Post

sweats is still my favourite gamer term. can you believe this guy was trying to win the game we’re playing?

142 reposts1K likes

To be fair, i can understand it in certain contexts. TF2 made the distinction best with tryhards. Sure, its one thing to actually put effort into winning, but its another to act like the match you're playing has any stakes besides you losing the video game.

see the absolute vitriol and slurs aimed at people who level dexterity builds in souls games or magic builds or strength builds or poison builds actually any build at all

I genuinely believe that the cozy game explosion is a direct consequence of this mentality telling itself that it’s factually accurate and not driven by unchecked, unexplored emotional bias

Guy who plays pickup basketball at the gym watching LeBron highlights: these fucking sweats keep ruining this game

I don't call people trying sweats I call people who aren't having fun because their desire to win has outpaced their desire to play the game and are cursing out their teammates or opponents or grinding 16 hour days to avoid FOMO on a game they would've abandoned otherwise

Sweatiest game I play is Counter-Strike and I suppose the guy who after losing three rounds and says "guys stop pushing up and wait for picks" and the guy who says "my team is fucking r****ded" may be feeling the same sweaty emotion but I will only comply with the former and will report the latter

my favorite sweat accusation is about deckbuilding in card games. how dare you not stack your own cards in MY favor so I'm statistically more likely to win before the game even starts

They are sweating when they beat me but if I win it's not sweating. Do not ask the people I beat. They'll call me a sweat and that's not true because I'm having fun when I win and only then, gamer

I personally see it as a way to kinda divide players into "playing for fun" vs "just playing to compete" because often they *are* very different headspaces that make themselves evident enough for most people to understand that you can't be too much of a junkie about winning without inviting misery.

These paradoxes make me want to create a competitive online gaming psychology flowchart... If you're losing, it's because you retroactively weren't trying that hard; in fact, trying to win is LOSER behavior! You have a life!! Playing hard to get good is LAME, you're so cool you barely practice!!!

I blew a teammate's mind in overwatch last year when I explained that playing in the "competitive" game mode implies some *intent to win*!