Ricardo Garcia

Ricardo Garcia

@rg3.name

Open Source Developer at Igalia. Gamer and FOSS enthusiast. He/Him. Opinions expressed here may not reflect the views of my employer. @rg3@mastodon.online on Mastodon.

167 followers62 following34 posts

Ricardo Garcia reposted

Yesterday we said goodbye to an amazing #XDC2026 in Toronto! 🎉 A huge thank you to the organizers and sponsors for bringing the community together once again, to everyone who connected with us, and to the incredible open source graphics community. Until next time! 👋

Ricardo Garcia reposted

Next week at XDC 2026 in Toronto, our colleagues will be presenting nine talks covering the latest in #OpenSource graphics, from graphics drivers and Vulkan to the technologies shaping the open graphics ecosystem. We’re looking forward to sharing ideas! 🎉 Details: igalia.com/2026/09/22/I... #XDC2026

My @igalia.com colleague Danylo has written a fantastic blog post with a 5-year retrospective on #Turnip, the #OpenSource #Mesa3D driver for Adreno GPUs. It's full of details and stories, and worth a read. You can find it here: blogs.igalia.com/dpiliaiev/tu... #VR

blogs.igalia.comTurnip’s evolution over the years, supporting flat-screen and VR gamesMy retrospective on the evolution of the Turnip Vulkan driver and the challenges we overcame over the years of working on it.

Ricardo Garcia reposted

The partial solar eclipse reminded me how absolutely indescribable experiencing totality is. Was lucky enough to see it in 2017 at the most batshit disorganized music festival in the middle of Oregon. If you ever have a chance to experience an eclipse totality, don’t miss it.

Ricardo Garcia reposted

BIG NEWS: Bocoup is now Igalia! The two worker co-ops have agreed to join forces, with several members of Bocoup coming aboard at Igalia, along with the brand assets and web site. More details in our official announcement: www.igalia.com/2026/Joining...

Ricardo Garcia reposted

New post: PanVK Extension Sprint - Mesa 26.1 🚀 18 Vulkan extensions landed in PanVK for Mesa 26.1 - driven by DXVK/vkd3d-proton needs, DDK parity, and mesamatrix gaps. PanVK is getting to the point where you can throw a DXVK game at it and expect it to work. christian-gmeiner.info/2026-04-20-p...

christian-gmeiner.infoPanVK Extension Sprint: Mesa 26.1Last week marks the Mesa 26.1 branch point, and I wanted to take a moment to look back at what happened on the PanVK front. Spoiler: it was a busy one. The landscape PanVK - the Vulkan driver for Arm ...

Ricardo Garcia reposted

Ricardo Garcia reposted

We're deeply saddened to hear about the passing of Alexander Morton, the voice of beloved Zoltan Chivay in The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt. Our thoughts are with his family and friends. Thank you for bringing Zoltan to life. The Continent is already missing you 💔

Ricardo Garcia reposted

We're live at #EmbeddedWorld! Hall 4, Booth 4-443 — demos running all day.

Ricardo Garcia reposted

Tomorrow at Embedded World! Hall 4, Booth 4-443. Demoing Moonforge — live OTA updates on RPi5 via RAUC — plus a Zephyr BLE app built entirely on upstream code, and WPE WebKit on embedded hardware. Talks: Tue 14:45 Yocto best practices, Thu 15:00 web engines for embedded. #EmbeddedWorld #ew26

Ricardo Garcia reposted

Igalia is proud to announce our Coding Experience program for 2026! Open to all new programmers, students and self-learners alike, applications are invited till the 3rd of April in one or more of five areas of Open Source development. Apply now! www.igalia.com/2026/02/27/I...

igalia.comIgalia 2026 Coding Experience Open for Applications | IgaliaIgalia is an open source consulting firm specialised in the development of innovative projects and solutions. Our engineers have expertise in a wide range of technological areas, including browsers an...

Ricardo Garcia reposted

We’re incredibly proud of our collaboration with @imaginationtech.com integrating a device farm into Mesa's upstream CI system to improve the testing and quality of their #OpenSource driver for PowerVR GPUs. Learn more at their blog: blog.imaginationtech.com/imagination-...

blog.imaginationtech.comImagination GPUs Enter Mesa CIImagination integrates its GPUs into Mesa CI for robust, automated testing and improved driver stability with nightly runs and pre-commit checks. ===

Ricardo Garcia reposted

Interop 2026 has launched by announcing the focus areas for this year! The year-long cross-vendor coordination effort on improving web feature interoperability will include a bit of HTML, a dash of JS, a handful of CSS, and perhaps a surprise or two… www.igalia.com/news/interop...

igalia.comInterop 2026 Focus Areas Announced | IgaliaIgalia is an open source consultancy specialised in the development of innovative projects and solutions. Our engineers have expertise in a wide range of technological areas, including browsers and cl...

Ricardo Garcia reposted

#Vulkanised2026 is about to start in San Diego next week. Our colleague and graphics expert Emma Anholt will present "Vulkan Debugging on Linux" on Monday at 13:00. Don't miss this talk if you are looking for #Linux tools and techniques for debugging #Vulkan application and driver issues.

Ricardo Garcia reposted

Yesterday we said goodbye to #FOSDEM2026 and we'd like to thank the organizers and volunteers that make this huge #FOSS event possible every year. Big thanks also to everyone who attended our talks and came to say hi, and for the multiple shout-outs we got in other talks. See you next year!

Ricardo Garcia reposted

We’ll be out in force at @fosdem.org '26 at the end of this week, with eight talks on a wide variety of topics—the latest on @servo.org, GStreamer work, graphics stacks, MathML interop, WebAssembly runtimes, handing out Servo stickers, and more! www.igalia.com/2026/01/26/I...

igalia.comIgalia at FOSDEM ’26 | IgaliaIgalia is an open source consultancy specialised in the development of innovative projects and solutions. Our engineers have expertise in a wide range of technological areas, including browsers and cl...

Ricardo Garcia reposted

Really wishing that somebody would hire my company (@igalia.com) to standardize/implement support for import maps in web workers. I already have a draft spec PR ready and there is interest from the community, which company wants to be the hero funding pushing it forward? :)

github.comSupport import maps in workers by nicolo-ribaudo · Pull Request #10858 · whatwg/htmlThis patch started as a conversation with @guybedford. I tried writing some spec for one of the potential approaches discussed in WICG/import-maps#2. This PR is not actually ready as I have not fin...

Ricardo Garcia reposted

The average price paid for a new unit of video game hardware in the US during November 2019 was $235. In November 2025 it was $439. 3.9 million units of video game hardware sold in the US in November 2019. In November 2025 it was 1.6 million. Source: Circana Retail Tracking Service

Ricardo Garcia reposted

We're in our way to Japan for a week full of knowledge sharing and discussions on cutting-edge topics at the #OSSumit Japan and the #LinuxPlumbers Conference 2025. ✈️ 🗾 You can read more about our participation in these conferences at: www.igalia.com/2025/12/05/I... (🧵 1/3)

igalia.comIgalia at Open Source Summit Japan & Linux Plumbers Conference 2025 | IgaliaIgalia is an open source consultancy specialised in the development of innovative projects and solutions. Our engineers have expertise in a wide range of technological areas, including browsers and cl...

Ricardo Garcia reposted

I was diagnosed with #HIV in 1998, when I was 30. Many of my friends had died of AIDS. I did not expect to live to 50. I’m 58 now. HIV treatment works. Treatment also makes it impossible for me to pass HIV on during sex. Ensure HIV treatment for all. End HIV stigma. #WorldAIDSDay

Ricardo Garcia reposted

Really proud to see the work of my colleagues and other Valve contractors come together like this. Amazing work! And glad to put my small grain of sand in the pile with @vulkan.org CTS. 🤗

Igalia@igalia.com

Valve’s announcements last week about their new hardware were particularly welcome here at Igalia: a lot of our work will be in those machines. From translation layers to better frame rates and longer battery life, we’ve helped @valvesoftware.com push gaming forward. www.igalia.com/2025/11/help...

Ricardo Garcia reposted

Now that this is publicly announced I can say it has been delightful to be part of the small team of contributors to FEX, bringing you x86 games to ARM64 hw - now integrated into the Steam Frame.

Valve@valvesoftware.com

Announcing: New @steampowered.com Hardware, coming in 2026: Steam Controller Steam Machine Steam Frame.  Watch our jazzy announcement video and wishlist now: steampowered.com/hardware

Ricardo Garcia reposted

The Vulkanised 2026 program has been released! The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan Explore the program and register today! vulkan.org/events/vulka... #vulkan #api #programming #gpu #raytracing

Ricardo Garcia reposted

We're looking forward to the RISC-V Summit North America next week where Mikhail Gadelha (one of our compiler engineers) will be presenting "Unlocking 15% More Performance: A Case Study in LLVM Optimization for RISC-V". Be sure to catch his talk next Thurs riscvsummit2025.sched.com/event/28OTp/...