Update: A dungeon generates every run, branching paths and a boss room. Clear a room to open the way forward. Enemies now drop XP, coins, or health pickups. A mini map was also added. 🎮 More at: tinyurl.com/4a55j9f6 #gamedev #indiegame #indiedev #godot #devlog #survivorlike #roguelike #bulletheaven
Ryan Munger
Ryan Munger
@roothewhirl.bsky.social
Professional software developer. Hobbyist musician and video game maker. Currently working on Dungeon Drift, a Vampire Survivors style game set in a dungeon. http://ryanmunger.me
194 followers66 following111 posts
Music: "Ancient Mystery Waltz (Presto)" by Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 3.0.
Ryan Munger reposted
Follow progress and updates here: ryanmunger.itch.io/dungeon-drift I'll post a playable version of the prototype once the core loop is a bit more locked in.
Ryan Munger reposted
Ryan Munger reposted
Hey, You! Yes, You! Did you know Mosa Lina is on the Switch? It's fun, it's cool, you should buy it! www.nintendo.com/en-gb/Games/...
Ryan Munger reposted
For years, I hoped NPR, NYTimes, or the ghost of Gimlet would make a video game podcast. A weekly, hour-long audio magazine with essays, interviews, tight editing, and a cheeky sense of humor. Nobody made the show I wanted to hear. So, I made it myself. Here's the first episode of Post Games.
And for anyone interested, I set up a public Trello board for road mapping/dev progress purposes. trello.com/b/k3hoPPx4/f...
Ryan Munger reposted
Terry's Other Games: Hi, I'm Terry Cavanagh! You might remember me from such videogames as Dicey Dungeons, Super Hexagon, and VVVVVV! terrycavanagh.itch.io/terrys-other...
Ryan Munger reposted
Ryan Munger reposted
I'm so excited to announce my next game: Maze Mice! Maze Mice is a bullet heaven roguelite where time only moves when you move. Collect dots, level up, choose upgrades, and avoid cats. All at your own pace. 🐭 Wishlist on Steam! mazemice.com
Site is live for the game I’m working on with a prototype build. It’s just upgrades and gated rooms for testing purposes. Feedback humbly welcome! fabledeepgame.com #IndieDev #GameDev #GodotEngine #Metroidvania #IndieGame #GameDevelopment #IndieGameDev #GameDesign #MadeWithGodot #IndieGaming
Ryan Munger reposted
Ryan Munger reposted
Cursed object from @gamehistoryorg.bsky.social off-site storage
Ryan Munger reposted
Ryan Munger reposted
Ryan Munger reposted
So if your New Year’s Resolution is to learn #Godot, and why would it be anything else, I have here a list of beginner tutorials for you: docs.google.com/document/d/1... #gamedev #indiedev
Ryan Munger reposted
Ryan Munger reposted
Ryan Munger reposted
Everyone deserves to fly. Even fluffy squirrels! Wishlist at Squirreledaway.com #gaming #games #indiegame #indiedev #gamedev #squirrel #animal #flying
Ryan Munger reposted
Ryan Munger reposted
Ryan Munger reposted
Ryan Munger reposted
XMas Special 2024 #6 - Finalitree www.youtube.com/watch?v=iZ_f... #DoctorNovakaine #SuperMarioWorld #romhack #snes #RetroGaming #RetroGames
Ryan Munger reposted
Ryan Munger reposted
Ryan Munger reposted
Hey, this is pretty cool - @pcgamer.com gave UFO 50 their 2024 award for Creative Achievement! 🩷 www.pcgamer.com/games/action... "There's so much going on in this absurdly ambitious compilation that we've given it an award designed to celebrate its sheer dedication to the craft." Thank you!!!
www.romhacking.net/start/ #ROMHacking #GameModding #RetroGaming #PixelArt #FanGames #RetroMods #GameHacks #HomebrewGames
on.soundcloud.com/aanfHCnMgWwg... #AmbientMusic #ElectronicMusic #MusicLoops #AmbientLoops #SoundDesign #MusicProducer #Downtempo #ChilloutMusic #ExperimentalMusic #Synthwave #ModularSynth
Ryan Munger reposted
Ryan Munger reposted
Alright, I'm going to get into good trouble for this! For each like and repost I get on this I'll donate $1 dollar to the @gamehistoryorg.bsky.social. I'll keep counting until Monday. @frankcifaldi.bsky.social & @philsalv.bsky.social wish me luck! Hopefully the org gets some decent money from this.
Video game history in action! 2024 was a big year for moving the conversation forward, preserving important artifacts, and building tools that make access easier for everyone. As our annual Winter Fundraiser heats up, let's look back at the year that was: gamehistory.org/our-2024-in-...
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