Josh Guerrero

Josh Guerrero

@bitsage.bsky.social

Head of Development, Incredulous Interactive Dabbling in a little bit of everything.

106 followers278 following73 posts

Josh Guerrero reposted

Replying to @caseyexplosion.bsky.social

As a tech worker, this is 100% happening, we ARE angry and ashamed, and I'm sick to fucking death of trying to explain that the bottleneck isn't "writing code" it's "designing and maintaining a functional system that can be understood, modified and maintained."

Josh Guerrero reposted

Replying to @maxnichols.bsky.social

I think it can be important to listen to feedback from communities or players in very controlled ways, but taking their opinions as truth and their problems as your problems is a huge danger that must be carefully managed. I identify much more with what Aonuma says here:

It seems like this is inevitably headed toward “on-demand personalized novels”. Cut out the middle man (read “author”) entirely and Amazon can sell you a book that only you will ever see. No doubt they will sell this as the peak of personalization.

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But of course this completely misses that the real point of engaging with a piece of art is human connection. Who will you talk about this book with? Who will you share your experience with? There’s not even an author to thank or congratulate. An utterly lonely existence.

Josh Guerrero reposted

Fun fact if there's no project managers on your project that work is just being done by someone else with a different title. Even solo projects need planning.

Josh Guerrero reposted

SNEAK PEEK 👀 Nothing official yet but us overhauling the slow old VSCode extension and graph preview has slowly turned into making a whole new Yarn Spinner editor experience... (will be backported into VScode, plus be in browser, plus electron standalone may allow it on iPad ??? 🤔)

YES! We have holiday movies, why not holiday games? This might be the only one I’ve ever seen.

Kay Lousberg@kaylousberg.bsky.social

6 years ago I made a seasonal physics-puzzle game🎅 Mr. Slumberton has picked the worst place to nap! Your goal is to remove presents, without letting him hit the floor There's 24 levels so you can play it as an advent calendar, and it's FREE! kaylousberg.itch.io/surprise-stack #gamedev

Open ended question for artists in the indie game space! What are you looking for in collaborators? What does an appealing indie team look like for you? What questions do you need answered right out of the gate?

Josh Guerrero reposted

this is pretty solid spiritual advice tbh “Be prudent, be wise, be careful that your use of AI does not limit your true human growth. Use it in such a way that if it disappeared tomorrow, you would still know how to think, how to create, how to act on your own, how to form authentic friendships.”

Vulture@vulture.com

Pope Leo XIV told students not to use artificial intelligence for homework, saying that AI ‘won’t stand in authentic wonder before the beauty of God’s creation.’

Rayman 2 on the N64. The ghouls that fly through the swamp are terrifying, but something about that little whispering guy really did me in as a kid 💀

Chris Plante@plante.bsky.social

What was the first video game that scared you? It doesn't have to be a horror game. Maybe you didn't even play it -- plenty of ads freaked me out as a kid.

I’m trying to stop waiting until things are “done” to post them and focus on sharing the journey instead. So here’s a half-done sketch of a chef because I’m trying to flesh out the art side of my game dev skills. Feedback welcome! I’m here to learn 💪

I’ve been in a bit of a game dev slump recently, so #GMTKJam is the perfect opportunity to kick out the cobwebs and build something! Top goals this year are “complete experience” and “not horribly broken”.

Josh Guerrero reposted

if you'd like more stability in your game and less monotonous QA work, but figured automated tests were complicated and a big investment, you should check out 🌟asset tests!🌟 but first let me tell you about an exploding barrel bug🧵

Mixed feelings about this article. Yes, creatives absolutely deserve access to stability. But this feels like it’s complaining that game dev is accessible now, as though the success of indies is “unfair” to the big studios. Indies make original games that large studios won’t—they could change that.

Josh Guerrero reposted

with the switch 2 price increases i've seen multiple posts lately going "why should i pay $70-$80 for a AAA game when i can buy five indie games for that price" and like. i appreciate the sentiment, but you realize that those indie games realistically should cost more but are undercharging, right

I’m just now catching up on the Nintendo Direct news and I’m so happy this game is finally coming out 😭

witchbrook.com@witchbrook.com

𝐖𝐞 𝐚𝐫𝐞 𝐝𝐞𝐥𝐢𝐠𝐡𝐭𝐞𝐝 𝐭𝐨 𝐚𝐜𝐜𝐞𝐩𝐭 𝐲𝐨𝐮𝐫 𝐚𝐩𝐩𝐥𝐢𝐜𝐚𝐭𝐢𝐨𝐧 𝐭𝐨 𝐖𝐢𝐭𝐜𝐡𝐛𝐫𝐨𝐨𝐤 𝐂𝐨𝐥𝐥𝐞𝐠𝐞... Enrol this Winter on PC, Switch & Xbox. Make friends, find love, & discover a world filled with magic 🎓 🔗 witchbrook.com #Witchbrook🧙

“Success in games has always been a bit of a lie, a bit of an illusion. My measure of success is: did I make something I’m proud of, and has it impacted my life and other people’s lives in a positive way?” Grace Bruxner (Frog Detective)

Daniel Turner@drdanielturner.mas.to.ap.brid.gy

What do breakout indie game developers do next? https://www.theguardian.com/games/2025/mar/27/these-games-were-indie-smash-hits-but-what-happened-next #IndieDev #GameDev

Reposting mainly as a reminder to myself 😅 There are a lot of lessons in here I definitely learned the hard way, especially the “don’t you say a damn word the entire test”.

Carol Mertz@carolmertz.itch.io

Let’s talk playtesting, shall we? After playtesting dozens of games for tabletop, PC/console, and installations, I've learned a thing or two about how to test well. So I figured it's a good time to remind folks about playtesting best practices while we're all hyped up with inspiration from GDC. 🧵

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As a self-taught indie dev, GDC is the first time I’ve gotten to feel like a “real” member of the industry. Back-to-back I was meeting like-minded creators, developers whose work I already knew, and industry vets with amazing insights. It was pretty surreal. Thanks everyone 🙏

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