Pinned
I updated my (free) #roguelike asset pack with tiles and items: Check it out here: sethbb.itch.io/32rogues/dev... #pixelart #gamedev
Seth
Pinned
I updated my (free) #roguelike asset pack with tiles and items: Check it out here: sethbb.itch.io/32rogues/dev... #pixelart #gamedev
Seth reposted
Sneak peak of the jungle in Mimic Meadows! Wishlist if it looks fun ๐ฏ store.steampowered.com/app/4136640/... #indiedev #godot #pixelart #thinkygame
Seth reposted
Seth reposted
Pixel ASCII is alive and it starts here. I just released a free tileset on Itch for strange, high-fantasy worlds. I'm trying to survive with art. If this asset helps your game, let me know. pr4nta.itch.io/pixelascii #pixelart #indiedev #gamedev #gameassets #asciiart #roguelike
caves of qud
Pueraria suffocata, known as smotherwort, is the fastest-growing species of plant. This vine of the kudzu family can, under ideal conditions, spread 10 meters per day. People living in areas where this species is invasive are advised to close their windows at night to avoid accidental asphyxiation.
Seth reposted
Seth reposted
Here's some footage of the start of the game and hacking into a terminal to turn on the elevator that will bring you into the facility proper.
The hacking mini-game is essentially a typing game. (My logic being that in movies, the best hacker is the fastest typist...) So, to hack a terminal you need to pass a short typing test. (To hack robots you'll be in a typing race against their defensive software)
Seth reposted
My game's demo hit 2300 unique players in just a week since announcement! I couldn't be happier with the outcome, but now the pressure is on to not disappoint them with the full release ๐ store.steampowered.com/app/4283360/...
Seth reposted
I have published Delve 0.4.0! Still incomplete but I think it is feeling even more like a game than 0.3.3. Please play my dumb roguelike game and let me know what you think! Binaries are available for macOS (apple silicon and x64) and Windows! #roguelikedev #roguelike danarama.itch.io/delve
Seth reposted
Seth reposted
Seth reposted
Protests, mass meetups, conferencesโa youth-led movement is reclaiming the Luddite mantle, rejecting a future dominated by Silicon Valley companies, toxic apps, and generative AI. This fall, a "Luddite renaissance" is in full swing. www.bloodinthemachine.com/p/the-luddit...
Seth reposted
It is now complete. #CRPG #Roguelike #Lovecraft #Retrogaming #FullRelease store.steampowered.com/news/app/295...
Seth reposted
I guess you could make the arguement that I'm a game dev! Here's my traditional roguelike, Delve! Most of the engine is written in pure C# and I'm using raylib for low-level drawing. #screenshotsaturday #indiegames
Game devs! Share your game engine and 3 screenshots of your game! ๐พ Love in the Time of Spellphage, made in Ren'py. Also made just this January but it feels like ages ago ๐ซฃ #screenshotsaturday #indiegames
Seth reposted
Seth reposted
Announcing: roguetemple's Fortnight. Create a traditional #roguelike in 14 days! Coming up September 2025, register now and don't miss it! itch.io/jam/roguetem...
Seth reposted
It's free/pay what you want, check it out here: sethbb.itch.io/32rogues
Seth reposted
Hi all! I've officially begun public playtesting for Alchemist's Alcove, a traditional roguelike where you craft spells and tools with the remains of your fallen enemies! I'd love to get your feedback, so feel free to check it out here! ๐ fartfish.itch.io/alchemists-a...
the song in question: www.youtube.com/watch?v=vH3h... I sometimes like to listen to this when making art feels pointless.
Seth reposted
Anachronista! We have finally released our first album of #GameWave For lovers of early #electronicmusic, classic #sci-fi music and #fakebit bops. #MusicSky terseus.bandcamp.com/album/anachr... Thanks to @sethbb.bsky.social for the amazing Text Mode album cover #textmode
Seth reposted
Seth reposted
Seth reposted