Kellan jett

Kellan jett

@kellanjett.bsky.social

Illustrator and Art Director Lead Visual Development Artist on TMNT2 Animation Guild Local 839 Prev TMNT Mutant Mayhem, Across the Spiderverse, and Mitchell’s vs the Machines , Where the Water Tastes like Wine, other games

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Kellan jett reposted

Umurangi Generation captured the collective angst of successive generations inheriting a broken world prepared for them like a shit sandwich. Here's my story for Remap about the developer's follow-up, Penguin Colony https://remapradio.com/articles/penguin-colony-wants-the-world-to-open-its-eyes/

remapradio.comPenguin Colony Wants the World to Open Its EyesHow a video game about waddling forward past Lovecraftian horrors is also, somehow, about the collective sins of humanity.

Kellan jett reposted

At a time where I'm groaning at Star Wars movie/TV announcements, talented gaming writers like @internetcaroline.bsky.social, @chrisremo.bsky.social, @duncanfyfe.net, @nessathewriter.bsky.social, and so many others are reminding me of how much fun this franchise can still be.

Kellan jett reposted

Man I Just Wanna Live is an MSPaint-noir visual nightmare set to release in 2027. It currently has 1926 wishlists on Steam but it would be nice to have 2000 by the end of October so please repost

Other paintings I’m hanging/moving around. The big one is new. It’s the original 1980s gouache architectural rendering by famed Aeronautics illustrator Robert Watts for the Construction of the Mormon Temple in San Diego. I’m not mormon but am fascinated and freaked out by their whole thing.

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These two piece i’ve had for a while. The front one is by Peter Chan very influential painter in the animation industry (spiderverse, Hotel T, How to train your dragon) and my art director on TMNT2. The one with the lady is by Famous Fantasy illustrator Sam Weber from an illustrated edition of Dune

Other paintings I’m hanging/moving around. The big one is new. It’s the original 1980s gouache architectural rendering by famed Aeronautics illustrator Robert Watts for the Construction of the Mormon Temple in San Diego. I’m not mormon but am fascinated and freaked out by their whole thing.

important close up context. The suspended center pieces are synthetically grown rubies (I think I’m remembering that right) and the rest of the whole thing is circuit board

Kellan jett reposted

Character design work by Katsuhiro Otomo for Harmagedon (1983), dir. Rintaro, Madhouse/Project Team Argos This job was Otomo's first in the anime industry, and the realistic style he used here had a huge impact on other artists

Finally got to playing Resident Evil Requiem. I’m playing the whole thing First Person. That first main area is so gorgeous and so terrifying. I’ve sort of come to expect the the scares to fall off in these games and thats fine. Hard to remain afraid of zombies when i more or less know the rules.

The Leon sections are satisfying too. That chainsaw part is amazing. The systemic nature of the chainsaw was really entertaining and chaotic. It getting stuck in guys, spinning on the floor becoming a weapon, a threat and an environmental hazard seamlessly.

Kellan jett reposted

36 MINUTES!!! Last chance to get your mom to back us! Last chance to call up your ex from highschool and get them to back us. Has anybody called these people? Who has the phone tree? Does anybody have contact info for Obama? We gotta think outside the box, people!!! 35 minutes now! 34!!!

Saw Resident Evil (2026), i really like the first half but I think the silliness started to undercut the scary to often. That second half really feels like different movie. Didn’t love the vomiting guy. 3.5/5

Big Walk is the GOTY so far and im not even finished yet. I'm about to start RE9 and will eventually get to Resonant and I expect GTAVI to be the best possible version of it's Genre but Big Walk is like, generationally fresh and good and joyful and is just full of new experiences and wonder.

Kellan jett reposted

Hey friends! I'm probably gonna have some extra time for design freelance work (or more?). My career: - LD at Arkane Lyon for almost 8 years Dishonored IP, DEATHLOOP, Marvel's Blade. - LD at Crytek for 2 years Crysis 4, HUNT: SHOWDOWN. - Shipped THRESHOLD as a solo dev.

Amazing landscape painting work from SITTING OUTSIDE IV, the show i curated at Giant Robot Gallery in LA. Thank you to everybody who came to the opening this past saturday. work here by Edouard Guise, Luke Berliner, Eric Merrell and Gareth Jones It’s open till next tuesday, please check it out.