Re-Lo - Making 👁️Absolutely, I'm happy to help👁️

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️

@re-lo.bsky.social

Indiedev making handcrafted games. "AIHTH", a horror game set in a world taken over by AI slop, and "The Phases of Abril", a surreal bullethell exploration game. https://store.steampowered.com/app/4425770/The_Phases_of_Abril/ relogames.es

260 followers95 following410 posts

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

Godot's GridMap and Sprite3D nodes make it so easy to set up a pixel art 2.5D world.

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

I finished polishing and texturing Whiskur's model, and as much as I want to deny it, the little stinker turned out pretty well. :P #nomadsculpt #indierpg #godot

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

In honor of spoopy month, I'm doing some more mood-boarding for a later world in the game. I showed a bit of a it a year ago. This time I changed up the level design to sync with the movement changes. Also featuring crows that caw on the beat. #gamedev #godot #indiedev #screenshotsaturday.

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

Take on Me filter in Godot!! Pen-and-ink style compositor effect with real vector polylines. Normal-Driven Hatching and Depth-Based Contours in Godot Compute Shaders. I've had the idea for a while now and decided to try it out. I'm very happy with the result. And it's fast too. #gamedev #godot

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

procedural limbs using inverse kinematics (FABRIK to be exact) with behavior dictated by held item #gamedev #pixelart #godot

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

A black hole in our upcoming space strategy game. The black shadow and the thin ring of light around it come from how light bends near a black hole; the orange glow is an artistic choice. In-game capture from the system view, in development. #gamedev #indiedev #4X #godotengine #screenshotsaturday

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

New week, new level for #blocktober, a small village this time This time you can even see me running through it, though it is but a tiny spec 🐜🤏 #ScreenshotSaturday #gameDev #IndieDev #GodotEngine

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

hello, I'm still here working on Curses & Daggers, slowly but surely :) Been fixing stuff that was half done or left for later like this active item, the Chakram which was very buggy and now it works nicely and as intended, also added a trail effect for cool points. #gamedev #indiedev #godot

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

Next up, Immolation Aura! My game Runebash will feature over a hundred spells to kill your opponents with! In the background, i'm making a character and looking into effects with URP to make the game look better #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

I'm making a robot horror game. This is the cold open shot of my trailer. 90% work still to be done. Rendered in godot. #gamedev #indiedev

Re-Lo - Making 👁️Absolutely, I'm happy to help👁️ reposted

you ever just wanna go apeshit? buckshot battlemage is 40% off on steam.... #gamedev #GodotEngine #indiedev