Jon

Jon

@jonjive.bsky.social

Living my days out in peace.

83 followers172 following805 posts

Jon reposted

I've released v2.0 of TextSleuth, a brute-force search utility to identify non-standard text encoding formats. It's designed for hackers/reverse-engineers developing video game translation patches, especially "retro" where custom text encoding formats were often used. github.com/DerekPascare...

Jon reposted

Here's a new #romhack for the #GBA #Pokemon Pinball: Diamond & Pearl" by "Kwadhera" - Catch and hatch Pokemon from both Sinnoh & Johto - Brand new boss arenas for the Sinnoh Legendaries encounters - Brand new mechanics github.com/pinballpleas... #gaming #Nintendo #GameBoy #romhacking #romhacks

Jon reposted

(1/3) People have been asking me about this redesigned GDEMU clone (Dreamcast ODE). So I bit the bullet, bought one, and tested it. Firstly, all of the "faster speeds" stuff is pure marketing bullshit. Timing is handled by GDEMU firmware, and it's delicate. You don't want to arbitrarily increase.

Jon reposted

NEW GAME ANNOUNCEMENT RTs HUGELY APPRECIATED 🏌🏌🏼‍♂️🏌🏌️‍♀️⛳🛺 This is *Really Illegal Golf* It's essentially Metal Gear Golf with Friends. Really. - Multiplayer stealth golf - Dodge security, stay alive, and sink that putt - Free multiplayer demo available right now store.steampowered.com/app/4115520/...

Jon reposted

The Tower of Zeldaga is a mashup of the Legend of Zelda and Tower of Druaga. Every room has a secret puzzle and the puzzles get more obtuse as you go on. It's free, runs in your browser (incl mobile), supports controllers, and I'd really love for you to try it out! legitimatebusiness.biz/tower/

Jon reposted

It's the Steam Party-Based RPG Fest and Cosmic Star Heroine, Cthulhu Saves Christmas, This Way Madness Lies, and our other RPGs are heavily discounted! It's been a rough few weeks so if you could share this, I'd greatly appreciate it. :) store.steampowered.com/search?term=...

store.steampowered.comSave 81% on Cosmic Star Heroine on Steam3 exotic planets to explore. Aliens. Robots. Magic. Forbidden technology. Ruined Worlds. Ghosts. Long-lost secrets. Conspiracies. A galactic threat. And one brave heroine to make things right. Cosmic ...

Jon reposted

This isn't actually a vector game. I'm building VECTOR SEVEN as a modern 2D shooter that looks like a lost vector arcade game from the early '80s. Demo on Steam #indiegame #gamedev #shmup #arcadegames #retrogaming

Jon reposted

Hi everyone!!! SimCity SA-1 beta 2 has been released for all supporters. This version has full mouse support with gesture controls and quality of life improvements, including faster menus, maps and pricing indicators.

Jon reposted

Announcing our second game: Beyond Sentinel, a metroidvania crossed with a horizontal shooter, in parallel development with Alpha Pairs. Mapping engine is operational, with a Super Metroid style mini-map. Level artwork is placeholder - character is finalized 😀 #nesdev #snesdev #segadev #homebrew

Jon reposted

What I’ve wanted since first starting #Zaparoo Frontend. Customisable hub page, move or hide items however you want. A tile can do anything ZapScript does. Link a game, a core, a folder, a random game from PSX and N64 combined that’s in French. Or don’t. You can keep it simple and change nothing too

Jon reposted

A lot of interesting suggestions: music shuffling, multiple language support, bigger cities, I believe there's space for a "SimCity Deluxe" ROM hack :) More ideas???

Vitor Vilela@hackervilela.sneslab.net

Hi everyone. I'm happy to share that I was able to make SimCity SA-1 stable and running. I made a beta release available for all Patreons and once confirmed no bugs it's gonna be available for everyone else.

Jon reposted

Hi everyone. I'm happy to share that I was able to make SimCity SA-1 stable and running. I made a beta release available for all Patreons and once confirmed no bugs it's gonna be available for everyone else.

Jon reposted

"Indies will save us" No! YOU WILL SAVE INDIES! Go leave a review for that neat indie game you like, share the trailer for an upcoming game you're anticipating, tell your fave developer they did a good job, go tell people about such and such game that's just come out, you can make a difference!

Jon reposted

Another test of #Zaparoo Frontend with the MiSTer Magik backend. I think I’m happy with this now, everything I wanted works, just some specific animations to make the UI easier to understand and feel faster. This will be parked until after a new update of the old Qt backend, then we can migrate

Jon reposted

Jon reposted

Every character deserves their own style. This OC was a fun blend of urban fashion, personality, and creative design. I really enjoyed bringing this concept to life

Jon reposted

Blue armor. Relentless spirit. Unstoppable force. #CharacterDesign #ConceptArt #SciFiArt #DigitalArt #GameArt #CharacterArtist #OriginalCharacter #OC #ArmorDesign #SciFiCharacter #Illustration #ArtistOnBluesky #ArtCommission #FantasyArt #GameDev #IndieGame #CharacterConcept #CreativeDesign

Jon reposted

Character turnaround showcasing clean shapes, balanced proportions, and a stylized anthropomorphic fox design #CharacterDesign #CharacterConcept #AnthroArt #FurryArt #OriginalCharacter #OC #DigitalArt #ConceptArt #CreatureDesign #CharacterArtist #Illustration #GameArt #ArtistOnBluesky

Jon reposted

Now working on the final boss! ✍️ (this one is another guy from the game) #mastersystem #homebrew

Bad Computer@badcomputer.bsky.social

Razing Core is a shoot 'em up in development for SEGA Master System/Mark III. I plan to release it this year on itch digitally with a physical version to follow. #homebrew

Jon reposted

The old DQVI patch had two notorious bugs- backing out of the Info > All and Equip menus would softlock the game. Fan translation had some infinite looping/preemptive fail-safes. Took awhile to understand, but it's solved by a few lines of code Looks good now, needs some stress testing

Jon reposted

Column! Pico-8 is the best retro-gaming console you’ve never heard of // 16,000 free games. Bite-sized retro challenges. Demakes. Weirdness. Experiments. FUN! Well, what are you waiting for? www.stuff.tv/features/pic... If you’d like more Pico-8 coverage from me, please share this one! #pico8

stuff.tvPico-8 is the best retro-gaming console you’ve never heard of | Stuff16,000 free games. Bite-sized retro challenges. Demakes. Weirdness. Experiments. FUN! Well, what are you waiting for?

Jon reposted

Zaparoo Frontend v1.0.3 and Zaparoo Core v2.13.0 are out now. Frontend gets native MiSTer CRT output, a 240p-focused layout pass, list browsing, per-system launcher selection, Arcade alternates, and a bunch of MiSTer fixes. zaparoo.org/blog/zaparoo... #Zaparoo

zaparoo.orgZaparoo Frontend v1.0.3 and Core v2.13.0 released | ZaparooZaparoo Frontend v1.0.3 adds MiSTer CRT support, while Core v2.13.0 adds MiSTer RetroAchievements launchers, MiSTer Companion scraping, new ZapScript flows, and platform fixes.

Jon reposted

Ok retro game console lovers- $160 takes home this package with a ps2 slim, 2 controllers and 2 memory cards, and 10 RPG themed games! That's right, no Madden in this stack- all bangers 🔥 Condition is well loved and treasured if a little dusty! Shipping included or pick up in Vegas 💕

Jon reposted

Introducing SuperSNES9X, a new and improved fork of snes9x with quality of life features for people who enjoy retro achievements and playing online. It also includes features for people interested in ROM and code hacking, sprite ripping, map making, and others. Here it is github.com/shanytc/snes...

github.comReleases · shanytc/snes9xSuperSnes9x - Portable Super Nintendo Entertainment System (TM) emulator based on Snes9x - shanytc/snes9x

@xbox.com you want an easy win? Let pepole use 3rd party wireless accessories with the Xbox if pepole wanna play on Xbox with a ps5 controller wireless let them.