Why are more game studios looking at #Godot?
Our very own @structed.bsky.social joined a fireside chat with Photon Engine to discuss why the engine is attracting more attention. It's a conversation close to our hearts at GodotFest. After all, Godot means business!
www.youtube.com/watch?v=eIHA...
I have been doing quite a bit with GDExtension, but there has been missing a good deep dive into it. I guess that is the practical deep dive that I was looking for!
And, doing it incrementally will likely avoid any brain damage from too much C++ ๐คญ
Thinking about moving your GDScript code to C++? You don't need to rewrite everything!
At #GodotFest 2026, Carter Hinkle shows how to use GDExtension to move code to C++ incrementally, safely, and without the headaches of a big rewrite.
godotfest.com/talks/no-big...#godot
How do you build a humanitarian game in #Godot with a small, mixed-discipline team?
Aida will share how Amnios was made, from hand-drawn visuals and narrative systems to custom mechanics and an eight-month production.
#GodotFest#Conference
Git works well for code. Games are a lot more than code. Artists hit merge conflicts. Scenes break.
Lilith will show a different approach with Backstitch, a #Godot plugin for real-time collaboration and version control directly inside the editor.
godotfest.com/talks/beyond...#godotfest
Amazing to have Anthony with us!
I met Anthony at Gamescom and he's so passionate about making games and helping you make the best of your game community with @discord.com!
I am so much looking forward to hearing his talk.
What if your Discord server became one of your best game development tools?
At #GodotFest 2026, @discord.com's Anthony Teลกija will break down how to build a community that grows with your game, from the first prototype to launch and beyond.
godotfest.com/talks/buildi...#gamedev#conference
What happens when you spend months inside the Godot Editor's source code?
At #GodotFest 2026, Zagir will crack open the editor and look at what Nodes, Controls, resources and the scene tree actually cost.
godotfest.com/talks/cracki...
We are currently reviewing the talk proposals for #GodotFest 2026! You submitted a lot of amazing talks, and our Call for Proposals board is reading every one of them. We will soon start announcing the first talks. More info here:
godotfest.com/blog/cfp-boa...#godotengine#godot#godotcon
A big Thank You to DU&I for joining #GodotFest 2026 as a Bronze sponsor!
The creators of Virtual Cottage are helping us to make the next Godot conference a reality.
godotfest.com
GodotFest is coming back to Munich on November 3 & 4.
Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine.
The full announcement: godotengine.org/article/godo...
Good news! The Call for Proposals for #GodotFest 2026 has been extended until 31 August.
If you've been thinking about sharing something you've built with Godot, you now have a little more time.
Read the details:
godotfest.com/blog/call-fo...#GodotEngine#GodotFest#GameDev
Curious about how Fogpiercer was made?
At GodotFest 2025, Kryลกtof Klestil spoke about the creation of Fogpiercer's card system:
godotfest.com/talks/making...
Peter Havran also demonstrated the game's FMOD audio pipeline:
godotfest.com/talks/making...#GodotFest#Godot#Gamedev#Indiedev
Congratulations to Mad Cookies Studio on the release of their Godot game, Fogpiercer! ๐
Play it on Steam:
store.steampowered.com/app/3219010/...
Congratulations again to the whole team! ๐
#Godot#GodotEngine#IndieGames#GameDev
After 9 years of #Unity leading the GMTK Game Jam, #Godot is now the most-used engine.
If this trajectory continues, Godot is well on its way to becoming the de facto engine for independent studios.
#GodotEngine#gamedev#GMTKJam#OpenSource
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions.
๐ค Godot - 47%
๐ฎ Unity - 34%
๐ ๏ธGameMaker - 5%
๐ Unreal Engine - 3%
โจ Other - 11%
Wanna take a break from AI and code like the old days?
โจ You can totally do it with my mobile app for making games! ๐ฎ๐ฅ
Check out what a "Hello World" looks like! ๐๐ป
#godotengine#pixelart#gamedev#gameengine#a3minilab
This is again a strong signal for the general adoption and maturity of Godot - but particularly for its ease of use.
At @godotfest.com, you can learn much more about Godot and connect with folks from the Godot community - from professionals to hobbyists!
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions.
๐ค Godot - 47%
๐ฎ Unity - 34%
๐ ๏ธGameMaker - 5%
๐ Unreal Engine - 3%
โจ Other - 11%
Godot is growing up. Itโs not just where people start anymore โ studios ship games and build businesses with Godot. GodotFest is where that community gets in a room together, and this year weโre emphasising the business side even more.
GodotFest is back! ๐ฎ Where Godot means Business.
Join the European @godotengine.org conference in Munich, Germany โ November 3 & 4, 2026.
Great food, unlimited drinks & MeetToMatch - Networking powered by @photonengine.bsky.social .
๐๏ธ Tickets available now โ godotfest.com
I am so happy and proud we finally got this out! You can truly build for XBOX yourself. PC is the first step - and then, the Console isn't too far!
Let us know your feedback and file issues and feature requests in the repo!
๐ XBOX Godot Sample - a public, source-only reference on @github.com
Weโre making it easier to build for XBOX on PC with @godotengine.org. Check out our new sample that helps you integrate Microsoft GDK, XBOX Services, and PlayFab directly into Godot:
developer.microsoft.com/en-us/games/...
Civ 3 is my absolute favourite civ of all time. And it's now rebuilt in my favourite engine (@godotengine.org ) with my favourite language (C#). What can a techie ask for?
OpenCiv3 is an open-source recreation of Civilization III for modern hardware, rebuilt in Godot and C#. Native support for Windows, Linux, and macOS. It can import the original graphics and audio if you have the CivIII files. openciv3.org
I still can't believe @blackmagicdesign.bsky.social Da Vinci resolve is free. Made a video with separate audio recording. Then I thought, omg, I need to lio-sync audio. Well, no. It takes like 4 clicks and 30 seconds to sync Audio via waveform.
#Godot 4.6 is out, and all about your flow!
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Intteresting and sad to see that AI is so ubiquitous and the hate so blind because of all the anti AI purists, that even these anti AI advocates are getting accused of using AI and subsequently abused.
Just don't hate on each other. Don't boycott anyone because they had themselves helped by AI.
PSA: DO NOT PLAY A GAME ABOUT DIGGING A HOLE!
It needs to be banned for not autosaving and instead reminding you after just a few minutes that 30 minutes of your live have passed without saving. Pure evil.
Welcome to GodotFest 2025!
A 2 day conference in Munich, Germany.
It is great to see many folks from around the world, using, developing, publishing, and promoting Godot, all in one place!
When designing tools, itโs easy to focus only on what they do and not how people use them. At #GodotFest, Robin-Yann Storm will teach how to design tools and workflows that fit together seamlessly, balance time and cost, and make teams more effective in the way they work.
How I know I'm working with an awesome team at #GodotFest:
* 2200: too tired to work on integrating Bsky API
* 00:00 Other team member takes a stab
* 01:00 testing now
* 03:15 This is BS. I am not going to invest one more minute into this
* 04:35: got it working. Good night
* 04:45: here's more
Before you leave for #GodotFest in a few days - if you want to showcase your projects, bring a laptop! We'll have two rooms with tables and power. Spots are first come first serve, but reset during lunch break to give everyone a chance.
It's fascinating to see where Godot games are going from showreel to showreel!
- much higher quality and polish
- much more 3D. A while back, it was mostly 2D. Now it's mostly 3D
The best-looking UI means nothing if your players canโt read it. In her workshop at #GodotFest, Henni (itsjustletters.de) will show how Godotโs font tools help designers build accessible interfaces: starting from the basics all the way to advanced OpenType features and more!
The age-old wisdom for adding multiplayer to a complex single player game is: Don't. But the team of Dome Keeper did it anyway! Chris Ridenour will talk about how they did it at #GodotFest
Thanks to Miguel (Bitbrain) we now have a beautiful schedule and map overview on GodotFest.com/schedule! It is final and you can plan your days with a certainty. Just press the little โค and export to calendar!
Thanks to Miguel (Bitbrain) we now have a beautiful schedule and map overview on GodotFest.com/schedule! It is final and you can plan your days with a certainty. Just press the little โค and export to calendar!
Why write documentation no one reads when your own game can be the documentation? At #GodotFest@rystorm.com will show you how Gyms, Zoos, and Museums help teams test features, showcase assets, and document systems interactively.
Hey, so @godotfest.com is taking place in 2 weeks, and I'll be there!
Feel free to DM me if you'd like to meet up and talk about
๐ผ @w4games.com products and services (Consoles, Build, Professional Services)
โ๏ธ #GodotEngine development priorities
๐ฎ your awesome Godot projects
idk about you but we think it might be a good idea to tune into the IGN + XBOX showcase tomorrow night... ๐
(just leaving this X here for no reason at all too)
People often ask the team at @Bippinbits what they love most about #Godot. Curious about Luca Andre Martinelliโs answer? Itโs productivity! At #GodotFest he will share practical examples and insights from their work on Dome Keeper and PVKK.
I made an update to the @godotfest.com website and you can now favourite the talks you want to see and create your own schedule.
godotfest.com/schedule#godotengine#godotfest
What is going on? The trailer of @ballxpit.com was so well done, just the narration sold me on the game!
Downloading this on my Xbox ROG Ally X as we speak!
(It's in Game Pass & Xbox Play Anywhere!)