depression maxxing #gamedev #godot www.youtube.com/watch?v=R_uf...
stand43.bsky.social
stand43.bsky.social
@stand43.bsky.social
meat/bones πͺπΊπͺπͺ
141 followers245 following166 posts
stand43.bsky.social reposted
Replying to @erinnpatt.bsky.social
very often i see mess like this on the internet... no one knows how to use animation tree! dummies!! you have to combine different parts of skeleton separately. f.e., you have your running animation and instead of making separate running and shooting animation, you add shooting motion to running.
stand43.bsky.social reposted
Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers. If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of: fund.godotengine.org
Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers β especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changesβ¦ It's a total shitshow. #godotengine
stand43.bsky.social reposted
Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers β especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changesβ¦ It's a total shitshow. #godotengine
stand43.bsky.social reposted
Officially announcing my next game, and it's about: ...driving a 4x4 in a Furniture Store π€£ (physics-based precision driving in a mini open world mega furniture store) Please help spread the word and βWISHLIST ON STEAMβ s.team/a/4135570
stand43.bsky.social reposted
Merry Christmas to all. defector.com/what-did-we-...
somewhat should test it. you? github.com/Stand43/godo... #godot #destruction #glass #shatter #fun #gamedev
looks nice and made with @godotengine.org! #godot #madewithgodot
stand43.bsky.social reposted
stand43.bsky.social reposted
Just posted a new #devlog sharing my process making procedural stained glass windows with dynamic lighting in #Godot! Was cool getting to edit some engine code for the first time to enable this effect! #gamedev
Finally someone saved you from material management hell! #gamedev #pbrmaterial #3dmaterial #material #manager #materialmanager #godot stand43.itch.io/material-man...
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