a series sonl steeped in love and care and artistic talent, just please don't engage with AI assisted decomps or other projects.

GlitchedLizard (GameDev) reposted

Hey Mega Man community - I got recommended a Mega Man Legends 2 decomp on YouTube just now. I always check decomps to see what is or isn't AI. This one wasn't even hard, the guy promoting it just says it is right in the description. Gentle plea: don't play it. Don't disrespect Legends like that.

GlitchedLizard (GameDev) reposted

Explore Mega Man Legends 2 maps, levels and models in the browser! Mega Man Legends 2 (PS1) added to the library: Mega Man Volnutt, Roll, Tron Bonne, Servbots, Reaverbots and bosses with animations, islands, towns, ruins and Flutter's rooms, in-game sky.

GlitchedLizard (GameDev) reposted

Now that Steam Next Fest has started I want to remind everybody to not give games with AI any attention, to help you with this you can download this neat extension that will make it A LOT easier to filter through the slop! github.com/seeeeew/aiwa...

github.comGitHub - seeeeew/aiwarningforsteam: Browser extension to increase the visibility of AI Generated Content Disclosures in the Steam store.Browser extension to increase the visibility of AI Generated Content Disclosures in the Steam store. - seeeeew/aiwarningforsteam

GlitchedLizard (GameDev) reposted

not so long ago, i followed a mega man legends decomp project with bated breath. now there's what looks to be several slop recomps out there and i have no interest in *any* of them. the scene has become a swamp. :/

Taka@takarikka.github.io

with the sunsetting of decomp.dev, people really need to come to terms with just how much damage vibecoders have done to our community and OSS in general. encounter is a fellow dusklight dev and friend, and seeing people treat him as replaceable in the scene is upsetting.

GlitchedLizard (GameDev) reposted

Replying to @helldude.bsky.social

oh you made the computer sound like a guy? it can summarize answers really fast? well life-giving liquid just falls out of the sky and a delicious tomato can just appear magically out of dirt. id say "but your thing is cool too" but id be lying. your thing is dumb as fuck compared to a tomato

GlitchedLizard (GameDev) reposted

I launched my own site today!! www.vgcartography.com all my game maps hi-res, links to videos, and i'm moving any commentary from my blog to get everything in one place free w/o login. tried to make it really easy to use. browse the catalog and gimme feedback!!! 🗺️👀🌐

GlitchedLizard (GameDev) reposted

people are always saying anti-AI arguments don’t understand the full nuances of the technology. which is correct. but only because it stole everyone’s work, exists solely to get you fired, has made the entire internet unusable and has been forced on everyone without consent

GlitchedLizard (GameDev) reposted

Replying to @headfallsoff.com

on some level, you have to accept that yes, people are reacting emotionally without doing detailed research but really you can’t blame them or stop them. this was some bullshit not a single one of us had to think about three years ago and now it’s making shit worse in like most daily interactions

GlitchedLizard (GameDev) reposted

I do not like this gen AI I do not like what it implies I do not want it in my art I do not think it makes you smart I do not want it in my games I do not like its goals and aims I do not want it in my books I do not like the way it looks I do not like it, I don't care I do not want it anywhere

GlitchedLizard (GameDev) reposted

Reposting an indie project whenever I feel like a certain Rockstar release is over exposed 6/?

GlitchedLizard (GameDev)@glitchedlizard.neocities.org

Making a little more progress on some of the necessities for #RogueRobotRavager, like enemy drops and chips that modify shot behavior beyond just stats. Have a peek at Scraps (the in-game currency, literal metal scraps dropped by Witherbots) and the Spiral Shot chip! #gamedev #megamanlegends

GlitchedLizard (GameDev) reposted

Sarah Natochenny says animated films don’t need celebrity voice casts to succeed, praising James Ortiz’s performance as Rocky in ‘Project Hail Mary’: “You don’t need them, and people will go see a great movie, regardless of whether a celebrity is in it.”

GlitchedLizard (GameDev) reposted

Take a break from being depressed that everything you love is being destroyed by slop for a moment and let me tell you about the beautiful symbiotic relationship between graffiti writers, train yard workers, and model train enthusiasts.

GlitchedLizard (GameDev) reposted

My living situation got a little worse, but things might be looking up. In the meantime, I did some work on #RogueRobotRavager today. Small stuff. Completely redid the jump animations for Rogue and tweaked jumping behavior, specifically when running. #indiedev #megamanlegends #gamedev #roguelite

GlitchedLizard (GameDev) reposted

I have made a LOT of headway for #RogueRobotRavager as of late. Color-coded Item Chests, energy and health pickups, an in-progress dialogue system, enemies being able to JUMP when pathing, AND a new enemy model. Feels good to be back. #screenshotsaturday #gamedev #megamanlegends #indiedev

GlitchedLizard (GameDev) reposted

Imagine Aseprite or another #pixelart program inside Blender? Pixel Perfect Pixel Art drawing and texture painting on top of the model in the 3D viewport and in 2D. Drawing, painting, selection tools, layers, texel density (pixel size) setup and density zones (multiple pixel sizes). #blender3d

GlitchedLizard (GameDev) reposted

Your reminder to leave reviews for the things you like, and if you aren't one to write much even two words and a thumbs up or five stars means that little extra bump in visibility or approach to the next threshold of rating.